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file_util: Use an enum class for GetUserPath()

Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
This commit is contained in:
Lioncash 2018-07-21 15:52:42 -04:00
parent 0f20fa5a1e
commit d66b43dadf
11 changed files with 85 additions and 73 deletions

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@ -26,7 +26,7 @@
#define USA_DIR "USA" #define USA_DIR "USA"
#define JAP_DIR "JAP" #define JAP_DIR "JAP"
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX) // Subdirs in the User dir returned by GetUserPath(UserPath::UserDir)
#define CONFIG_DIR "config" #define CONFIG_DIR "config"
#define CACHE_DIR "cache" #define CACHE_DIR "cache"
#define SDMC_DIR "sdmc" #define SDMC_DIR "sdmc"
@ -35,11 +35,11 @@
#define LOG_DIR "log" #define LOG_DIR "log"
// Filenames // Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX) // Files in the directory returned by GetUserPath(UserPath::ConfigDir)
#define EMU_CONFIG "emu.ini" #define EMU_CONFIG "emu.ini"
#define DEBUGGER_CONFIG "debugger.ini" #define DEBUGGER_CONFIG "debugger.ini"
#define LOGGER_CONFIG "logger.ini" #define LOGGER_CONFIG "logger.ini"
// Files in the directory returned by GetUserPath(D_LOGS_IDX) // Files in the directory returned by GetUserPath(UserPath::LogDir)
#define LOG_FILE "yuzu_log.txt" #define LOG_FILE "yuzu_log.txt"
// Sys files // Sys files

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <sstream> #include <sstream>
#include <unordered_map>
#include "common/assert.h" #include "common/assert.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_paths.h" #include "common/common_paths.h"
@ -681,67 +682,68 @@ std::string GetSysDirectory() {
// Returns a string with a yuzu data dir or file in the user's home // Returns a string with a yuzu data dir or file in the user's home
// directory. To be used in "multi-user" mode (that is, installed). // directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) { const std::string& GetUserPath(UserPath path, const std::string& new_path) {
static std::string paths[NUM_PATH_INDICES]; static std::unordered_map<UserPath, std::string> paths;
auto& user_path = paths[UserPath::UserDir];
// Set up all paths and files on the first run // Set up all paths and files on the first run
if (paths[D_USER_IDX].empty()) { if (user_path.empty()) {
#ifdef _WIN32 #ifdef _WIN32
paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
if (!FileUtil::IsDirectory(paths[D_USER_IDX])) { if (!FileUtil::IsDirectory(user_path)) {
paths[D_USER_IDX] = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP; user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
} else { } else {
LOG_INFO(Common_Filesystem, "Using the local user directory"); LOG_INFO(Common_Filesystem, "Using the local user directory");
} }
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
#else #else
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
} else { } else {
std::string data_dir = GetUserDirectory("XDG_DATA_HOME"); std::string data_dir = GetUserDirectory("XDG_DATA_HOME");
std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME"); std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME");
std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME"); std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME");
paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; user_path = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
paths[D_CONFIG_IDX] = config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; paths.emplace(UserPath::ConfigDir, config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP; paths.emplace(UserPath::CacheDir, cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
} }
#endif #endif
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
// TODO: Put the logs in a better location for each OS // TODO: Put the logs in a better location for each OS
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOG_DIR DIR_SEP; paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
} }
if (!newPath.empty()) { if (!new_path.empty()) {
if (!FileUtil::IsDirectory(newPath)) { if (!FileUtil::IsDirectory(new_path)) {
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath); LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path);
return paths[DirIDX]; return paths[path];
} else { } else {
paths[DirIDX] = newPath; paths[path] = new_path;
} }
switch (DirIDX) { switch (path) {
case D_ROOT_IDX: case UserPath::RootDir:
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; user_path = paths[UserPath::RootDir] + DIR_SEP;
break; break;
case D_USER_IDX: case UserPath::UserDir:
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; user_path = paths[UserPath::RootDir] + DIR_SEP;
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths[UserPath::CacheDir] = user_path + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP;
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP;
break; break;
} }
} }
return paths[DirIDX]; return paths[path];
} }
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) { size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {

View file

@ -16,21 +16,20 @@
#include "common/string_util.h" #include "common/string_util.h"
#endif #endif
// User directory indices for GetUserPath
enum {
D_USER_IDX,
D_ROOT_IDX,
D_CONFIG_IDX,
D_CACHE_IDX,
D_SDMC_IDX,
D_NAND_IDX,
D_SYSDATA_IDX,
D_LOGS_IDX,
NUM_PATH_INDICES
};
namespace FileUtil { namespace FileUtil {
// User paths for GetUserPath
enum class UserPath {
CacheDir,
ConfigDir,
LogDir,
NANDDir,
RootDir,
SDMCDir,
SysDataDir,
UserDir,
};
// FileSystem tree node/ // FileSystem tree node/
struct FSTEntry { struct FSTEntry {
bool isDirectory; bool isDirectory;
@ -123,7 +122,7 @@ bool SetCurrentDir(const std::string& directory);
// Returns a pointer to a string with a yuzu data dir in the user's home // Returns a pointer to a string with a yuzu data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed). // directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = ""); const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
// Returns the path to where the sys file are // Returns the path to where the sys file are
std::string GetSysDirectory(); std::string GetSysDirectory();

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@ -272,9 +272,9 @@ void RegisterFileSystems() {
sdmc_factory = nullptr; sdmc_factory = nullptr;
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>( auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(D_NAND_IDX), FileSys::Mode::Write); FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::Write);
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>( auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(D_SDMC_IDX), FileSys::Mode::Write); FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::Write);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory)); auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata); save_data_factory = std::move(savedata);

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@ -42,7 +42,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
RegisterHandlers(functions); RegisterHandlers(functions);
// Attempt to load shared font data from disk // Attempt to load shared font data from disk
const std::string filepath{FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT}; const std::string filepath{FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SHARED_FONT};
FileUtil::CreateFullPath(filepath); // Create path if not already created FileUtil::CreateFullPath(filepath); // Create path if not already created
FileUtil::IOFile file(filepath, "rb"); FileUtil::IOFile file(filepath, "rb");

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@ -37,7 +37,8 @@ static u64 GenerateTelemetryId() {
u64 GetTelemetryId() { u64 GetTelemetryId() {
u64 telemetry_id{}; u64 telemetry_id{};
static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"}; static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
"telemetry_id"};
if (FileUtil::Exists(filename)) { if (FileUtil::Exists(filename)) {
FileUtil::IOFile file(filename, "rb"); FileUtil::IOFile file(filename, "rb");
@ -61,7 +62,8 @@ u64 GetTelemetryId() {
u64 RegenerateTelemetryId() { u64 RegenerateTelemetryId() {
const u64 new_telemetry_id{GenerateTelemetryId()}; const u64 new_telemetry_id{GenerateTelemetryId()};
static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"}; static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
"telemetry_id"};
FileUtil::IOFile file(filename, "wb"); FileUtil::IOFile file(filename, "wb");
if (!file.IsOpen()) { if (!file.IsOpen()) {

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@ -10,7 +10,7 @@
Config::Config() { Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files. // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini"; qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
FileUtil::CreateFullPath(qt_config_loc); FileUtil::CreateFullPath(qt_config_loc);
qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat); qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);

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@ -19,7 +19,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ui->setupUi(this); ui->setupUi(this);
this->setConfiguration(); this->setConfiguration();
connect(ui->open_log_button, &QPushButton::pressed, []() { connect(ui->open_log_button, &QPushButton::pressed, []() {
QString path = QString::fromStdString(FileUtil::GetUserPath(D_LOGS_IDX)); QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir));
QDesktopServices::openUrl(QUrl::fromLocalFile(path)); QDesktopServices::openUrl(QUrl::fromLocalFile(path));
}); });
} }

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@ -909,6 +909,16 @@ void GMainWindow::UpdateUITheme() {
#undef main #undef main
#endif #endif
static void InitializeLogging() {
Log::Filter log_filter;
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
FileUtil::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
}
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
MicroProfileOnThreadCreate("Frontend"); MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); }); SCOPE_EXIT({ MicroProfileShutdown(); });
@ -927,13 +937,7 @@ int main(int argc, char* argv[]) {
GMainWindow main_window; GMainWindow main_window;
// After settings have been loaded by GMainWindow, apply the filter // After settings have been loaded by GMainWindow, apply the filter
Log::Filter log_filter; InitializeLogging();
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
Log::AddBackend(
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
main_window.show(); main_window.show();
return app.exec(); return app.exec();
} }

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@ -15,7 +15,7 @@
Config::Config() { Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files. // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini"; sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini";
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
Reload(); Reload();

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@ -56,6 +56,18 @@ static void PrintVersion() {
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl; std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
} }
static void InitializeLogging() {
Log::Filter log_filter(Log::Level::Debug);
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
FileUtil::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
}
/// Application entry point /// Application entry point
int main(int argc, char** argv) { int main(int argc, char** argv) {
Config config; Config config;
@ -124,14 +136,7 @@ int main(int argc, char** argv) {
LocalFree(argv_w); LocalFree(argv_w);
#endif #endif
Log::Filter log_filter(Log::Level::Debug); InitializeLogging();
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
Log::AddBackend(
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
MicroProfileOnThreadCreate("EmuThread"); MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); }); SCOPE_EXIT({ MicroProfileShutdown(); });