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Merge pull request #12299 from liamwhite/light-ipc

kernel: implement light IPC
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liamwhite 2023-12-09 19:03:50 -05:00 committed by GitHub
commit 988e557ec8
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18 changed files with 813 additions and 20 deletions

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@ -251,10 +251,16 @@ add_library(core STATIC
hle/kernel/k_hardware_timer.h
hle/kernel/k_interrupt_manager.cpp
hle/kernel/k_interrupt_manager.h
hle/kernel/k_light_client_session.cpp
hle/kernel/k_light_client_session.h
hle/kernel/k_light_condition_variable.cpp
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
hle/kernel/k_light_server_session.cpp
hle/kernel/k_light_server_session.h
hle/kernel/k_light_session.cpp
hle/kernel/k_light_session.h
hle/kernel/k_memory_block.h
hle/kernel/k_memory_block_manager.cpp
hle/kernel/k_memory_block_manager.h

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@ -3,6 +3,7 @@
#include "common/scope_exit.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_light_session.h"
#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
@ -63,6 +64,7 @@ Result KClientPort::CreateSession(KClientSession** out) {
R_UNLESS(session_reservation.Succeeded(), ResultLimitReached);
// Allocate a session normally.
// TODO: Dynamic resource limits
session = KSession::Create(m_kernel);
// Check that we successfully created a session.
@ -119,4 +121,71 @@ Result KClientPort::CreateSession(KClientSession** out) {
R_SUCCEED();
}
Result KClientPort::CreateLightSession(KLightClientSession** out) {
// Declare the session we're going to allocate.
KLightSession* session{};
// Reserve a new session from the resource limit.
KScopedResourceReservation session_reservation(GetCurrentProcessPointer(m_kernel),
Svc::LimitableResource::SessionCountMax);
R_UNLESS(session_reservation.Succeeded(), ResultLimitReached);
// Allocate a session normally.
// TODO: Dynamic resource limits
session = KLightSession::Create(m_kernel);
// Check that we successfully created a session.
R_UNLESS(session != nullptr, ResultOutOfResource);
// Update the session counts.
{
ON_RESULT_FAILURE {
session->Close();
};
// Atomically increment the number of sessions.
s32 new_sessions;
{
const auto max = m_max_sessions;
auto cur_sessions = m_num_sessions.load(std::memory_order_acquire);
do {
R_UNLESS(cur_sessions < max, ResultOutOfSessions);
new_sessions = cur_sessions + 1;
} while (!m_num_sessions.compare_exchange_weak(cur_sessions, new_sessions,
std::memory_order_relaxed));
}
// Atomically update the peak session tracking.
{
auto peak = m_peak_sessions.load(std::memory_order_acquire);
do {
if (peak >= new_sessions) {
break;
}
} while (!m_peak_sessions.compare_exchange_weak(peak, new_sessions,
std::memory_order_relaxed));
}
}
// Initialize the session.
session->Initialize(this, m_parent->GetName());
// Commit the session reservation.
session_reservation.Commit();
// Register the session.
KLightSession::Register(m_kernel, session);
ON_RESULT_FAILURE {
session->GetClientSession().Close();
session->GetServerSession().Close();
};
// Enqueue the session with our parent.
R_TRY(m_parent->EnqueueSession(std::addressof(session->GetServerSession())));
// We succeeded, so set the output.
*out = std::addressof(session->GetClientSession());
R_SUCCEED();
}
} // namespace Kernel

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@ -11,6 +11,7 @@
namespace Kernel {
class KLightClientSession;
class KClientSession;
class KernelCore;
class KPort;
@ -51,6 +52,7 @@ public:
bool IsSignaled() const override;
Result CreateSession(KClientSession** out);
Result CreateLightSession(KLightClientSession** out);
private:
std::atomic<s32> m_num_sessions{};

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@ -0,0 +1,31 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_light_client_session.h"
#include "core/hle/kernel/k_light_session.h"
#include "core/hle/kernel/k_thread.h"
namespace Kernel {
KLightClientSession::KLightClientSession(KernelCore& kernel) : KAutoObject(kernel) {}
KLightClientSession::~KLightClientSession() = default;
void KLightClientSession::Destroy() {
m_parent->OnClientClosed();
}
void KLightClientSession::OnServerClosed() {}
Result KLightClientSession::SendSyncRequest(u32* data) {
// Get the request thread.
KThread* cur_thread = GetCurrentThreadPointer(m_kernel);
// Set the light data.
cur_thread->SetLightSessionData(data);
// Send the request.
R_RETURN(m_parent->OnRequest(cur_thread));
}
} // namespace Kernel

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@ -0,0 +1,39 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/result.h"
namespace Kernel {
class KLightSession;
class KLightClientSession final : public KAutoObject {
KERNEL_AUTOOBJECT_TRAITS(KLightClientSession, KAutoObject);
public:
explicit KLightClientSession(KernelCore& kernel);
~KLightClientSession();
void Initialize(KLightSession* parent) {
// Set member variables.
m_parent = parent;
}
virtual void Destroy() override;
const KLightSession* GetParent() const {
return m_parent;
}
Result SendSyncRequest(u32* data);
void OnServerClosed();
private:
KLightSession* m_parent;
};
} // namespace Kernel

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@ -0,0 +1,247 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_light_server_session.h"
#include "core/hle/kernel/k_light_session.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
namespace {
constexpr u64 InvalidThreadId = std::numeric_limits<u64>::max();
class ThreadQueueImplForKLightServerSessionRequest final : public KThreadQueue {
private:
KThread::WaiterList* m_wait_list;
public:
ThreadQueueImplForKLightServerSessionRequest(KernelCore& kernel, KThread::WaiterList* wl)
: KThreadQueue(kernel), m_wait_list(wl) {}
virtual void EndWait(KThread* waiting_thread, Result wait_result) override {
// Remove the thread from our wait list.
m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
// Invoke the base end wait handler.
KThreadQueue::EndWait(waiting_thread, wait_result);
}
virtual void CancelWait(KThread* waiting_thread, Result wait_result,
bool cancel_timer_task) override {
// Remove the thread from our wait list.
m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
};
class ThreadQueueImplForKLightServerSessionReceive final : public KThreadQueue {
private:
KThread** m_server_thread;
public:
ThreadQueueImplForKLightServerSessionReceive(KernelCore& kernel, KThread** st)
: KThreadQueue(kernel), m_server_thread(st) {}
virtual void EndWait(KThread* waiting_thread, Result wait_result) override {
// Clear the server thread.
*m_server_thread = nullptr;
// Set the waiting thread as not cancelable.
waiting_thread->ClearCancellable();
// Invoke the base end wait handler.
KThreadQueue::EndWait(waiting_thread, wait_result);
}
virtual void CancelWait(KThread* waiting_thread, Result wait_result,
bool cancel_timer_task) override {
// Clear the server thread.
*m_server_thread = nullptr;
// Set the waiting thread as not cancelable.
waiting_thread->ClearCancellable();
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
};
} // namespace
KLightServerSession::KLightServerSession(KernelCore& kernel) : KAutoObject(kernel) {}
KLightServerSession::~KLightServerSession() = default;
void KLightServerSession::Destroy() {
this->CleanupRequests();
m_parent->OnServerClosed();
}
void KLightServerSession::OnClientClosed() {
this->CleanupRequests();
}
Result KLightServerSession::OnRequest(KThread* request_thread) {
ThreadQueueImplForKLightServerSessionRequest wait_queue(m_kernel,
std::addressof(m_request_list));
// Send the request.
{
// Lock the scheduler.
KScopedSchedulerLock sl(m_kernel);
// Check that the server isn't closed.
R_UNLESS(!m_parent->IsServerClosed(), ResultSessionClosed);
// Check that the request thread isn't terminating.
R_UNLESS(!request_thread->IsTerminationRequested(), ResultTerminationRequested);
// Add the request thread to our list.
m_request_list.push_back(*request_thread);
// Begin waiting on the request.
request_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
request_thread->BeginWait(std::addressof(wait_queue));
// If we have a server thread, end its wait.
if (m_server_thread != nullptr) {
m_server_thread->EndWait(ResultSuccess);
}
}
// NOTE: Nintendo returns GetCurrentThread().GetWaitResult() here.
// This is technically incorrect, although it doesn't cause problems in practice
// because this is only ever called with request_thread = GetCurrentThreadPointer().
R_RETURN(request_thread->GetWaitResult());
}
Result KLightServerSession::ReplyAndReceive(u32* data) {
// Set the server context.
GetCurrentThread(m_kernel).SetLightSessionData(data);
// Reply, if we need to.
if (data[0] & KLightSession::ReplyFlag) {
KScopedSchedulerLock sl(m_kernel);
// Check that we're open.
R_UNLESS(!m_parent->IsClientClosed(), ResultSessionClosed);
R_UNLESS(!m_parent->IsServerClosed(), ResultSessionClosed);
// Check that we have a request to reply to.
R_UNLESS(m_current_request != nullptr, ResultInvalidState);
// Check that the server thread id is correct.
R_UNLESS(m_server_thread_id == GetCurrentThread(m_kernel).GetId(), ResultInvalidState);
// If we can reply, do so.
if (!m_current_request->IsTerminationRequested()) {
std::memcpy(m_current_request->GetLightSessionData(),
GetCurrentThread(m_kernel).GetLightSessionData(), KLightSession::DataSize);
m_current_request->EndWait(ResultSuccess);
}
// Close our current request.
m_current_request->Close();
// Clear our current request.
m_current_request = nullptr;
m_server_thread_id = InvalidThreadId;
}
// Create the wait queue for our receive.
ThreadQueueImplForKLightServerSessionReceive wait_queue(m_kernel,
std::addressof(m_server_thread));
// Receive.
while (true) {
// Try to receive a request.
{
KScopedSchedulerLock sl(m_kernel);
// Check that we aren't already receiving.
R_UNLESS(m_server_thread == nullptr, ResultInvalidState);
R_UNLESS(m_server_thread_id == InvalidThreadId, ResultInvalidState);
// Check that we're open.
R_UNLESS(!m_parent->IsClientClosed(), ResultSessionClosed);
R_UNLESS(!m_parent->IsServerClosed(), ResultSessionClosed);
// Check that we're not terminating.
R_UNLESS(!GetCurrentThread(m_kernel).IsTerminationRequested(),
ResultTerminationRequested);
// If we have a request available, use it.
if (auto head = m_request_list.begin(); head != m_request_list.end()) {
// Set our current request.
m_current_request = std::addressof(*head);
m_current_request->Open();
// Set our server thread id.
m_server_thread_id = GetCurrentThread(m_kernel).GetId();
// Copy the client request data.
std::memcpy(GetCurrentThread(m_kernel).GetLightSessionData(),
m_current_request->GetLightSessionData(), KLightSession::DataSize);
// We successfully received.
R_SUCCEED();
}
// We need to wait for a request to come in.
// Check if we were cancelled.
if (GetCurrentThread(m_kernel).IsWaitCancelled()) {
GetCurrentThread(m_kernel).ClearWaitCancelled();
R_THROW(ResultCancelled);
}
// Mark ourselves as cancellable.
GetCurrentThread(m_kernel).SetCancellable();
// Wait for a request to come in.
m_server_thread = GetCurrentThreadPointer(m_kernel);
GetCurrentThread(m_kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
GetCurrentThread(m_kernel).BeginWait(std::addressof(wait_queue));
}
// We waited to receive a request; if our wait failed, return the failing result.
R_TRY(GetCurrentThread(m_kernel).GetWaitResult());
}
}
void KLightServerSession::CleanupRequests() {
// Cleanup all pending requests.
{
KScopedSchedulerLock sl(m_kernel);
// Handle the current request.
if (m_current_request != nullptr) {
// Reply to the current request.
if (!m_current_request->IsTerminationRequested()) {
m_current_request->EndWait(ResultSessionClosed);
}
// Clear our current request.
m_current_request->Close();
m_current_request = nullptr;
m_server_thread_id = InvalidThreadId;
}
// Reply to all other requests.
for (auto& thread : m_request_list) {
thread.EndWait(ResultSessionClosed);
}
// Wait up our server thread, if we have one.
if (m_server_thread != nullptr) {
m_server_thread->EndWait(ResultSessionClosed);
}
}
}
} // namespace Kernel

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@ -0,0 +1,49 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/result.h"
namespace Kernel {
class KLightSession;
class KLightServerSession final : public KAutoObject,
public Common::IntrusiveListBaseNode<KLightServerSession> {
KERNEL_AUTOOBJECT_TRAITS(KLightServerSession, KAutoObject);
private:
KLightSession* m_parent{};
KThread::WaiterList m_request_list{};
KThread* m_current_request{};
u64 m_server_thread_id{std::numeric_limits<u64>::max()};
KThread* m_server_thread{};
public:
explicit KLightServerSession(KernelCore& kernel);
~KLightServerSession();
void Initialize(KLightSession* parent) {
// Set member variables. */
m_parent = parent;
}
virtual void Destroy() override;
constexpr const KLightSession* GetParent() const {
return m_parent;
}
Result OnRequest(KThread* request_thread);
Result ReplyAndReceive(u32* data);
void OnClientClosed();
private:
void CleanupRequests();
};
} // namespace Kernel

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@ -0,0 +1,81 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_light_client_session.h"
#include "core/hle/kernel/k_light_server_session.h"
#include "core/hle/kernel/k_light_session.h"
#include "core/hle/kernel/k_process.h"
namespace Kernel {
KLightSession::KLightSession(KernelCore& kernel)
: KAutoObjectWithSlabHeapAndContainer(kernel), m_server(kernel), m_client(kernel) {}
KLightSession::~KLightSession() = default;
void KLightSession::Initialize(KClientPort* client_port, uintptr_t name) {
// Increment reference count.
// Because reference count is one on creation, this will result
// in a reference count of two. Thus, when both server and client are closed
// this object will be destroyed.
this->Open();
// Create our sub sessions.
KAutoObject::Create(std::addressof(m_server));
KAutoObject::Create(std::addressof(m_client));
// Initialize our sub sessions.
m_server.Initialize(this);
m_client.Initialize(this);
// Set state and name.
m_state = State::Normal;
m_name = name;
// Set our owner process.
m_process = GetCurrentProcessPointer(m_kernel);
m_process->Open();
// Set our port.
m_port = client_port;
if (m_port != nullptr) {
m_port->Open();
}
// Mark initialized.
m_initialized = true;
}
void KLightSession::Finalize() {
if (m_port != nullptr) {
m_port->OnSessionFinalized();
m_port->Close();
}
}
void KLightSession::OnServerClosed() {
if (m_state == State::Normal) {
m_state = State::ServerClosed;
m_client.OnServerClosed();
}
this->Close();
}
void KLightSession::OnClientClosed() {
if (m_state == State::Normal) {
m_state = State::ClientClosed;
m_server.OnClientClosed();
}
this->Close();
}
void KLightSession::PostDestroy(uintptr_t arg) {
// Release the session count resource the owner process holds.
KProcess* owner = reinterpret_cast<KProcess*>(arg);
owner->ReleaseResource(Svc::LimitableResource::SessionCountMax, 1);
owner->Close();
}
} // namespace Kernel

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@ -0,0 +1,86 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/kernel/k_light_client_session.h"
#include "core/hle/kernel/k_light_server_session.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/result.h"
namespace Kernel {
class KClientPort;
class KProcess;
// TODO: SupportDynamicExpansion for SlabHeap
class KLightSession final
: public KAutoObjectWithSlabHeapAndContainer<KLightSession, KAutoObjectWithList> {
KERNEL_AUTOOBJECT_TRAITS(KLightSession, KAutoObject);
private:
enum class State : u8 {
Invalid = 0,
Normal = 1,
ClientClosed = 2,
ServerClosed = 3,
};
public:
static constexpr size_t DataSize = sizeof(u32) * 7;
static constexpr u32 ReplyFlag = (1U << 31);
private:
KLightServerSession m_server;
KLightClientSession m_client;
State m_state{State::Invalid};
KClientPort* m_port{};
uintptr_t m_name{};
KProcess* m_process{};
bool m_initialized{};
public:
explicit KLightSession(KernelCore& kernel);
~KLightSession();
void Initialize(KClientPort* client_port, uintptr_t name);
void Finalize() override;
bool IsInitialized() const override {
return m_initialized;
}
uintptr_t GetPostDestroyArgument() const override {
return reinterpret_cast<uintptr_t>(m_process);
}
static void PostDestroy(uintptr_t arg);
void OnServerClosed();
void OnClientClosed();
bool IsServerClosed() const {
return m_state != State::Normal;
}
bool IsClientClosed() const {
return m_state != State::Normal;
}
Result OnRequest(KThread* request_thread) {
R_RETURN(m_server.OnRequest(request_thread));
}
KLightClientSession& GetClientSession() {
return m_client;
}
KLightServerSession& GetServerSession() {
return m_server;
}
const KLightClientSession& GetClientSession() const {
return m_client;
}
const KLightServerSession& GetServerSession() const {
return m_server;
}
};
} // namespace Kernel

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@ -58,4 +58,13 @@ Result KPort::EnqueueSession(KServerSession* session) {
R_SUCCEED();
}
Result KPort::EnqueueSession(KLightServerSession* session) {
KScopedSchedulerLock sl{m_kernel};
R_UNLESS(m_state == State::Normal, ResultPortClosed);
m_server.EnqueueSession(session);
R_SUCCEED();
}
} // namespace Kernel

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@ -13,6 +13,7 @@
namespace Kernel {
class KLightServerSession;
class KServerSession;
class KPort final : public KAutoObjectWithSlabHeapAndContainer<KPort, KAutoObjectWithList> {
@ -38,6 +39,7 @@ public:
bool IsServerClosed() const;
Result EnqueueSession(KServerSession* session);
Result EnqueueSession(KLightServerSession* session);
KClientPort& GetClientPort() {
return m_client;

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@ -27,12 +27,14 @@ bool KServerPort::IsLight() const {
void KServerPort::CleanupSessions() {
// Ensure our preconditions are met.
if (this->IsLight()) {
UNIMPLEMENTED();
ASSERT(m_session_list.empty());
} else {
ASSERT(m_light_session_list.empty());
}
// Cleanup the session list.
while (true) {
// Get the last session in the list
// Get the last session in the list.
KServerSession* session = nullptr;
{
KScopedSchedulerLock sl{m_kernel};
@ -49,6 +51,26 @@ void KServerPort::CleanupSessions() {
break;
}
}
// Cleanup the light session list.
while (true) {
// Get the last session in the list.
KLightServerSession* session = nullptr;
{
KScopedSchedulerLock sl{m_kernel};
if (!m_light_session_list.empty()) {
session = std::addressof(m_light_session_list.front());
m_light_session_list.pop_front();
}
}
// Close the session.
if (session != nullptr) {
session->Close();
} else {
break;
}
}
}
void KServerPort::Destroy() {
@ -64,8 +86,7 @@ void KServerPort::Destroy() {
bool KServerPort::IsSignaled() const {
if (this->IsLight()) {
UNIMPLEMENTED();
return false;
return !m_light_session_list.empty();
} else {
return !m_session_list.empty();
}
@ -83,6 +104,18 @@ void KServerPort::EnqueueSession(KServerSession* session) {
}
}
void KServerPort::EnqueueSession(KLightServerSession* session) {
ASSERT(this->IsLight());
KScopedSchedulerLock sl{m_kernel};
// Add the session to our queue.
m_light_session_list.push_back(*session);
if (m_light_session_list.size() == 1) {
this->NotifyAvailable();
}
}
KServerSession* KServerPort::AcceptSession() {
ASSERT(!this->IsLight());
@ -98,4 +131,19 @@ KServerSession* KServerPort::AcceptSession() {
return session;
}
KLightServerSession* KServerPort::AcceptLightSession() {
ASSERT(this->IsLight());
KScopedSchedulerLock sl{m_kernel};
// Return the first session in the list.
if (m_light_session_list.empty()) {
return nullptr;
}
KLightServerSession* session = std::addressof(m_light_session_list.front());
m_light_session_list.pop_front();
return session;
}
} // namespace Kernel

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@ -9,6 +9,7 @@
#include "common/intrusive_list.h"
#include "core/hle/kernel/k_light_server_session.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_synchronization_object.h"
@ -28,8 +29,10 @@ public:
void Initialize(KPort* parent);
void EnqueueSession(KServerSession* session);
void EnqueueSession(KLightServerSession* session);
KServerSession* AcceptSession();
KLightServerSession* AcceptLightSession();
const KPort* GetParent() const {
return m_parent;
@ -43,10 +46,12 @@ public:
private:
using SessionList = Common::IntrusiveListBaseTraits<KServerSession>::ListType;
using LightSessionList = Common::IntrusiveListBaseTraits<KLightServerSession>::ListType;
void CleanupSessions();
SessionList m_session_list{};
LightSessionList m_light_session_list{};
KPort* m_parent{};
};

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@ -385,6 +385,13 @@ public:
m_cancellable = false;
}
u32* GetLightSessionData() const {
return m_light_ipc_data;
}
void SetLightSessionData(u32* data) {
m_light_ipc_data = data;
}
bool IsTerminationRequested() const {
return m_termination_requested || GetRawState() == ThreadState::Terminated;
}

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@ -1340,6 +1340,7 @@ struct KernelCore::SlabHeapContainer {
KSlabHeap<KProcess> process;
KSlabHeap<KResourceLimit> resource_limit;
KSlabHeap<KSession> session;
KSlabHeap<KLightSession> light_session;
KSlabHeap<KSharedMemory> shared_memory;
KSlabHeap<KSharedMemoryInfo> shared_memory_info;
KSlabHeap<KThread> thread;
@ -1370,6 +1371,8 @@ KSlabHeap<T>& KernelCore::SlabHeap() {
return slab_heap_container->resource_limit;
} else if constexpr (std::is_same_v<T, KSession>) {
return slab_heap_container->session;
} else if constexpr (std::is_same_v<T, KLightSession>) {
return slab_heap_container->light_session;
} else if constexpr (std::is_same_v<T, KSharedMemory>) {
return slab_heap_container->shared_memory;
} else if constexpr (std::is_same_v<T, KSharedMemoryInfo>) {
@ -1407,6 +1410,7 @@ template KSlabHeap<KPort>& KernelCore::SlabHeap();
template KSlabHeap<KProcess>& KernelCore::SlabHeap();
template KSlabHeap<KResourceLimit>& KernelCore::SlabHeap();
template KSlabHeap<KSession>& KernelCore::SlabHeap();
template KSlabHeap<KLightSession>& KernelCore::SlabHeap();
template KSlabHeap<KSharedMemory>& KernelCore::SlabHeap();
template KSlabHeap<KSharedMemoryInfo>& KernelCore::SlabHeap();
template KSlabHeap<KThread>& KernelCore::SlabHeap();

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@ -1,21 +1,40 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/k_light_client_session.h"
#include "core/hle/kernel/k_light_server_session.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel::Svc {
Result SendSyncRequestLight(Core::System& system, Handle session_handle, u32* args) {
UNIMPLEMENTED();
R_THROW(ResultNotImplemented);
// Get the light client session from its handle.
KScopedAutoObject session = GetCurrentProcess(system.Kernel())
.GetHandleTable()
.GetObject<KLightClientSession>(session_handle);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
// Send the request.
R_TRY(session->SendSyncRequest(args));
R_SUCCEED();
}
Result ReplyAndReceiveLight(Core::System& system, Handle session_handle, u32* args) {
UNIMPLEMENTED();
R_THROW(ResultNotImplemented);
// Get the light server session from its handle.
KScopedAutoObject session = GetCurrentProcess(system.Kernel())
.GetHandleTable()
.GetObject<KLightServerSession>(session_handle);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
// Handle the request.
R_TRY(session->ReplyAndReceive(args));
R_SUCCEED();
}
Result SendSyncRequestLight64(Core::System& system, Handle session_handle, u32* args) {

View file

@ -5,6 +5,7 @@
#include "core/core.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_light_client_session.h"
#include "core/hle/kernel/k_object_name.h"
#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/k_process.h"
@ -51,13 +52,73 @@ Result ConnectToNamedPort(Core::System& system, Handle* out, u64 user_name) {
Result CreatePort(Core::System& system, Handle* out_server, Handle* out_client,
int32_t max_sessions, bool is_light, uint64_t name) {
UNIMPLEMENTED();
R_THROW(ResultNotImplemented);
auto& kernel = system.Kernel();
// Ensure max sessions is valid.
R_UNLESS(max_sessions > 0, ResultOutOfRange);
// Get the current handle table.
auto& handle_table = GetCurrentProcess(kernel).GetHandleTable();
// Create a new port.
KPort* port = KPort::Create(kernel);
R_UNLESS(port != nullptr, ResultOutOfResource);
// Initialize the port.
port->Initialize(max_sessions, is_light, name);
// Ensure that we clean up the port (and its only references are handle table) on function end.
SCOPE_EXIT({
port->GetServerPort().Close();
port->GetClientPort().Close();
});
// Register the port.
KPort::Register(kernel, port);
// Add the client to the handle table.
R_TRY(handle_table.Add(out_client, std::addressof(port->GetClientPort())));
// Ensure that we maintain a clean handle state on exit.
ON_RESULT_FAILURE {
handle_table.Remove(*out_client);
};
// Add the server to the handle table.
R_RETURN(handle_table.Add(out_server, std::addressof(port->GetServerPort())));
}
Result ConnectToPort(Core::System& system, Handle* out_handle, Handle port) {
UNIMPLEMENTED();
R_THROW(ResultNotImplemented);
Result ConnectToPort(Core::System& system, Handle* out, Handle port) {
// Get the current handle table.
auto& handle_table = GetCurrentProcess(system.Kernel()).GetHandleTable();
// Get the client port.
KScopedAutoObject client_port = handle_table.GetObject<KClientPort>(port);
R_UNLESS(client_port.IsNotNull(), ResultInvalidHandle);
// Reserve a handle for the port.
// NOTE: Nintendo really does write directly to the output handle here.
R_TRY(handle_table.Reserve(out));
ON_RESULT_FAILURE {
handle_table.Unreserve(*out);
};
// Create the session.
KAutoObject* session;
if (client_port->IsLight()) {
R_TRY(client_port->CreateLightSession(
reinterpret_cast<KLightClientSession**>(std::addressof(session))));
} else {
R_TRY(client_port->CreateSession(
reinterpret_cast<KClientSession**>(std::addressof(session))));
}
// Register the session.
handle_table.Register(*out, session);
session->Close();
// We succeeded.
R_SUCCEED();
}
Result ManageNamedPort(Core::System& system, Handle* out_server_handle, uint64_t user_name,

View file

@ -3,8 +3,10 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_light_session.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/svc.h"
@ -20,7 +22,7 @@ Result CreateSession(Core::System& system, Handle* out_server, Handle* out_clien
T* session;
// Reserve a new session from the process resource limit.
// FIXME: LimitableResource_SessionCountMax
// TODO: Dynamic resource limits
KScopedResourceReservation session_reservation(std::addressof(process),
LimitableResource::SessionCountMax);
if (session_reservation.Succeeded()) {
@ -92,16 +94,42 @@ Result CreateSession(Core::System& system, Handle* out_server, Handle* out_clien
Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, bool is_light,
u64 name) {
if (is_light) {
// return CreateSession<KLightSession>(system, out_server, out_client, name);
R_THROW(ResultNotImplemented);
R_RETURN(CreateSession<KLightSession>(system, out_server, out_client, name));
} else {
R_RETURN(CreateSession<KSession>(system, out_server, out_client, name));
}
}
Result AcceptSession(Core::System& system, Handle* out_handle, Handle port_handle) {
UNIMPLEMENTED();
R_THROW(ResultNotImplemented);
Result AcceptSession(Core::System& system, Handle* out, Handle port_handle) {
// Get the current handle table.
auto& handle_table = GetCurrentProcess(system.Kernel()).GetHandleTable();
// Get the server port.
KScopedAutoObject port = handle_table.GetObject<KServerPort>(port_handle);
R_UNLESS(port.IsNotNull(), ResultInvalidHandle);
// Reserve an entry for the new session.
R_TRY(handle_table.Reserve(out));
ON_RESULT_FAILURE {
handle_table.Unreserve(*out);
};
// Accept the session.
KAutoObject* session;
if (port->IsLight()) {
session = port->AcceptLightSession();
} else {
session = port->AcceptSession();
}
// Ensure we accepted successfully.
R_UNLESS(session != nullptr, ResultNotFound);
// Register the session.
handle_table.Register(*out, session);
session->Close();
R_SUCCEED();
}
Result CreateSession64(Core::System& system, Handle* out_server_session_handle,