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video_core/control_flow: Eliminate variable shadowing warnings

This commit is contained in:
Lioncash 2019-10-05 08:55:08 -04:00
parent 25702b6256
commit f883cd4f0e

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@ -530,12 +530,12 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
state.manager->ShowCurrentState("Of Shader"); state.manager->ShowCurrentState("Of Shader");
state.manager->Clear(); state.manager->Clear();
} else { } else {
auto result_out = std::make_unique<ShaderCharacteristics>(); auto characteristics = std::make_unique<ShaderCharacteristics>();
result_out->start = start_address; characteristics->start = start_address;
result_out->settings.depth = settings.depth; characteristics->settings.depth = settings.depth;
result_out->manager = std::move(manager); characteristics->manager = std::move(manager);
result_out->end = state.block_info.back().end + 1; characteristics->end = state.block_info.back().end + 1;
return result_out; return characteristics;
} }
} }