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vk_texture_cache: Silence misc warnings

This commit is contained in:
ReinUsesLisp 2020-03-18 18:05:03 -03:00
parent b6b2e31e5e
commit 38c1e77f01

View file

@ -52,6 +52,9 @@ vk::ImageType SurfaceTargetToImage(SurfaceTarget target) {
return vk::ImageType::e2D; return vk::ImageType::e2D;
case SurfaceTarget::Texture3D: case SurfaceTarget::Texture3D:
return vk::ImageType::e3D; return vk::ImageType::e3D;
case SurfaceTarget::TextureBuffer:
UNREACHABLE();
return {};
} }
UNREACHABLE_MSG("Unknown texture target={}", static_cast<u32>(target)); UNREACHABLE_MSG("Unknown texture target={}", static_cast<u32>(target));
return {}; return {};
@ -273,7 +276,6 @@ void CachedSurface::UploadImage(const std::vector<u8>& staging_buffer) {
for (u32 level = 0; level < params.num_levels; ++level) { for (u32 level = 0; level < params.num_levels; ++level) {
vk::BufferImageCopy copy = GetBufferImageCopy(level); vk::BufferImageCopy copy = GetBufferImageCopy(level);
const auto& dld = device.GetDispatchLoader();
if (image->GetAspectMask() == if (image->GetAspectMask() ==
(vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil)) { (vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil)) {
vk::BufferImageCopy depth = copy; vk::BufferImageCopy depth = copy;
@ -422,7 +424,6 @@ void VKTextureCache::ImageCopy(Surface& src_surface, Surface& dst_surface,
dst_base_layer, num_layers, copy_params.dest_level, 1, vk::PipelineStageFlagBits::eTransfer, dst_base_layer, num_layers, copy_params.dest_level, 1, vk::PipelineStageFlagBits::eTransfer,
vk::AccessFlagBits::eTransferWrite, vk::ImageLayout::eTransferDstOptimal); vk::AccessFlagBits::eTransferWrite, vk::ImageLayout::eTransferDstOptimal);
const auto& dld{device.GetDispatchLoader()};
const vk::ImageSubresourceLayers src_subresource( const vk::ImageSubresourceLayers src_subresource(
src_surface->GetAspectMask(), copy_params.source_level, copy_params.source_z, num_layers); src_surface->GetAspectMask(), copy_params.source_level, copy_params.source_z, num_layers);
const vk::ImageSubresourceLayers dst_subresource( const vk::ImageSubresourceLayers dst_subresource(
@ -458,7 +459,6 @@ void VKTextureCache::ImageBlit(View& src_view, View& dst_view,
dst_view->GetImageSubresourceLayers(), {dst_top_left, dst_bot_right}); dst_view->GetImageSubresourceLayers(), {dst_top_left, dst_bot_right});
const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear; const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
const auto& dld{device.GetDispatchLoader()};
scheduler.Record([src_image = src_view->GetImage(), dst_image = dst_view->GetImage(), blit, scheduler.Record([src_image = src_view->GetImage(), dst_image = dst_view->GetImage(), blit,
is_linear](auto cmdbuf, auto& dld) { is_linear](auto cmdbuf, auto& dld) {
cmdbuf.blitImage(src_image, vk::ImageLayout::eTransferSrcOptimal, dst_image, cmdbuf.blitImage(src_image, vk::ImageLayout::eTransferSrcOptimal, dst_image,