suyu/src/core/hle/service/cfg/cfg_u.cpp
2016-03-28 23:32:25 -07:00

30 lines
1 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/cfg/cfg_u.h"
namespace Service {
namespace CFG {
const Interface::FunctionInfo FunctionTable[] = {
// cfg common
{0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"},
{0x00020000, SecureInfoGetRegion, "SecureInfoGetRegion"},
{0x00030040, GenHashConsoleUnique, "GenHashConsoleUnique"},
{0x00040000, GetRegionCanadaUSA, "GetRegionCanadaUSA"},
{0x00050000, GetSystemModel, "GetSystemModel"},
{0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"},
{0x00070040, nullptr, "WriteToFirstByteCfgSavegame"},
{0x00080080, nullptr, "GoThroughTable"},
{0x00090040, GetCountryCodeString, "GetCountryCodeString"},
{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
};
CFG_U_Interface::CFG_U_Interface() {
Register(FunctionTable);
}
} // namespace CFG
} // namespace Service