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3389 commits

Author SHA1 Message Date
Yuri Kunde Schlesner
4d5e42240c clang-format: Fix coding style 2016-12-03 01:32:46 -08:00
Jannik Vogel
e2cb7d7833 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 2016-12-02 04:33:15 +01:00
Jannik Vogel
8efeb6ee2b Remove unused version.h 2016-12-01 16:38:46 +01:00
Yuri Kunde Schlesner
68c00ee771 Merge pull request #2228 from freiro/winver_fix
Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
0c22e52f52 WINVER definition moved to CMake and cleanup 2016-11-30 15:47:09 +01:00
Subv
e3e4f27447 ClangFormat: Fixed the clang-format errors 2016-11-30 09:37:37 -05:00
mailwl
5b136aa211 Set client SDK version to Service APIs 2016-11-30 09:51:14 +03:00
Subv
aea9a91100 Build: Fixed a few warnings. 2016-11-29 16:51:53 -05:00
Yuri Kunde Schlesner
3174bfd50c Merge pull request #2196 from Subv/system_mode
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e279a6955e Merge pull request #2222 from linkmauve/die-frameskip-die
Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
4ba5acdaff Merge pull request #2132 from wwylele/fix-fs-err
Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
d171409f29 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
Subv
4623415026 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 2016-11-27 13:09:11 -05:00
Subv
743b0e71d9 Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. 2016-11-27 12:16:10 -05:00
Sebastian Valle
d3b7f57b2b Merge pull request #2168 from mailwl/mic
MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
a0b30189e5 Merge pull request #2185 from freiro/local_folder
Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
593ec7fa74 Move to AppData/Roaming/Citra/ 2016-11-26 22:57:36 +01:00
MerryMage
27be446049 dynarmic: Add ticks based on ticks executed, not ticks requested 2016-11-26 20:32:33 +00:00
freiro
972b289c78 Removed /user/ from path 2016-11-26 01:00:52 +01:00
mailwl
ec15e485c9 Output parameters to log 2016-11-25 09:37:20 +03:00
mailwl
d4cadf11fc MIC_U: Stub service funcions 2016-11-25 09:37:19 +03:00
James Rowe
bbe57a66ca Expose page table to dynarmic for optimized reads and writes to the JIT 2016-11-24 20:41:18 -07:00
freiro
79317b63d9 Switch to AppData/Roaming 2016-11-24 16:42:31 +01:00
jphalimi
82210ab480 Cache Vertices instead of Output registers (#2165)
This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
pippo2931
0c9c97e5ea Bravely Default/Second stuck #1822 (#2188)
* Bravely Default/Second stuck #1822
CancelLibraryApplet stub

* Log parameter.

* Taking care of comments

* Sync with 3DBrew

* White space ?

* lower case
2016-11-23 22:57:56 -05:00
Yuri Kunde Schlesner
ef421696e3 Merge pull request #2186 from wwylele/config9
cfg: add config block 0x00090000
2016-11-23 18:51:01 -08:00
Yuri Kunde Schlesner
fefa645ec7 Merge pull request #1654 from JamePeng/errdisp
Rework the code of err:f service!
2016-11-23 17:43:02 -08:00
wwylele
75affa13f7 Fix format error from #2195 2016-11-22 20:17:28 +02:00
freiro
5dd31f204a Improve verbosity of audio errors with SDL_GetError() 2016-11-22 17:28:11 +01:00
bunnei
2de470c9b2 Merge pull request #2195 from Subv/factor_check
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 22:21:11 -05:00
bunnei
f1798c1db6 Merge pull request #2193 from Subv/pulse_events
Kernel/Events: Log an error when trying to create Pulse events and timers
2016-11-19 22:19:45 -05:00
Subv
1323ab2f5f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
Sebastian Valle
6c8857d2bb Merge pull request #2192 from Subv/applet_enums
APT/Applets: Renamed the members of the SignalType enum.
2016-11-19 20:30:26 -05:00
Subv
050e9be15b GPU/CiTrace: Avoid calling GetTextures() when not necessary. 2016-11-19 19:27:00 -05:00
James Rowe
f68f37b520 Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
Minor formatting change
2016-11-19 13:51:14 -07:00
James Rowe
19acec351c Minor formatting change 2016-11-19 13:35:07 -07:00
Subv
4ab8692475 Kernel/Events: Log an error when trying to create Pulse events and timers.
Related to #1904
2016-11-19 14:00:08 -05:00
Subv
d7ab4fd53d APT/Applets: Renamed the members of the SignalType enum.
Names now make sense and match 3dbrew.
2016-11-19 13:42:07 -05:00
wwylele
282195b450 tests: add a work-around for macOS linking error 2016-11-19 18:55:35 +02:00
wwylele
d7d6975af0 FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
wwylele
f775a3781b FileSys: remove unused DiskArchive
All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19 18:55:34 +02:00
wwylele
5c6e13a171 PTM & CFG: use the correct path and error code according to the new FileSys policy 2016-11-19 18:55:34 +02:00
wwylele
0647f86649 FileSys: w->rw permission lift only happens in SDMC archive 2016-11-19 18:55:34 +02:00
wwylele
0987783699 FileSys: add SDMCWriteOnlyArchive 2016-11-19 18:55:34 +02:00
wwylele
93aa14e345 FileSys: add SDMCArchive
Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
2016-11-19 18:24:37 +02:00
wwylele
a879984c06 FileSys: add ExtSaveDataArchive
ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
2016-11-19 18:24:37 +02:00
wwylele
7166fdc490 FileSys: add SaveDataArchive
The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
2016-11-19 17:17:19 +02:00
wwylele
9a0405858a FileSys: remove Open from FileBackend
Same as directory, file shouldn't expose Open either.
2016-11-19 17:17:19 +02:00
wwylele
0e754875d1 FileSys: remove Open from DirectoryBackend
Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-19 17:17:19 +02:00