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Vulkan: Fix FXAA in AMD.

This commit is contained in:
Fernando Sahmkow 2021-10-22 19:44:10 +02:00
parent 6cdfaee7b4
commit 21a8ba0437

View file

@ -244,8 +244,35 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
.width = (up_scale * framebuffer.width) >> down_shift,
.height = (up_scale * framebuffer.height) >> down_shift,
};
source_image_view = *aa_image_view;
scheduler.Record([this, image_index, size, anti_alias_pass](vk::CommandBuffer cmdbuf) {
const VkImageMemoryBarrier base_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = 0,
.dstAccessMask = 0,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = {},
.subresourceRange =
{
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
};
{
VkImageMemoryBarrier fsr_write_barrier = base_barrier;
fsr_write_barrier.image = *aa_image;
fsr_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, fsr_write_barrier);
}
const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
@ -294,7 +321,18 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
aa_descriptor_sets[image_index], {});
cmdbuf.Draw(4, 1, 0, 0);
cmdbuf.EndRenderPass();
{
VkImageMemoryBarrier blit_read_barrier = base_barrier;
blit_read_barrier.image = *aa_image;
blit_read_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
blit_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, blit_read_barrier);
}
});
source_image_view = *aa_image_view;
}
if (fsr) {
@ -485,7 +523,7 @@ void VKBlitScreen::CreateDescriptorPool() {
const std::array<VkDescriptorPoolSize, 1> pool_sizes_aa{{
{
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.descriptorCount = static_cast<u32>(2 * image_count),
.descriptorCount = static_cast<u32>(image_count * 2),
},
}};