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Remove settings issues in sdl and fix a few files that broke in mingw

This commit is contained in:
James Rowe 2018-01-11 22:41:32 -07:00
parent 18ca3ca751
commit 70e65ee63a
5 changed files with 1 additions and 53 deletions

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dist/yuzu.ico vendored

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@ -17,8 +17,6 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/dsp_dsp.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/nvdrv/nvdrv.h"

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@ -6,7 +6,6 @@
#include <mutex>
#include <thread>
#include "common/math_util.h"
#include "core/hw/gpu.h"
#include "core/perf_stats.h"
#include "core/settings.h"
@ -70,7 +69,7 @@ PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
double PerfStats::GetLastFrameTimeScale() {
std::lock_guard<std::mutex> lock(object_mutex);
constexpr double FRAME_LENGTH = 1.0 / GPU::SCREEN_REFRESH_RATE;
constexpr double FRAME_LENGTH = 1.0 / 60; // GPU::SCREEN_REFRESH_RATE;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
}

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@ -13,7 +13,6 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/default_ini.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
@ -87,11 +86,8 @@ void Config::ReadValues() {
static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 0));
// Renderer
Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
Settings::values.resolution_factor =
(float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false);
Settings::values.toggle_framelimit =
sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true);
@ -99,43 +95,10 @@ void Config::ReadValues() {
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
// Layout
Settings::values.layout_option =
static_cast<Settings::LayoutOption>(sdl2_config->GetInteger("Layout", "layout_option", 0));
Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false);
Settings::values.custom_layout = sdl2_config->GetBoolean("Layout", "custom_layout", false);
Settings::values.custom_top_left =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_left", 0));
Settings::values.custom_top_top =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_top", 0));
Settings::values.custom_top_right =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_right", 400));
Settings::values.custom_top_bottom =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_bottom", 240));
Settings::values.custom_bottom_left =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_left", 40));
Settings::values.custom_bottom_top =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_top", 240));
Settings::values.custom_bottom_right =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_right", 360));
Settings::values.custom_bottom_bottom =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480));
// Audio
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
Settings::values.enable_audio_stretching =
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
// Data Storage
Settings::values.use_virtual_sd =
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
// System
Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false);
Settings::values.region_value =
sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT);
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info");
@ -143,16 +106,6 @@ void Config::ReadValues() {
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
// Web Service
Settings::values.enable_telemetry =
sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
Settings::values.telemetry_endpoint_url = sdl2_config->Get(
"WebService", "telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry");
Settings::values.verify_endpoint_url = sdl2_config->Get(
"WebService", "verify_endpoint_url", "https://services.citra-emu.org/api/profile");
Settings::values.citra_username = sdl2_config->Get("WebService", "citra_username", "");
Settings::values.citra_token = sdl2_config->Get("WebService", "citra_token", "");
}
void Config::Reload() {

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@ -17,7 +17,6 @@
#include "input_common/motion_emu.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
InputCommon::GetMotionEmu()->Tilt(x, y);
@ -106,7 +105,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
OnResize();
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
SDL_PumpEvents();
SDL_GL_SetSwapInterval(Settings::values.use_vsync);
DoneCurrent();
}