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renderer_vulkan: fix query cache for homebrew

This commit is contained in:
Liam 2023-09-27 19:11:47 -04:00
parent 882859bc78
commit 7507a7f89f

View file

@ -1160,7 +1160,7 @@ struct QueryCacheRuntimeImpl {
cpu_memory_),
primitives_needed_minus_suceeded_streamer(
static_cast<size_t>(QueryType::StreamingPrimitivesNeededMinusSucceeded), runtime, 0u),
hcr_setup{}, hcr_is_set{}, is_hcr_running{} {
hcr_setup{}, hcr_is_set{}, is_hcr_running{}, maxwell3d{} {
hcr_setup.sType = VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT;
hcr_setup.pNext = nullptr;
@ -1235,8 +1235,10 @@ void QueryCacheRuntime::Bind3DEngine(Maxwell3D* maxwell3d) {
template <typename Func>
void QueryCacheRuntime::View3DRegs(Func&& func) {
if (impl->maxwell3d) {
func(*impl->maxwell3d);
}
}
void QueryCacheRuntime::EndHostConditionalRendering() {
PauseHostConditionalRendering();