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core: emu_window.cpp, fix conversion warnings from float to s16 on MSVC

This commit is contained in:
Kloen 2017-01-29 16:39:31 +01:00
parent ac4ea522cb
commit ff7d68d743

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@ -98,9 +98,9 @@ void EmuWindow::AccelerometerChanged(float x, float y, float z) {
// TODO(wwylele): do a time stretch as it in GyroscopeChanged
// The time stretch formula should be like
// stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
accel_x = x * coef;
accel_y = y * coef;
accel_z = z * coef;
accel_x = static_cast<s16>(x * coef);
accel_y = static_cast<s16>(y * coef);
accel_z = static_cast<s16>(z * coef);
}
void EmuWindow::GyroscopeChanged(float x, float y, float z) {
@ -109,9 +109,9 @@ void EmuWindow::GyroscopeChanged(float x, float y, float z) {
float stretch =
FULL_FPS / Common::Profiling::GetTimingResultsAggregator()->GetAggregatedResults().fps;
std::lock_guard<std::mutex> lock(gyro_mutex);
gyro_x = x * coef * stretch;
gyro_y = y * coef * stretch;
gyro_z = z * coef * stretch;
gyro_x = static_cast<s16>(x * coef * stretch);
gyro_y = static_cast<s16>(y * coef * stretch);
gyro_z = static_cast<s16>(z * coef * stretch);
}
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {