suyu/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
David d129905a66 Extra nvdrv support (#162)
* FinishInitalize needed for 3.0.1+ games

* nvdrv:s and nvdrv:t both use NVDRV

* Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now.

NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on

* Initial /dev/nvhost-gpu support

* ZCullBind

* Stubbed SetErrorNotifier

* Fixed SetErrorNotifier log, Added SetChannelPriority

* Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO

* oops

* Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry"

* Added missing fixes

* /dev/nvhost-ctrl-gpu

* unneeded struct

* Forgot u32 in enum class

* Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size

* nvdrv#QueryEvent

* Renamed logs for nvdrv

* Refactor ioctl so nv_result isn't needed

* /dev/nvhost-as-gpu

* Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s

* nvdevices now uses "Ioctl" union,

* IoctlGpfifoEntry now uses bit field

* final changes
2018-02-05 18:19:31 -08:00

130 lines
5.6 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace Nvidia {
namespace Devices {
class nvhost_ctrl_gpu final : public nvdevice {
public:
nvhost_ctrl_gpu() = default;
~nvhost_ctrl_gpu() override = default;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
enum class IoctlCommand : u32_le {
IocGetCharacteristicsCommand = 0xC0B04705,
IocGetTPCMasksCommand = 0xC0184706,
IocGetActiveSlotMaskCommand = 0x80084714,
IocZcullGetCtxSizeCommand = 0x80044701,
IocZcullGetInfo = 0x80284702,
};
struct IoctlGpuCharacteristics {
u32_le arch; // 0x120 (NVGPU_GPU_ARCH_GM200)
u32_le impl; // 0xB (NVGPU_GPU_IMPL_GM20B)
u32_le rev; // 0xA1 (Revision A1)
u32_le num_gpc; // 0x1
u64_le l2_cache_size; // 0x40000
u64_le on_board_video_memory_size; // 0x0 (not used)
u32_le num_tpc_per_gpc; // 0x2
u32_le bus_type; // 0x20 (NVGPU_GPU_BUS_TYPE_AXI)
u32_le big_page_size; // 0x20000
u32_le compression_page_size; // 0x20000
u32_le pde_coverage_bit_count; // 0x1B
u32_le available_big_page_sizes; // 0x30000
u32_le gpc_mask; // 0x1
u32_le sm_arch_sm_version; // 0x503 (Maxwell Generation 5.0.3?)
u32_le sm_arch_spa_version; // 0x503 (Maxwell Generation 5.0.3?)
u32_le sm_arch_warp_count; // 0x80
u32_le gpu_va_bit_count; // 0x28
u32_le reserved; // NULL
u64_le flags; // 0x55
u32_le twod_class; // 0x902D (FERMI_TWOD_A)
u32_le threed_class; // 0xB197 (MAXWELL_B)
u32_le compute_class; // 0xB1C0 (MAXWELL_COMPUTE_B)
u32_le gpfifo_class; // 0xB06F (MAXWELL_CHANNEL_GPFIFO_A)
u32_le inline_to_memory_class; // 0xA140 (KEPLER_INLINE_TO_MEMORY_B)
u32_le dma_copy_class; // 0xB0B5 (MAXWELL_DMA_COPY_A)
u32_le max_fbps_count; // 0x1
u32_le fbp_en_mask; // 0x0 (disabled)
u32_le max_ltc_per_fbp; // 0x2
u32_le max_lts_per_ltc; // 0x1
u32_le max_tex_per_tpc; // 0x0 (not supported)
u32_le max_gpc_count; // 0x1
u32_le rop_l2_en_mask_0; // 0x21D70 (fuse_status_opt_rop_l2_fbp_r)
u32_le rop_l2_en_mask_1; // 0x0
u64_le chipname; // 0x6230326D67 ("gm20b")
u64_le gr_compbit_store_base_hw; // 0x0 (not supported)
};
static_assert(sizeof(IoctlGpuCharacteristics) == 160,
"IoctlGpuCharacteristics is incorrect size");
struct IoctlCharacteristics {
u64_le gpu_characteristics_buf_size; // must not be NULL, but gets overwritten with
// 0xA0=max_size
u64_le gpu_characteristics_buf_addr; // ignored, but must not be NULL
IoctlGpuCharacteristics gc;
};
static_assert(sizeof(IoctlCharacteristics) == 16 + sizeof(IoctlGpuCharacteristics),
"IoctlCharacteristics is incorrect size");
struct IoctlGpuGetTpcMasksArgs {
/// [in] TPC mask buffer size reserved by userspace. Should be at least
/// sizeof(__u32) * fls(gpc_mask) to receive TPC mask for each GPC.
/// [out] full kernel buffer size
u32_le mask_buf_size;
u32_le reserved;
/// [in] pointer to TPC mask buffer. It will receive one 32-bit TPC mask per GPC or 0 if
/// GPC is not enabled or not present. This parameter is ignored if mask_buf_size is 0.
u64_le mask_buf_addr;
u64_le unk; // Nintendo add this?
};
static_assert(sizeof(IoctlGpuGetTpcMasksArgs) == 24,
"IoctlGpuGetTpcMasksArgs is incorrect size");
struct IoctlActiveSlotMask {
u32_le slot; // always 0x07
u32_le mask;
};
static_assert(sizeof(IoctlActiveSlotMask) == 8, "IoctlActiveSlotMask is incorrect size");
struct IoctlZcullGetCtxSize {
u32_le size;
};
static_assert(sizeof(IoctlZcullGetCtxSize) == 4, "IoctlZcullGetCtxSize is incorrect size");
struct IoctlNvgpuGpuZcullGetInfoArgs {
u32_le width_align_pixels;
u32_le height_align_pixels;
u32_le pixel_squares_by_aliquots;
u32_le aliquot_total;
u32_le region_byte_multiplier;
u32_le region_header_size;
u32_le subregion_header_size;
u32_le subregion_width_align_pixels;
u32_le subregion_height_align_pixels;
u32_le subregion_count;
};
static_assert(sizeof(IoctlNvgpuGpuZcullGetInfoArgs) == 40,
"IoctlNvgpuGpuZcullGetInfoArgs is incorrect size");
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
u32 ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Devices
} // namespace Nvidia
} // namespace Service