suyu/src/video_core/vulkan_common/vulkan_library.cpp
2022-05-30 10:57:59 -04:00

38 lines
1.4 KiB
C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "video_core/vulkan_common/vulkan_library.h"
namespace Vulkan {
Common::DynamicLibrary OpenLibrary() {
LOG_DEBUG(Render_Vulkan, "Looking for a Vulkan library");
Common::DynamicLibrary library;
#ifdef __APPLE__
// Check if a path to a specific Vulkan library has been specified.
char* const libvulkan_env = std::getenv("LIBVULKAN_PATH");
if (!libvulkan_env || !library.Open(libvulkan_env)) {
// Use the libvulkan.dylib from the application bundle.
const auto filename =
Common::FS::GetBundleDirectory() / "Contents/Frameworks/libvulkan.dylib";
void(library.Open(Common::FS::PathToUTF8String(filename).c_str()));
}
#else
std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
LOG_DEBUG(Render_Vulkan, "Trying Vulkan library: {}", filename);
if (!library.Open(filename.c_str())) {
// Android devices may not have libvulkan.so.1, only libvulkan.so.
filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
LOG_DEBUG(Render_Vulkan, "Trying Vulkan library (second attempt): {}", filename);
void(library.Open(filename.c_str()));
}
#endif
return library;
}
} // namespace Vulkan