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service/audio: Add missing services

Adds the missing audctl service, as well as the :a and :d services for
audin, audout, audrec, and audren.
This commit is contained in:
Lioncash 2018-07-31 19:59:42 -04:00
parent 0a2b219a31
commit bba63b33a1
14 changed files with 289 additions and 2 deletions

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@ -126,17 +126,27 @@ add_library(core STATIC
hle/service/apm/apm.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/auddbg.cpp
hle/service/audio/auddbg.h
hle/service/audio/audin_a.cpp
hle/service/audio/audin_a.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audout_a.cpp
hle/service/audio/audout_a.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/audio/audrec_a.cpp
hle/service/audio/audrec_a.h
hle/service/audio/audrec_u.cpp
hle/service/audio/audrec_u.h
hle/service/audio/audren_a.cpp
hle/service/audio/audren_a.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h

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@ -0,0 +1,45 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/audctl.h"
namespace Service::Audio {
AudCtl::AudCtl() : ServiceFramework{"audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, nullptr, "GetTargetVolumeMin"},
{3, nullptr, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, nullptr, "GetAudioOutputMode"},
{10, nullptr, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, nullptr, "GetForceMutePolicy"},
{13, nullptr, "GetOutputModeSetting"},
{14, nullptr, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, nullptr, "SetHeadphoneOutputLevelMode"},
{18, nullptr, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

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@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl();
};
} // namespace Service::Audio

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@ -0,0 +1,20 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/auddbg.h"
namespace Service::Audio {
AudDbg::AudDbg(const char* name) : ServiceFramework{name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendForDebug"},
{1, nullptr, "RequestResumeForDebug"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

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@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudDbg final : public ServiceFramework<AudDbg> {
public:
explicit AudDbg(const char* name);
};
} // namespace Service::Audio

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@ -0,0 +1,24 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audin_a.h"
namespace Service::Audio {
AudInA::AudInA() : ServiceFramework{"audin:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioIns"},
{1, nullptr, "RequestResumeAudioIns"},
{2, nullptr, "GetAudioInsProcessMasterVolume"},
{3, nullptr, "SetAudioInsProcessMasterVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

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@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudInA final : public ServiceFramework<AudInA> {
public:
explicit AudInA();
};
} // namespace Service::Audio

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@ -2,10 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/audio/auddbg.h"
#include "core/hle/service/audio/audin_a.h"
#include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audout_a.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/audrec_a.h"
#include "core/hle/service/audio/audrec_u.h"
#include "core/hle/service/audio/audren_a.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/codecctl.h"
#include "core/hle/service/audio/hwopus.h"
@ -13,12 +19,22 @@
namespace Service::Audio {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<AudCtl>()->InstallAsService(service_manager);
std::make_shared<AudOutA>()->InstallAsService(service_manager);
std::make_shared<AudOutU>()->InstallAsService(service_manager);
std::make_shared<AudInA>()->InstallAsService(service_manager);
std::make_shared<AudInU>()->InstallAsService(service_manager);
std::make_shared<AudRecA>()->InstallAsService(service_manager);
std::make_shared<AudRecU>()->InstallAsService(service_manager);
std::make_shared<AudRenA>()->InstallAsService(service_manager);
std::make_shared<AudRenU>()->InstallAsService(service_manager);
std::make_shared<CodecCtl>()->InstallAsService(service_manager);
std::make_shared<HwOpus>()->InstallAsService(service_manager);
std::make_shared<AudDbg>("audin:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>("audout:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>("audrec:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>("audren:d")->InstallAsService(service_manager);
}
} // namespace Service::Audio

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@ -0,0 +1,26 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audout_a.h"
namespace Service::Audio {
AudOutA::AudOutA() : ServiceFramework{"audout:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioOuts"},
{1, nullptr, "RequestResumeAudioOuts"},
{2, nullptr, "GetAudioOutsProcessMasterVolume"},
{3, nullptr, "SetAudioOutsProcessMasterVolume"},
{4, nullptr, "GetAudioOutsProcessRecordVolume"},
{5, nullptr, "SetAudioOutsProcessRecordVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

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@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudOutA final : public ServiceFramework<AudOutA> {
public:
explicit AudOutA();
};
} // namespace Service::Audio

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@ -0,0 +1,22 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audrec_a.h"
namespace Service::Audio {
AudRecA::AudRecA() : ServiceFramework{"audrec:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendFinalOutputRecorders"},
{1, nullptr, "RequestResumeFinalOutputRecorders"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

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@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudRecA final : public ServiceFramework<AudRecA> {
public:
explicit AudRecA();
};
} // namespace Service::Audio

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@ -0,0 +1,28 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/audio/audren_a.h"
namespace Service::Audio {
AudRenA::AudRenA() : ServiceFramework{"audren:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioRenderers"},
{1, nullptr, "RequestResumeAudioRenderers"},
{2, nullptr, "GetAudioRenderersProcessMasterVolume"},
{3, nullptr, "SetAudioRenderersProcessMasterVolume"},
{4, nullptr, "RegisterAppletResourceUserId"},
{5, nullptr, "UnregisterAppletResourceUserId"},
{6, nullptr, "GetAudioRenderersProcessRecordVolume"},
{7, nullptr, "SetAudioRenderersProcessRecordVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
} // namespace Service::Audio

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@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::Audio {
class AudRenA final : public ServiceFramework<AudRenA> {
public:
explicit AudRenA();
};
} // namespace Service::Audio