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Set fpscr for new threads

This commit is contained in:
Jannik Vogel 2016-05-14 15:45:04 +02:00
parent 18b517e236
commit af37dd0d52
3 changed files with 6 additions and 0 deletions

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@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "core/arm/skyeye_common/arm_regformat.h"
#include "core/arm/skyeye_common/vfp/asm_vfp.h"
namespace Core {
struct ThreadContext;

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@ -526,6 +526,8 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
SharedPtr<Thread> thread = thread_res.MoveFrom();
thread->context.fpscr = FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
// Run new "main" thread
SwitchContext(thread.get());

View file

@ -502,6 +502,9 @@ static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point
CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(
name, entry_point, priority, arg, processor_id, stack_top));
thread->context.fpscr = FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO; // 0x03C00000
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "