2024-03-06 06:26:38 +01:00
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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2024-03-05 09:42:40 +01:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <chrono>
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#include "common/common_types.h"
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namespace Common {
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struct SteadyClock {
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using rep = s64;
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using period = std::nano;
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using duration = std::chrono::nanoseconds;
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using time_point = std::chrono::time_point<SteadyClock>;
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static constexpr bool is_steady = true;
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[[nodiscard]] static time_point Now() noexcept;
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};
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struct RealTimeClock {
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using rep = s64;
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using period = std::nano;
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using duration = std::chrono::nanoseconds;
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using time_point = std::chrono::time_point<RealTimeClock>;
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static constexpr bool is_steady = false;
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[[nodiscard]] static time_point Now() noexcept;
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};
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} // namespace Common
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