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Merge pull request #11908 from t895/log-spam

android: Fix URI parsing in native code
This commit is contained in:
liamwhite 2023-10-30 13:28:11 -04:00 committed by GitHub
commit 07276cf62a
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 714 additions and 568 deletions

View file

@ -5,6 +5,7 @@ package org.yuzu.yuzu_emu
import android.app.Dialog
import android.content.DialogInterface
import android.net.Uri
import android.os.Bundle
import android.text.Html
import android.text.method.LinkMovementMethod
@ -16,7 +17,7 @@ import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import java.lang.ref.WeakReference
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.utils.DocumentsTree.Companion.isNativePath
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
@ -68,7 +69,7 @@ object NativeLibrary {
@Keep
@JvmStatic
fun openContentUri(path: String?, openmode: String?): Int {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.openContentUri(path, openmode)
} else {
FileUtil.openContentUri(path, openmode)
@ -78,7 +79,7 @@ object NativeLibrary {
@Keep
@JvmStatic
fun getSize(path: String?): Long {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.getFileSize(path)
} else {
FileUtil.getFileSize(path)
@ -88,23 +89,41 @@ object NativeLibrary {
@Keep
@JvmStatic
fun exists(path: String?): Boolean {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.exists(path)
} else {
FileUtil.exists(path)
FileUtil.exists(path, suppressLog = true)
}
}
@Keep
@JvmStatic
fun isDirectory(path: String?): Boolean {
return if (isNativePath(path!!)) {
return if (DocumentsTree.isNativePath(path!!)) {
YuzuApplication.documentsTree!!.isDirectory(path)
} else {
FileUtil.isDirectory(path)
}
}
@Keep
@JvmStatic
fun getParentDirectory(path: String): String =
if (DocumentsTree.isNativePath(path)) {
YuzuApplication.documentsTree!!.getParentDirectory(path)
} else {
path
}
@Keep
@JvmStatic
fun getFilename(path: String): String =
if (DocumentsTree.isNativePath(path)) {
YuzuApplication.documentsTree!!.getFilename(path)
} else {
FileUtil.getFilename(Uri.parse(path))
}
/**
* Returns true if pro controller isn't available and handheld is
*/
@ -215,32 +234,6 @@ object NativeLibrary {
external fun initGameIni(gameID: String?)
/**
* Gets the embedded icon within the given ROM.
*
* @param filename the file path to the ROM.
* @return a byte array containing the JPEG data for the icon.
*/
external fun getIcon(filename: String): ByteArray
/**
* Gets the embedded title of the given ISO/ROM.
*
* @param filename The file path to the ISO/ROM.
* @return the embedded title of the ISO/ROM.
*/
external fun getTitle(filename: String): String
external fun getDescription(filename: String): String
external fun getGameId(filename: String): String
external fun getRegions(filename: String): String
external fun getCompany(filename: String): String
external fun isHomebrew(filename: String): Boolean
external fun setAppDirectory(directory: String)
/**
@ -293,11 +286,6 @@ object NativeLibrary {
*/
external fun stopEmulation()
/**
* Resets the in-memory ROM metadata cache.
*/
external fun resetRomMetadata()
/**
* Returns true if emulation is running (or is paused).
*/

View file

@ -147,7 +147,7 @@ class GameAdapter(private val activity: AppCompatActivity) :
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.gameId == newItem.gameId
return oldItem.programId == newItem.programId
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {

View file

@ -12,15 +12,14 @@ import kotlinx.serialization.Serializable
@Serializable
class Game(
val title: String,
val description: String,
val regions: String,
val path: String,
val gameId: String,
val company: String,
val programId: String,
val developer: String,
val version: String,
val isHomebrew: Boolean
) : Parcelable {
val keyAddedToLibraryTime get() = "${gameId}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${gameId}_LastPlayed"
val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${programId}_LastPlayed"
override fun equals(other: Any?): Boolean {
if (other !is Game) {
@ -32,11 +31,9 @@ class Game(
override fun hashCode(): Int {
var result = title.hashCode()
result = 31 * result + description.hashCode()
result = 31 * result + regions.hashCode()
result = 31 * result + path.hashCode()
result = 31 * result + gameId.hashCode()
result = 31 * result + company.hashCode()
result = 31 * result + programId.hashCode()
result = 31 * result + developer.hashCode()
result = 31 * result + isHomebrew.hashCode()
return result
}

View file

@ -14,15 +14,13 @@ import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlinx.serialization.ExperimentalSerializationApi
import kotlinx.serialization.MissingFieldException
import kotlinx.serialization.decodeFromString
import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.utils.GameHelper
import org.yuzu.yuzu_emu.utils.GameMetadata
@OptIn(ExperimentalSerializationApi::class)
class GamesViewModel : ViewModel() {
val games: StateFlow<List<Game>> get() = _games
private val _games = MutableStateFlow(emptyList<Game>())
@ -58,7 +56,8 @@ class GamesViewModel : ViewModel() {
val game: Game
try {
game = Json.decodeFromString(it)
} catch (e: MissingFieldException) {
} catch (e: Exception) {
// We don't care about any errors related to parsing the game cache
return@forEach
}
@ -113,7 +112,7 @@ class GamesViewModel : ViewModel() {
viewModelScope.launch {
withContext(Dispatchers.IO) {
NativeLibrary.resetRomMetadata()
GameMetadata.resetMetadata()
setGames(GameHelper.getGames())
_isReloading.value = false

View file

@ -42,6 +42,23 @@ class DocumentsTree {
return node != null && node.isDirectory
}
fun getParentDirectory(filepath: String): String {
val node = resolvePath(filepath)!!
val parentNode = node.parent
if (parentNode != null && parentNode.isDirectory) {
return parentNode.uri!!.toString()
}
return node.uri!!.toString()
}
fun getFilename(filepath: String): String {
val node = resolvePath(filepath)
if (node != null) {
return node.name!!
}
return filepath
}
private fun resolvePath(filepath: String): DocumentsNode? {
val tokens = StringTokenizer(filepath, File.separator, false)
var iterator = root

View file

@ -144,7 +144,7 @@ object FileUtil {
* @param path Native content uri path
* @return bool
*/
fun exists(path: String?): Boolean {
fun exists(path: String?, suppressLog: Boolean = false): Boolean {
var c: Cursor? = null
try {
val mUri = Uri.parse(path)
@ -152,7 +152,9 @@ object FileUtil {
c = context.contentResolver.query(mUri, columns, null, null, null)
return c!!.count > 0
} catch (e: Exception) {
Log.info("[FileUtil] Cannot find file from given path, error: " + e.message)
if (!suppressLog) {
Log.info("[FileUtil] Cannot find file from given path, error: " + e.message)
}
} finally {
closeQuietly(c)
}

View file

@ -71,27 +71,26 @@ object GameHelper {
fun getGame(uri: Uri, addedToLibrary: Boolean): Game {
val filePath = uri.toString()
var name = NativeLibrary.getTitle(filePath)
var name = GameMetadata.getTitle(filePath)
// If the game's title field is empty, use the filename.
if (name.isEmpty()) {
name = FileUtil.getFilename(uri)
}
var gameId = NativeLibrary.getGameId(filePath)
var programId = GameMetadata.getProgramId(filePath)
// If the game's ID field is empty, use the filename without extension.
if (gameId.isEmpty()) {
gameId = name.substring(0, name.lastIndexOf("."))
if (programId.isEmpty()) {
programId = name.substring(0, name.lastIndexOf("."))
}
val newGame = Game(
name,
NativeLibrary.getDescription(filePath).replace("\n", " "),
NativeLibrary.getRegions(filePath),
filePath,
gameId,
NativeLibrary.getCompany(filePath),
NativeLibrary.isHomebrew(filePath)
programId,
GameMetadata.getDeveloper(filePath),
GameMetadata.getVersion(filePath),
GameMetadata.getIsHomebrew(filePath)
)
if (addedToLibrary) {

View file

@ -18,7 +18,6 @@ import coil.key.Keyer
import coil.memory.MemoryCache
import coil.request.ImageRequest
import coil.request.Options
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game
@ -36,7 +35,7 @@ class GameIconFetcher(
}
private fun decodeGameIcon(uri: String): Bitmap? {
val data = NativeLibrary.getIcon(uri)
val data = GameMetadata.getIcon(uri)
return BitmapFactory.decodeByteArray(
data,
0,

View file

@ -0,0 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
object GameMetadata {
external fun getTitle(path: String): String
external fun getProgramId(path: String): String
external fun getDeveloper(path: String): String
external fun getVersion(path: String): String
external fun getIcon(path: String): ByteArray
external fun getIsHomebrew(path: String): Boolean
external fun resetMetadata()
}

View file

@ -14,8 +14,10 @@ add_library(yuzu-android SHARED
id_cache.cpp
id_cache.h
native.cpp
native.h
native_config.cpp
uisettings.cpp
game_metadata.cpp
)
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})

View file

@ -0,0 +1,112 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <core/core.h>
#include <core/file_sys/patch_manager.h>
#include <core/loader/nro.h>
#include <jni.h>
#include "core/loader/loader.h"
#include "jni/android_common/android_common.h"
#include "native.h"
struct RomMetadata {
std::string title;
u64 programId;
std::string developer;
std::string version;
std::vector<u8> icon;
bool isHomebrew;
};
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
RomMetadata CacheRomMetadata(const std::string& path) {
const auto file =
Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path);
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadProgramId(entry.programId);
loader->ReadIcon(entry.icon);
const FileSys::PatchManager pm{
entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(),
EmulationSession::GetInstance().System().GetContentProvider()};
const auto control = pm.GetControlMetadata();
if (control.first != nullptr) {
entry.developer = control.first->GetDeveloperName();
entry.version = control.first->GetVersionString();
} else {
FileSys::NACP nacp;
if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
entry.developer = nacp.GetDeveloperName();
} else {
entry.developer = "";
}
entry.version = "1.0.0";
}
if (loader->GetFileType() == Loader::FileType::NRO) {
auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
}
m_rom_metadata_cache[path] = entry;
return entry;
}
RomMetadata GetRomMetadata(const std::string& path) {
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
}
return CacheRomMetadata(path);
}
extern "C" {
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getTitle(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).title);
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getProgramId(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, std::to_string(GetRomMetadata(GetJString(env, jpath)).programId));
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getDeveloper(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).developer);
}
jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getVersion(JNIEnv* env, jobject obj,
jstring jpath) {
return ToJString(env, GetRomMetadata(GetJString(env, jpath)).version);
}
jbyteArray Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIcon(JNIEnv* env, jobject obj,
jstring jpath) {
auto icon_data = GetRomMetadata(GetJString(env, jpath)).icon;
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
return icon;
}
jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsHomebrew(JNIEnv* env, jobject obj,
jstring jpath) {
return static_cast<jboolean>(GetRomMetadata(GetJString(env, jpath)).isHomebrew);
}
void Java_org_yuzu_yuzu_1emu_utils_GameMetadata_resetMetadata(JNIEnv* env, jobject obj) {
return m_rom_metadata_cache.clear();
}
} // extern "C"

View file

@ -33,7 +33,6 @@
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
@ -48,514 +47,416 @@
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "jni/android_common/android_common.h"
#include "jni/applets/software_keyboard.h"
#include "jni/config.h"
#include "jni/emu_window/emu_window.h"
#include "jni/id_cache.h"
#include "video_core/rasterizer_interface.h"
#include "jni/native.h"
#include "video_core/renderer_base.h"
#define jconst [[maybe_unused]] const auto
#define jauto [[maybe_unused]] auto
namespace {
static EmulationSession s_instance;
class EmulationSession final {
public:
EmulationSession() {
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
}
EmulationSession::EmulationSession() {
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
}
~EmulationSession() = default;
EmulationSession& EmulationSession::GetInstance() {
return s_instance;
}
static EmulationSession& GetInstance() {
return s_instance;
}
const Core::System& EmulationSession::System() const {
return m_system;
}
const Core::System& System() const {
return m_system;
}
Core::System& EmulationSession::System() {
return m_system;
}
Core::System& System() {
return m_system;
}
const EmuWindow_Android& EmulationSession::Window() const {
return *m_window;
}
const EmuWindow_Android& Window() const {
return *m_window;
}
EmuWindow_Android& EmulationSession::Window() {
return *m_window;
}
EmuWindow_Android& Window() {
return *m_window;
}
ANativeWindow* EmulationSession::NativeWindow() const {
return m_native_window;
}
ANativeWindow* NativeWindow() const {
return m_native_window;
}
void EmulationSession::SetNativeWindow(ANativeWindow* native_window) {
m_native_window = native_window;
}
void SetNativeWindow(ANativeWindow* native_window) {
m_native_window = native_window;
}
int InstallFileToNand(std::string filename, std::string file_extension) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
if (!dest->Resize(src->GetSize())) {
return false;
}
using namespace Common::Literals;
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
jconst read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
};
enum InstallResult {
Success = 0,
SuccessFileOverwritten = 1,
InstallError = 2,
ErrorBaseGame = 3,
ErrorFilenameExtension = 4,
};
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else {
return ErrorFilenameExtension;
int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
if (!nsp) {
return InstallError;
}
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallError;
}
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
*nsp, true, copy_func);
switch (res) {
case FileSys::InstallResult::Success:
return Success;
case FileSys::InstallResult::OverwriteExisting:
return SuccessFileOverwritten;
case FileSys::InstallResult::ErrorBaseInstall:
return ErrorBaseGame;
default:
return InstallError;
}
}
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
#ifdef ARCHITECTURE_arm64
void* handle{};
const char* file_redirect_dir_{};
int featureFlags{};
// Enable driver file redirection when renderer debugging is enabled.
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
file_redirect_dir_ = file_redirect_dir.c_str();
}
// Try to load a custom driver.
if (custom_driver_name.size()) {
handle = adrenotools_open_libvulkan(
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
}
// Try to load the system driver.
if (!handle) {
handle =
adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
nullptr, nullptr, file_redirect_dir_, nullptr);
}
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
#endif
}
bool IsRunning() const {
return m_is_running;
}
bool IsPaused() const {
return m_is_running && m_is_paused;
}
const Core::PerfStatsResults& PerfStats() const {
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
return m_perf_stats;
}
void SurfaceChanged() {
if (!IsRunning()) {
return;
}
m_window->OnSurfaceChanged(m_native_window);
}
void ConfigureFilesystemProvider(const std::string& filepath) {
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
if (!file) {
return;
}
auto loader = Loader::GetLoader(m_system, file);
if (!loader) {
return;
}
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
return;
}
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
m_manual_provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
program_id, file);
} else if (res2 == Loader::ResultStatus::Success &&
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
const auto nsp = file_type == Loader::FileType::NSP
? std::make_shared<FileSys::NSP>(file)
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
}
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
// Create the render window.
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
m_vulkan_library);
m_system.SetFilesystem(m_vfs);
m_system.GetUserChannel().clear();
// Initialize system.
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetAppletFrontendSet({
nullptr, // Amiibo Settings
nullptr, // Controller Selector
nullptr, // Error Display
nullptr, // Mii Editor
nullptr, // Parental Controls
nullptr, // Photo Viewer
nullptr, // Profile Selector
std::move(android_keyboard), // Software Keyboard
nullptr, // Web Browser
});
// Initialize filesystem.
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
m_manual_provider.get());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
ConfigureFilesystemProvider(filepath);
// Initialize account manager
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
// Load the ROM.
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
if (m_load_result != Core::SystemResultStatus::Success) {
return m_load_result;
}
// Complete initialization.
m_system.GPU().Start();
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
return Core::SystemResultStatus::Success;
}
void ShutdownEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
// Unload user input.
m_system.HIDCore().UnloadInputDevices();
// Shutdown the main emulated process
if (m_load_result == Core::SystemResultStatus::Success) {
m_system.DetachDebugger();
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
m_window.reset();
OnEmulationStopped(Core::SystemResultStatus::Success);
return;
}
// Tear down the render window.
m_window.reset();
}
void PauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Pause();
m_is_paused = true;
}
void UnPauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Run();
m_is_paused = false;
}
void HaltEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
m_cv.notify_one();
}
void RunEmulation() {
{
std::scoped_lock lock(m_mutex);
m_is_running = true;
}
// Load the disk shader cache.
if (Settings::values.use_disk_shader_cache.GetValue()) {
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
m_system.GetApplicationProcessProgramID(), std::stop_token{},
LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
}
void(m_system.Run());
if (m_system.DebuggerEnabled()) {
m_system.InitializeDebugger();
}
OnEmulationStarted();
while (true) {
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
}
}
{
// Refresh performance stats.
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
m_perf_stats = m_system.GetAndResetPerfStats();
}
}
}
std::string GetRomTitle(const std::string& path) {
return GetRomMetadata(path).title;
}
std::vector<u8> GetRomIcon(const std::string& path) {
return GetRomMetadata(path).icon;
}
bool GetIsHomebrew(const std::string& path) {
return GetRomMetadata(path).isHomebrew;
}
void ResetRomMetadata() {
m_rom_metadata_cache.clear();
}
bool IsHandheldOnly() {
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
if (npad_style_set.fullkey == 1) {
if (!dest->Resize(src->GetSize())) {
return false;
}
if (npad_style_set.handheld == 0) {
return false;
using namespace Common::Literals;
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
jconst read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return !Settings::IsDockedMode();
}
void SetDeviceType([[maybe_unused]] int index, int type) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
}
void OnGamepadConnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
// Ensure that player1 is configured correctly and handheld disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
jauto handheld =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
handheld->Disconnect();
}
}
// Ensure that handheld is configured correctly and player 1 disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
jauto player1 =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
player1->Disconnect();
}
}
if (!controller->IsConnected()) {
controller->Connect();
}
}
void OnGamepadDisconnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->Disconnect();
}
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard() {
return m_software_keyboard;
}
private:
struct RomMetadata {
std::string title;
std::vector<u8> icon;
bool isHomebrew;
return true;
};
RomMetadata GetRomMetadata(const std::string& path) {
if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
enum InstallResult {
Success = 0,
SuccessFileOverwritten = 1,
InstallError = 2,
ErrorBaseGame = 3,
ErrorFilenameExtension = 4,
};
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
return CacheRomMetadata(path);
} else {
return ErrorFilenameExtension;
}
RomMetadata CacheRomMetadata(const std::string& path) {
jconst file = Core::GetGameFileFromPath(m_vfs, path);
jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
if (!nsp) {
return InstallError;
}
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon);
if (loader->GetFileType() == Loader::FileType::NRO) {
jauto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew();
} else {
entry.isHomebrew = false;
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallError;
}
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true,
copy_func);
switch (res) {
case FileSys::InstallResult::Success:
return Success;
case FileSys::InstallResult::OverwriteExisting:
return SuccessFileOverwritten;
case FileSys::InstallResult::ErrorBaseInstall:
return ErrorBaseGame;
default:
return InstallError;
}
}
void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir,
const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
#ifdef ARCHITECTURE_arm64
void* handle{};
const char* file_redirect_dir_{};
int featureFlags{};
// Enable driver file redirection when renderer debugging is enabled.
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
file_redirect_dir_ = file_redirect_dir.c_str();
}
// Try to load a custom driver.
if (custom_driver_name.size()) {
handle = adrenotools_open_libvulkan(
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
}
// Try to load the system driver.
if (!handle) {
handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
nullptr, nullptr, file_redirect_dir_, nullptr);
}
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
#endif
}
bool EmulationSession::IsRunning() const {
return m_is_running;
}
bool EmulationSession::IsPaused() const {
return m_is_running && m_is_paused;
}
const Core::PerfStatsResults& EmulationSession::PerfStats() const {
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
return m_perf_stats;
}
void EmulationSession::SurfaceChanged() {
if (!IsRunning()) {
return;
}
m_window->OnSurfaceChanged(m_native_window);
}
void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) {
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
if (!file) {
return;
}
auto loader = Loader::GetLoader(m_system, file);
if (!loader) {
return;
}
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
return;
}
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
m_manual_provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
program_id, file);
} else if (res2 == Loader::ResultStatus::Success &&
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
const auto nsp = file_type == Loader::FileType::NSP
? std::make_shared<FileSys::NSP>(file)
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
}
m_rom_metadata_cache[path] = entry;
Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
return entry;
// Create the render window.
m_window =
std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
m_system.SetFilesystem(m_vfs);
m_system.GetUserChannel().clear();
// Initialize system.
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetAppletFrontendSet({
nullptr, // Amiibo Settings
nullptr, // Controller Selector
nullptr, // Error Display
nullptr, // Mii Editor
nullptr, // Parental Controls
nullptr, // Photo Viewer
nullptr, // Profile Selector
std::move(android_keyboard), // Software Keyboard
nullptr, // Web Browser
});
// Initialize filesystem.
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
m_manual_provider.get());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
ConfigureFilesystemProvider(filepath);
// Initialize account manager
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
// Load the ROM.
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
if (m_load_result != Core::SystemResultStatus::Success) {
return m_load_result;
}
private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
static_cast<jint>(progress), static_cast<jint>(max));
// Complete initialization.
m_system.GPU().Start();
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
return Core::SystemResultStatus::Success;
}
void EmulationSession::ShutdownEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
// Unload user input.
m_system.HIDCore().UnloadInputDevices();
// Shutdown the main emulated process
if (m_load_result == Core::SystemResultStatus::Success) {
m_system.DetachDebugger();
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
m_window.reset();
OnEmulationStopped(Core::SystemResultStatus::Success);
return;
}
static void OnEmulationStarted() {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetOnEmulationStarted());
// Tear down the render window.
m_window.reset();
}
void EmulationSession::PauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Pause();
m_is_paused = true;
}
void EmulationSession::UnPauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Run();
m_is_paused = false;
}
void EmulationSession::HaltEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
m_cv.notify_one();
}
void EmulationSession::RunEmulation() {
{
std::scoped_lock lock(m_mutex);
m_is_running = true;
}
static void OnEmulationStopped(Core::SystemResultStatus result) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetOnEmulationStopped(), static_cast<jint>(result));
// Load the disk shader cache.
if (Settings::values.use_disk_shader_cache.GetValue()) {
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
}
private:
static EmulationSession s_instance;
void(m_system.Run());
// Frontend management
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
if (m_system.DebuggerEnabled()) {
m_system.InitializeDebugger();
}
// Window management
std::unique_ptr<EmuWindow_Android> m_window;
ANativeWindow* m_native_window{};
OnEmulationStarted();
// Core emulation
Core::System m_system;
InputCommon::InputSubsystem m_input_subsystem;
Common::DetachedTasks m_detached_tasks;
Core::PerfStatsResults m_perf_stats{};
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
std::atomic<bool> m_is_running = false;
std::atomic<bool> m_is_paused = false;
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
while (true) {
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
}
}
{
// Refresh performance stats.
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
m_perf_stats = m_system.GetAndResetPerfStats();
}
}
}
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
bool EmulationSession::IsHandheldOnly() {
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_perf_stats_mutex;
mutable std::mutex m_mutex;
};
if (npad_style_set.fullkey == 1) {
return false;
}
/*static*/ EmulationSession EmulationSession::s_instance;
if (npad_style_set.handheld == 0) {
return false;
}
} // Anonymous namespace
return !Settings::IsDockedMode();
}
void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
}
void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
// Ensure that player1 is configured correctly and handheld disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
handheld->Disconnect();
}
}
// Ensure that handheld is configured correctly and player 1 disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
player1->Disconnect();
}
}
if (!controller->IsConnected()) {
controller->Connect();
}
}
void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->Disconnect();
}
SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
return m_software_keyboard;
}
void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress,
int max) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
static_cast<jint>(progress), static_cast<jint>(max));
}
void EmulationSession::OnEmulationStarted() {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStarted());
}
void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStopped(),
static_cast<jint>(result));
}
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
Common::Log::Initialize();
@ -657,10 +558,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation(JNIEnv* env, jclass cla
EmulationSession::GetInstance().HaltEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_resetRomMetadata(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().ResetRomMetadata();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
}
@ -766,46 +663,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
}
}
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz,
jstring j_filename) {
jauto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
return icon;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz,
jstring j_filename) {
jauto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
return env->NewStringUTF(title.c_str());
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getDescription(JNIEnv* env, jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId(JNIEnv* env, jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz,
jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz,
jstring j_filename) {
return env->NewStringUTF("");
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz,
jstring j_filename) {
return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
// Create the default config.ini.
Config{};

View file

@ -0,0 +1,84 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <android/native_window_jni.h>
#include "common/detached_tasks.h"
#include "core/core.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/perf_stats.h"
#include "jni/applets/software_keyboard.h"
#include "jni/emu_window/emu_window.h"
#include "video_core/rasterizer_interface.h"
#pragma once
class EmulationSession final {
public:
explicit EmulationSession();
~EmulationSession() = default;
static EmulationSession& GetInstance();
const Core::System& System() const;
Core::System& System();
const EmuWindow_Android& Window() const;
EmuWindow_Android& Window();
ANativeWindow* NativeWindow() const;
void SetNativeWindow(ANativeWindow* native_window);
void SurfaceChanged();
int InstallFileToNand(std::string filename, std::string file_extension);
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir);
bool IsRunning() const;
bool IsPaused() const;
void PauseEmulation();
void UnPauseEmulation();
void HaltEmulation();
void RunEmulation();
void ShutdownEmulation();
const Core::PerfStatsResults& PerfStats() const;
void ConfigureFilesystemProvider(const std::string& filepath);
Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
bool IsHandheldOnly();
void SetDeviceType([[maybe_unused]] int index, int type);
void OnGamepadConnectEvent([[maybe_unused]] int index);
void OnGamepadDisconnectEvent([[maybe_unused]] int index);
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard();
private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStarted();
static void OnEmulationStopped(Core::SystemResultStatus result);
private:
// Window management
std::unique_ptr<EmuWindow_Android> m_window;
ANativeWindow* m_native_window{};
// Core emulation
Core::System m_system;
InputCommon::InputSubsystem m_input_subsystem;
Common::DetachedTasks m_detached_tasks;
Core::PerfStatsResults m_perf_stats{};
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
std::atomic<bool> m_is_running = false;
std::atomic<bool> m_is_paused = false;
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_perf_stats_mutex;
mutable std::mutex m_mutex;
};

View file

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/fs/fs_android.h"
#include "common/string_util.h"
namespace Common::FS::Android {
@ -28,28 +29,35 @@ void RegisterCallbacks(JNIEnv* env, jclass clazz) {
env->GetJavaVM(&g_jvm);
native_library = clazz;
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) \
F(JMethodID, JMethodName, Signature)
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) \
F(JMethodID, JMethodName, Signature)
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) \
F(JMethodID, JMethodName, Signature)
#define F(JMethodID, JMethodName, Signature) \
JMethodID = env->GetStaticMethodID(native_library, JMethodName, Signature);
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
ANDROID_STORAGE_FUNCTIONS(FS)
#undef F
#undef FS
#undef FR
#undef FH
}
void UnRegisterCallbacks() {
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) F(JMethodID)
#define F(JMethodID) JMethodID = nullptr;
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
ANDROID_STORAGE_FUNCTIONS(FS)
#undef F
#undef FS
#undef FR
#undef FH
}
bool IsContentUri(const std::string& path) {
@ -95,4 +103,29 @@ ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
#undef F
#undef FR
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) \
F(FunctionName, JMethodID, Caller)
#define F(FunctionName, JMethodID, Caller) \
std::string FunctionName(const std::string& filepath) { \
if (JMethodID == nullptr) { \
return 0; \
} \
auto env = GetEnvForThread(); \
jstring j_filepath = env->NewStringUTF(filepath.c_str()); \
jstring j_return = \
static_cast<jstring>(env->Caller(native_library, JMethodID, j_filepath)); \
if (!j_return) { \
return {}; \
} \
const jchar* jchars = env->GetStringChars(j_return, nullptr); \
const jsize length = env->GetStringLength(j_return); \
const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length); \
const std::string converted_string = Common::UTF16ToUTF8(string_view); \
env->ReleaseStringChars(j_return, jchars); \
return converted_string; \
}
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
#undef F
#undef FH
} // namespace Common::FS::Android

View file

@ -17,19 +17,28 @@
"(Ljava/lang/String;)Z") \
V(Exists, bool, file_exists, CallStaticBooleanMethod, "exists", "(Ljava/lang/String;)Z")
#define ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(V) \
V(GetParentDirectory, get_parent_directory, CallStaticObjectMethod, "getParentDirectory", \
"(Ljava/lang/String;)Ljava/lang/String;") \
V(GetFilename, get_filename, CallStaticObjectMethod, "getFilename", \
"(Ljava/lang/String;)Ljava/lang/String;")
namespace Common::FS::Android {
static JavaVM* g_jvm = nullptr;
static jclass native_library = nullptr;
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
#define FR(FunctionName, ReturnValue, JMethodID, Caller, JMethodName, Signature) F(JMethodID)
#define FS(FunctionName, ReturnValue, Parameters, JMethodID, JMethodName, Signature) F(JMethodID)
#define F(JMethodID) static jmethodID JMethodID = nullptr;
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
ANDROID_STORAGE_FUNCTIONS(FS)
#undef F
#undef FS
#undef FR
#undef FH
enum class OpenMode {
Read,
@ -62,4 +71,10 @@ ANDROID_SINGLE_PATH_DETERMINE_FUNCTIONS(FR)
#undef F
#undef FR
#define FH(FunctionName, JMethodID, Caller, JMethodName, Signature) F(FunctionName)
#define F(FunctionName) std::string FunctionName(const std::string& filepath);
ANDROID_SINGLE_PATH_HELPER_FUNCTIONS(FH)
#undef F
#undef FH
} // namespace Common::FS::Android

View file

@ -401,6 +401,16 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se
}
std::string_view GetParentPath(std::string_view path) {
if (path.empty()) {
return path;
}
#ifdef ANDROID
if (path[0] != '/') {
std::string path_string{path};
return FS::Android::GetParentDirectory(path_string);
}
#endif
const auto name_bck_index = path.rfind('\\');
const auto name_fwd_index = path.rfind('/');
std::size_t name_index;

View file

@ -14,6 +14,10 @@
#include <windows.h>
#endif
#ifdef ANDROID
#include <common/fs/fs_android.h>
#endif
namespace Common {
/// Make a string lowercase
@ -63,6 +67,14 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
if (full_path.empty())
return false;
#ifdef ANDROID
if (full_path[0] != '/') {
*_pPath = Common::FS::Android::GetParentDirectory(full_path);
*_pFilename = Common::FS::Android::GetFilename(full_path);
return true;
}
#endif
std::size_t dir_end = full_path.find_last_of("/"
// windows needs the : included for something like just "C:" to be considered a directory
#ifdef _WIN32