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buffer_cache: Minor style changes

Minor style changes. Mostly done so I avoid editing it while doing other
changes.
This commit is contained in:
ReinUsesLisp 2020-05-16 17:08:33 -03:00
parent cf4ee279c6
commit 599274e3f0
2 changed files with 67 additions and 131 deletions

View file

@ -40,14 +40,12 @@ public:
bool is_written = false, bool use_fast_cbuf = false) {
std::lock_guard lock{mutex};
const std::optional<VAddr> cpu_addr_opt =
system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
const auto& memory_manager = system.GPU().MemoryManager();
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
if (!cpu_addr_opt) {
return {GetEmptyBuffer(size), 0};
}
VAddr cpu_addr = *cpu_addr_opt;
const VAddr cpu_addr = *cpu_addr_opt;
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
@ -84,9 +82,9 @@ public:
if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) {
MarkForAsyncFlush(map);
}
if (!map->IsWritten()) {
map->MarkAsWritten(true);
MarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
if (!map->is_written) {
map->is_written = true;
MarkRegionAsWritten(map->start, map->end - 1);
}
}
@ -133,11 +131,11 @@ public:
std::lock_guard lock{mutex};
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
std::sort(objects.begin(), objects.end(), [](const MapInterval& a, const MapInterval& b) {
return a->GetModificationTick() < b->GetModificationTick();
});
std::sort(
objects.begin(), objects.end(),
[](const MapInterval& lhs, const MapInterval& rhs) { return lhs->ticks < rhs->ticks; });
for (auto& object : objects) {
if (object->IsModified() && object->IsRegistered()) {
if (object->is_modified && object->is_registered) {
mutex.unlock();
FlushMap(object);
mutex.lock();
@ -150,7 +148,7 @@ public:
const std::vector<MapInterval> objects = GetMapsInRange(addr, size);
return std::any_of(objects.cbegin(), objects.cend(), [](const MapInterval& map) {
return map->IsModified() && map->IsRegistered();
return map->is_modified && map->is_registered;
});
}
@ -160,7 +158,7 @@ public:
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
for (auto& object : objects) {
if (object->IsRegistered()) {
if (object->is_registered) {
Unregister(object);
}
}
@ -170,9 +168,9 @@ public:
std::lock_guard lock{mutex};
for (const auto& object : GetMapsInRange(addr, size)) {
if (object->IsMemoryMarked() && object->IsRegistered()) {
if (object->is_memory_marked && object->is_registered) {
UnmarkMemory(object);
object->SetSyncPending(true);
object->is_sync_pending = true;
marked_for_unregister.emplace_back(object);
}
}
@ -182,8 +180,8 @@ public:
std::lock_guard lock{mutex};
for (const auto& object : marked_for_unregister) {
if (object->IsRegistered()) {
object->SetSyncPending(false);
if (object->is_registered) {
object->is_sync_pending = false;
Unregister(object);
}
}
@ -194,7 +192,7 @@ public:
if (uncommitted_flushes) {
auto commit_list = std::make_shared<std::list<MapInterval>>();
for (auto& map : *uncommitted_flushes) {
if (map->IsRegistered() && map->IsModified()) {
if (map->is_registered && map->is_modified) {
// TODO(Blinkhawk): Implement backend asynchronous flushing
// AsyncFlushMap(map)
commit_list->push_back(map);
@ -229,7 +227,7 @@ public:
return;
}
for (MapInterval& map : *flush_list) {
if (map->IsRegistered()) {
if (map->is_registered) {
// TODO(Blinkhawk): Replace this for reading the asynchronous flush
FlushMap(map);
}
@ -266,45 +264,45 @@ protected:
/// Register an object into the cache
void Register(const MapInterval& new_map, bool inherit_written = false) {
const VAddr cpu_addr = new_map->GetStart();
const VAddr cpu_addr = new_map->start;
if (!cpu_addr) {
LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
new_map->GetGpuAddress());
new_map->gpu_addr);
return;
}
const std::size_t size = new_map->GetEnd() - new_map->GetStart();
new_map->MarkAsRegistered(true);
const IntervalType interval{new_map->GetStart(), new_map->GetEnd()};
const std::size_t size = new_map->end - new_map->start;
new_map->is_registered = true;
const IntervalType interval{new_map->start, new_map->end};
mapped_addresses.insert({interval, new_map});
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
new_map->SetMemoryMarked(true);
new_map->is_memory_marked = true;
if (inherit_written) {
MarkRegionAsWritten(new_map->GetStart(), new_map->GetEnd() - 1);
new_map->MarkAsWritten(true);
MarkRegionAsWritten(new_map->start, new_map->end - 1);
new_map->is_written = true;
}
}
void UnmarkMemory(const MapInterval& map) {
if (!map->IsMemoryMarked()) {
if (!map->is_memory_marked) {
return;
}
const std::size_t size = map->GetEnd() - map->GetStart();
rasterizer.UpdatePagesCachedCount(map->GetStart(), size, -1);
map->SetMemoryMarked(false);
const std::size_t size = map->end - map->start;
rasterizer.UpdatePagesCachedCount(map->start, size, -1);
map->is_memory_marked = false;
}
/// Unregisters an object from the cache
void Unregister(const MapInterval& map) {
UnmarkMemory(map);
map->MarkAsRegistered(false);
if (map->IsSyncPending()) {
map->is_registered = false;
if (map->is_sync_pending) {
map->is_sync_pending = false;
marked_for_unregister.remove(map);
map->SetSyncPending(false);
}
if (map->IsWritten()) {
UnmarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
if (map->is_written) {
UnmarkRegionAsWritten(map->start, map->end - 1);
}
const IntervalType delete_interval{map->GetStart(), map->GetEnd()};
const IntervalType delete_interval{map->start, map->end};
mapped_addresses.erase(delete_interval);
}
@ -345,10 +343,10 @@ private:
bool modified_inheritance = false;
// Calculate new buffer parameters
for (auto& overlap : overlaps) {
new_start = std::min(overlap->GetStart(), new_start);
new_end = std::max(overlap->GetEnd(), new_end);
write_inheritance |= overlap->IsWritten();
modified_inheritance |= overlap->IsModified();
new_start = std::min(overlap->start, new_start);
new_end = std::max(overlap->end, new_end);
write_inheritance |= overlap->is_written;
modified_inheritance |= overlap->is_modified;
}
GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
for (auto& overlap : overlaps) {
@ -372,7 +370,7 @@ private:
IntervalSet interval_set{};
interval_set.add(base_interval);
for (auto& overlap : overlaps) {
const IntervalType subtract{overlap->GetStart(), overlap->GetEnd()};
const IntervalType subtract{overlap->start, overlap->end};
interval_set.subtract(subtract);
}
for (auto& interval : interval_set) {
@ -406,11 +404,11 @@ private:
}
void FlushMap(MapInterval map) {
std::size_t size = map->GetEnd() - map->GetStart();
OwnerBuffer block = blocks[map->GetStart() >> block_page_bits];
std::size_t size = map->end - map->start;
OwnerBuffer block = blocks[map->start >> block_page_bits];
staging_buffer.resize(size);
DownloadBlockData(block, block->GetOffset(map->GetStart()), size, staging_buffer.data());
system.Memory().WriteBlockUnsafe(map->GetStart(), staging_buffer.data(), size);
DownloadBlockData(block, block->GetOffset(map->start), size, staging_buffer.data());
system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
map->MarkAsModified(false, 0);
}
@ -515,7 +513,7 @@ private:
} else {
written_pages[page_start] = 1;
}
page_start++;
++page_start;
}
}
@ -531,7 +529,7 @@ private:
written_pages.erase(it);
}
}
page_start++;
++page_start;
}
}
@ -542,7 +540,7 @@ private:
if (written_pages.count(page_start) > 0) {
return true;
}
page_start++;
++page_start;
}
return false;
}
@ -585,7 +583,7 @@ private:
std::vector<u8> staging_buffer;
std::list<MapInterval> marked_for_unregister;
std::shared_ptr<std::unordered_set<MapInterval>> uncommitted_flushes{};
std::shared_ptr<std::unordered_set<MapInterval>> uncommitted_flushes;
std::list<std::shared_ptr<std::list<MapInterval>>> committed_flushes;
std::recursive_mutex mutex;

View file

@ -9,99 +9,37 @@
namespace VideoCommon {
class MapIntervalBase {
public:
MapIntervalBase(const VAddr start, const VAddr end, const GPUVAddr gpu_addr)
struct MapIntervalBase {
constexpr explicit MapIntervalBase(VAddr start, VAddr end, GPUVAddr gpu_addr) noexcept
: start{start}, end{end}, gpu_addr{gpu_addr} {}
void SetCpuAddress(VAddr new_cpu_addr) {
cpu_addr = new_cpu_addr;
}
VAddr GetCpuAddress() const {
return cpu_addr;
}
GPUVAddr GetGpuAddress() const {
return gpu_addr;
}
bool IsInside(const VAddr other_start, const VAddr other_end) const {
constexpr bool IsInside(const VAddr other_start, const VAddr other_end) const noexcept {
return (start <= other_start && other_end <= end);
}
bool operator==(const MapIntervalBase& rhs) const {
return std::tie(start, end) == std::tie(rhs.start, rhs.end);
constexpr void MarkAsModified(bool is_modified_, u64 ticks_) noexcept {
is_modified = is_modified_;
ticks = ticks_;
}
bool operator!=(const MapIntervalBase& rhs) const {
constexpr bool operator==(const MapIntervalBase& rhs) const noexcept {
return start == rhs.start && end == rhs.end;
}
constexpr bool operator!=(const MapIntervalBase& rhs) const noexcept {
return !operator==(rhs);
}
void MarkAsRegistered(const bool registered) {
is_registered = registered;
}
bool IsRegistered() const {
return is_registered;
}
void SetMemoryMarked(bool is_memory_marked_) {
is_memory_marked = is_memory_marked_;
}
bool IsMemoryMarked() const {
return is_memory_marked;
}
void SetSyncPending(bool is_sync_pending_) {
is_sync_pending = is_sync_pending_;
}
bool IsSyncPending() const {
return is_sync_pending;
}
VAddr GetStart() const {
return start;
}
VAddr GetEnd() const {
return end;
}
void MarkAsModified(const bool is_modified_, const u64 tick) {
is_modified = is_modified_;
ticks = tick;
}
bool IsModified() const {
return is_modified;
}
u64 GetModificationTick() const {
return ticks;
}
void MarkAsWritten(const bool is_written_) {
is_written = is_written_;
}
bool IsWritten() const {
return is_written;
}
private:
VAddr start;
VAddr end;
GPUVAddr gpu_addr;
VAddr cpu_addr{};
bool is_written{};
bool is_modified{};
bool is_registered{};
bool is_memory_marked{};
bool is_sync_pending{};
u64 ticks{};
VAddr cpu_addr = 0;
u64 ticks = 0;
bool is_written = false;
bool is_modified = false;
bool is_registered = false;
bool is_memory_marked = false;
bool is_sync_pending = false;
};
} // namespace VideoCommon