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android: Add thermal throttling overlay

This commit is contained in:
t895 2024-02-08 20:36:07 -05:00
parent 71e59bdcd8
commit 5fa9bc192c
6 changed files with 76 additions and 5 deletions

View file

@ -25,7 +25,8 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
HAPTIC_FEEDBACK("haptic_feedback"),
SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
SHOW_INPUT_OVERLAY("show_input_overlay"),
TOUCHSCREEN("touchscreen");
TOUCHSCREEN("touchscreen"),
SHOW_THERMAL_OVERLAY("show_thermal_overlay");
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getBoolean(key, needsGlobal)

View file

@ -13,6 +13,7 @@ import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.os.PowerManager
import android.os.SystemClock
import android.view.*
import android.widget.TextView
@ -23,6 +24,7 @@ import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.drawerlayout.widget.DrawerLayout
import androidx.drawerlayout.widget.DrawerLayout.DrawerListener
import androidx.fragment.app.Fragment
@ -38,7 +40,6 @@ import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.collect
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
@ -64,6 +65,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var emulationState: EmulationState
private var emulationActivity: EmulationActivity? = null
private var perfStatsUpdater: (() -> Unit)? = null
private var thermalStatsUpdater: (() -> Unit)? = null
private var _binding: FragmentEmulationBinding? = null
private val binding get() = _binding!!
@ -77,6 +79,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var isInFoldableLayout = false
private lateinit var powerManager: PowerManager
override fun onAttach(context: Context) {
super.onAttach(context)
if (context is EmulationActivity) {
@ -102,6 +106,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onCreate(savedInstanceState)
updateOrientation()
powerManager = requireContext().getSystemService(Context.POWER_SERVICE) as PowerManager
val intentUri: Uri? = requireActivity().intent.data
var intentGame: Game? = null
if (intentUri != null) {
@ -394,8 +400,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
emulationState.updateSurface()
// Setup overlay
// Setup overlays
updateShowFpsOverlay()
updateThermalOverlay()
}
}
}
@ -553,6 +560,38 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private fun updateThermalOverlay() {
if (BooleanSetting.SHOW_THERMAL_OVERLAY.getBoolean()) {
thermalStatsUpdater = {
if (emulationViewModel.emulationStarted.value &&
!emulationViewModel.isEmulationStopping.value
) {
val thermalStatus = when (powerManager.currentThermalStatus) {
PowerManager.THERMAL_STATUS_LIGHT -> "😥"
PowerManager.THERMAL_STATUS_MODERATE -> "🥵"
PowerManager.THERMAL_STATUS_SEVERE -> "🔥"
PowerManager.THERMAL_STATUS_CRITICAL,
PowerManager.THERMAL_STATUS_EMERGENCY,
PowerManager.THERMAL_STATUS_SHUTDOWN -> "☢️"
else -> "🙂"
}
if (_binding != null) {
binding.showThermalsText.text = thermalStatus
}
thermalStatsUpdateHandler.postDelayed(thermalStatsUpdater!!, 1000)
}
}
thermalStatsUpdateHandler.post(thermalStatsUpdater!!)
binding.showThermalsText.visibility = View.VISIBLE
} else {
if (thermalStatsUpdater != null) {
thermalStatsUpdateHandler.removeCallbacks(thermalStatsUpdater!!)
}
binding.showThermalsText.visibility = View.GONE
}
}
@SuppressLint("SourceLockedOrientationActivity")
private fun updateOrientation() {
emulationActivity?.let {
@ -641,6 +680,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
popup.menu.apply {
findItem(R.id.menu_toggle_fps).isChecked =
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
findItem(R.id.thermal_indicator).isChecked =
BooleanSetting.SHOW_THERMAL_OVERLAY.getBoolean()
findItem(R.id.menu_rel_stick_center).isChecked =
BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
@ -660,6 +701,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
true
}
R.id.thermal_indicator -> {
it.isChecked = !it.isChecked
BooleanSetting.SHOW_THERMAL_OVERLAY.setBoolean(it.isChecked)
updateThermalOverlay()
true
}
R.id.menu_edit_overlay -> {
binding.drawerLayout.close()
binding.surfaceInputOverlay.requestFocus()
@ -850,7 +898,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
right = cutInsets.right
}
v.setPadding(left, cutInsets.top, right, 0)
v.updatePadding(left = left, top = cutInsets.top, right = right)
windowInsets
}
}
@ -1003,5 +1051,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
companion object {
private val perfStatsUpdateHandler = Handler(Looper.myLooper()!!)
private val thermalStatsUpdateHandler = Handler(Looper.myLooper()!!)
}
}

View file

@ -60,6 +60,8 @@ struct Values {
Settings::Category::Overlay};
Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> show_thermal_overlay{linkage, false, "show_thermal_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};

View file

@ -140,6 +140,7 @@
android:id="@+id/overlay_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_marginHorizontal="20dp"
android:fitsSystemWindows="true">
<com.google.android.material.textview.MaterialTextView
@ -150,7 +151,19 @@
android:layout_gravity="left"
android:clickable="false"
android:focusable="false"
android:paddingHorizontal="20dp"
android:textColor="@android:color/white"
android:shadowColor="@android:color/black"
android:shadowRadius="3"
tools:ignore="RtlHardcoded" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/show_thermals_text"
style="@style/TextAppearance.Material3.BodySmall"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="right"
android:clickable="false"
android:focusable="false"
android:textColor="@android:color/white"
android:shadowColor="@android:color/black"
android:shadowRadius="3"

View file

@ -6,6 +6,11 @@
android:title="@string/emulation_fps_counter"
android:checkable="true" />
<item
android:id="@+id/thermal_indicator"
android:title="@string/emulation_thermal_indicator"
android:checkable="true" />
<item
android:id="@+id/menu_edit_overlay"
android:title="@string/emulation_touch_overlay_edit" />

View file

@ -380,6 +380,7 @@
<string name="emulation_exit">Exit emulation</string>
<string name="emulation_done">Done</string>
<string name="emulation_fps_counter">FPS counter</string>
<string name="emulation_thermal_indicator">Thermal indicator</string>
<string name="emulation_toggle_controls">Toggle controls</string>
<string name="emulation_rel_stick_center">Relative stick center</string>
<string name="emulation_dpad_slide">D-pad slide</string>