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shader,glasm: Implement legacy texcoord loads

This commit is contained in:
ReinUsesLisp 2021-05-31 05:34:53 -03:00 committed by ameerj
parent cf9f88e5a7
commit 5539b13c5a
3 changed files with 29 additions and 54 deletions

View file

@ -37,6 +37,10 @@ bool IsInputArray(Stage stage) {
std::string VertexIndex(EmitContext& ctx, ScalarU32 vertex) {
return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : "";
}
u32 TexCoordIndex(IR::Attribute attr) {
return (static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
}
} // Anonymous namespace
void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset) {
@ -76,6 +80,11 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
ctx.Add("MOV.F {}.x,in_attr{}{}[0].{};", inst, index, VertexIndex(ctx, vertex), swizzle);
return;
}
if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
const u32 index{TexCoordIndex(attr)};
ctx.Add("MOV.F {}.x,{}.texcoord[{}].{};", inst, ctx.attrib_name, index, swizzle);
return;
}
switch (attr) {
case IR::Attribute::PrimitiveId:
ctx.Add("MOV.S {}.x,primitive.id;", inst);
@ -128,8 +137,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
return;
}
if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9R) {
const u32 index{
(static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4};
const u32 index{TexCoordIndex(attr)};
ctx.Add("MOV.F result.texcoord[{}].{},{};", index, swizzle, value);
return;
}

View file

@ -28,12 +28,16 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
});
}
void GetAttribute(Info& info, IR::Attribute attribute) {
if (IR::IsGeneric(attribute)) {
info.input_generics.at(IR::GenericAttributeIndex(attribute)).used = true;
void GetAttribute(Info& info, IR::Attribute attr) {
if (IR::IsGeneric(attr)) {
info.input_generics.at(IR::GenericAttributeIndex(attr)).used = true;
return;
}
switch (attribute) {
if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
info.loads_fixed_fnc_textures = true;
return;
}
switch (attr) {
case IR::Attribute::PrimitiveId:
info.loads_primitive_id = true;
break;
@ -67,16 +71,20 @@ void GetAttribute(Info& info, IR::Attribute attribute) {
info.loads_front_face = true;
break;
default:
throw NotImplementedException("Get attribute {}", attribute);
throw NotImplementedException("Get attribute {}", attr);
}
}
void SetAttribute(Info& info, IR::Attribute attribute) {
if (IR::IsGeneric(attribute)) {
info.stores_generics.at(IR::GenericAttributeIndex(attribute)) = true;
void SetAttribute(Info& info, IR::Attribute attr) {
if (IR::IsGeneric(attr)) {
info.stores_generics.at(IR::GenericAttributeIndex(attr)) = true;
return;
}
switch (attribute) {
if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
info.stores_fixed_fnc_textures = true;
return;
}
switch (attr) {
case IR::Attribute::Layer:
info.stores_layer = true;
break;
@ -116,48 +124,6 @@ void SetAttribute(Info& info, IR::Attribute attribute) {
case IR::Attribute::ColorBackSpecularA:
info.stores_color_front_specular = true;
break;
case IR::Attribute::FixedFncTexture0S:
case IR::Attribute::FixedFncTexture0T:
case IR::Attribute::FixedFncTexture0R:
case IR::Attribute::FixedFncTexture0Q:
case IR::Attribute::FixedFncTexture1S:
case IR::Attribute::FixedFncTexture1T:
case IR::Attribute::FixedFncTexture1R:
case IR::Attribute::FixedFncTexture1Q:
case IR::Attribute::FixedFncTexture2S:
case IR::Attribute::FixedFncTexture2T:
case IR::Attribute::FixedFncTexture2R:
case IR::Attribute::FixedFncTexture2Q:
case IR::Attribute::FixedFncTexture3S:
case IR::Attribute::FixedFncTexture3T:
case IR::Attribute::FixedFncTexture3R:
case IR::Attribute::FixedFncTexture3Q:
case IR::Attribute::FixedFncTexture4S:
case IR::Attribute::FixedFncTexture4T:
case IR::Attribute::FixedFncTexture4R:
case IR::Attribute::FixedFncTexture4Q:
case IR::Attribute::FixedFncTexture5S:
case IR::Attribute::FixedFncTexture5T:
case IR::Attribute::FixedFncTexture5R:
case IR::Attribute::FixedFncTexture5Q:
case IR::Attribute::FixedFncTexture6S:
case IR::Attribute::FixedFncTexture6T:
case IR::Attribute::FixedFncTexture6R:
case IR::Attribute::FixedFncTexture6Q:
case IR::Attribute::FixedFncTexture7S:
case IR::Attribute::FixedFncTexture7T:
case IR::Attribute::FixedFncTexture7R:
case IR::Attribute::FixedFncTexture7Q:
case IR::Attribute::FixedFncTexture8S:
case IR::Attribute::FixedFncTexture8T:
case IR::Attribute::FixedFncTexture8R:
case IR::Attribute::FixedFncTexture8Q:
case IR::Attribute::FixedFncTexture9S:
case IR::Attribute::FixedFncTexture9T:
case IR::Attribute::FixedFncTexture9R:
case IR::Attribute::FixedFncTexture9Q:
info.stores_fixed_fnc_textures = true;
break;
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
case IR::Attribute::ClipDistance2:
@ -175,7 +141,7 @@ void SetAttribute(Info& info, IR::Attribute attribute) {
info.stores_viewport_mask = true;
break;
default:
throw NotImplementedException("Set attribute {}", attribute);
throw NotImplementedException("Set attribute {}", attr);
}
}

View file

@ -123,6 +123,7 @@ struct Info {
bool loads_primitive_id{};
bool loads_position{};
bool loads_color_front_diffuse{};
bool loads_fixed_fnc_textures{};
bool loads_point_coord{};
bool loads_instance_id{};
bool loads_vertex_id{};