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qt/game_list: Give GameListSearchField::KeyReleaseEater a parent

This fixes a memory leak as KeyReleaseEater's destructor was never
called.
This commit is contained in:
ReinUsesLisp 2020-09-29 16:22:50 -03:00
parent 09609dd50e
commit ae6df703f5
2 changed files with 4 additions and 3 deletions

View file

@ -25,7 +25,8 @@
#include "yuzu/main.h"
#include "yuzu/uisettings.h"
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent)
: QObject(parent), gamelist{gamelist} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
@ -116,7 +117,7 @@ void GameListSearchField::setFocus() {
}
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
auto* const key_release_eater = new KeyReleaseEater(parent);
auto* const key_release_eater = new KeyReleaseEater(parent, this);
layout_filter = new QHBoxLayout;
layout_filter->setMargin(8);
label_filter = new QLabel;

View file

@ -330,7 +330,7 @@ public:
private:
class KeyReleaseEater : public QObject {
public:
explicit KeyReleaseEater(GameList* gamelist);
explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr);
private:
GameList* gamelist = nullptr;