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renderer_vulkan: Add missing initializers

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GPUCode 2023-06-18 12:27:31 +03:00
parent 7b2f680468
commit ee0d68300e
3 changed files with 15 additions and 5 deletions

View file

@ -2,4 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#define VMA_IMPLEMENTATION #define VMA_IMPLEMENTATION
#define VMA_STATIC_VULKAN_FUNCTIONS 0
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
#include <vk_mem_alloc.h> #include <vk_mem_alloc.h>

View file

@ -597,18 +597,22 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
graphics_queue = logical.GetQueue(graphics_family); graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family); present_queue = logical.GetQueue(present_family);
const VmaVulkanFunctions functions = { VmaVulkanFunctions functions{};
.vkGetInstanceProcAddr = dld.vkGetInstanceProcAddr, functions.vkGetInstanceProcAddr = dld.vkGetInstanceProcAddr;
.vkGetDeviceProcAddr = dld.vkGetDeviceProcAddr, functions.vkGetDeviceProcAddr = dld.vkGetDeviceProcAddr;
};
const VmaAllocatorCreateInfo allocator_info = { const VmaAllocatorCreateInfo allocator_info = {
.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT, .flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT,
.physicalDevice = physical, .physicalDevice = physical,
.device = *logical, .device = *logical,
.preferredLargeHeapBlockSize = 0,
.pAllocationCallbacks = nullptr,
.pDeviceMemoryCallbacks = nullptr,
.pHeapSizeLimit = nullptr,
.pVulkanFunctions = &functions, .pVulkanFunctions = &functions,
.instance = instance, .instance = instance,
.vulkanApiVersion = VK_API_VERSION_1_1, .vulkanApiVersion = VK_API_VERSION_1_1,
.pTypeExternalMemoryHandleTypes = nullptr,
}; };
vk::Check(vmaCreateAllocator(&allocator_info, &allocator)); vk::Check(vmaCreateAllocator(&allocator_info, &allocator));

View file

@ -75,7 +75,7 @@ struct Range {
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) { [[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) {
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
: VkMemoryPropertyFlags{}; : VkMemoryPropertyFlagBits{};
} }
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) { [[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
@ -239,8 +239,10 @@ vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, .usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, .requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.preferredFlags = 0, .preferredFlags = 0,
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE, .pool = VK_NULL_HANDLE,
.pUserData = nullptr, .pUserData = nullptr,
.priority = 0.f,
}; };
VkImage handle{}; VkImage handle{};
@ -259,8 +261,10 @@ vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsa
.usage = MemoryUsageVma(usage), .usage = MemoryUsageVma(usage),
.requiredFlags = MemoryUsageRequiredVmaFlags(usage), .requiredFlags = MemoryUsageRequiredVmaFlags(usage),
.preferredFlags = MemoryUsagePreferedVmaFlags(usage), .preferredFlags = MemoryUsagePreferedVmaFlags(usage),
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE, .pool = VK_NULL_HANDLE,
.pUserData = nullptr, .pUserData = nullptr,
.priority = 0.f,
}; };
VkBuffer handle{}; VkBuffer handle{};