suyu/src/core/hle/kernel/k_server_port.h
Lioncash 2f62bae9e3 kernel: Eliminate variable shadowing
Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
2021-05-08 12:33:26 -04:00

80 lines
1.9 KiB
C++

// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include <boost/intrusive/list.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/result.h"
namespace Kernel {
class KernelCore;
class KPort;
class SessionRequestHandler;
class KServerPort final : public KSynchronizationObject {
KERNEL_AUTOOBJECT_TRAITS(KServerPort, KSynchronizationObject);
private:
using SessionList = boost::intrusive::list<KServerSession>;
public:
explicit KServerPort(KernelCore& kernel_);
virtual ~KServerPort() override;
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
void Initialize(KPort* parent_, std::string&& name_);
/// Whether or not this server port has an HLE handler available.
bool HasHLEHandler() const {
return hle_handler != nullptr;
}
/// Gets the HLE handler for this port.
HLEHandler GetHLEHandler() const {
return hle_handler;
}
/**
* Sets the HLE handler template for the port. ServerSessions crated by connecting to this port
* will inherit a reference to this handler.
*/
void SetHleHandler(HLEHandler hle_handler_) {
hle_handler = std::move(hle_handler_);
}
void EnqueueSession(KServerSession* pending_session);
KServerSession* AcceptSession();
const KPort* GetParent() const {
return parent;
}
bool IsLight() const;
// Overridden virtual functions.
virtual void Destroy() override;
virtual bool IsSignaled() const override;
private:
void CleanupSessions();
private:
SessionList session_list;
HLEHandler hle_handler;
KPort* parent{};
};
} // namespace Kernel