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Wait for the terminate event before destroying a system instance

This commit is contained in:
Kelebek1 2023-05-01 00:27:12 +01:00
parent fe57f39676
commit 2feb40f14d

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@ -436,10 +436,7 @@ void System::Stop() {
} }
if (execution_mode == ExecutionMode::Auto) { if (execution_mode == ExecutionMode::Auto) {
// Should wait for the system to terminate here, but core timing (should have) already terminate_event.Wait();
// stopped, so this isn't needed. Find a way to make this definite.
// terminate_event.Wait();
} }
} }