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gl_shader_decompiler: Fix un/signed mismatch with SHL.

This commit is contained in:
bunnei 2018-06-05 18:38:25 -04:00
parent 5fb99e6a16
commit 566f97b580

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@ -895,7 +895,7 @@ private:
}
case OpCode::Type::Shift: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false);
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
std::string op_b;
if (instr.is_b_imm) {