forked from suyu/suyu
114 lines
3.8 KiB
C++
114 lines
3.8 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/result.h"
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namespace Service::Account {
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constexpr size_t MAX_USERS = 8;
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constexpr size_t MAX_DATA = 128;
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static const u128 INVALID_UUID = {0, 0};
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struct UUID {
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// UUIDs which are 0 are considered invalid!
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u128 uuid = INVALID_UUID;
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UUID() = default;
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explicit UUID(const u128& id) : uuid{id} {}
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explicit UUID(const u64 lo, const u64 hi) {
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uuid[0] = lo;
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uuid[1] = hi;
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};
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explicit operator bool() const {
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return uuid[0] != INVALID_UUID[0] || uuid[1] != INVALID_UUID[1];
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}
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bool operator==(const UUID& rhs) const {
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return std::tie(uuid[0], uuid[1]) == std::tie(rhs.uuid[0], rhs.uuid[1]);
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}
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bool operator!=(const UUID& rhs) const {
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return !operator==(rhs);
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}
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// TODO(ogniK): Properly generate uuids based on RFC-4122
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const UUID& Generate() {
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uuid[0] = (static_cast<u64>(std::rand()) << 32) | std::rand();
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uuid[1] = (static_cast<u64>(std::rand()) << 32) | std::rand();
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return *this;
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}
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void Invalidate() {
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uuid = INVALID_UUID;
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}
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std::string Format() const {
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return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
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}
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};
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static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
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/// This holds general information about a users profile. This is where we store all the information
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/// based on a specific user
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struct ProfileInfo {
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UUID user_uuid;
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std::array<u8, 0x20> username;
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u64 creation_time;
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std::array<u8, MAX_DATA> data; // TODO(ognik): Work out what this is
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bool is_open;
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};
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struct ProfileBase {
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UUID user_uuid;
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u64_le timestamp;
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std::array<u8, 0x20> username;
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void Invalidate() {
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user_uuid.Invalidate();
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timestamp = 0;
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username.fill(0);
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}
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};
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static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
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/// The profile manager is used for handling multiple user profiles at once. It keeps track of open
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/// users, all the accounts registered on the "system" as well as fetching individual "ProfileInfo"
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/// objects
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class ProfileManager {
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public:
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ProfileManager(); // TODO(ogniK): Load from system save
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ResultCode AddUser(ProfileInfo user);
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ResultCode CreateNewUser(UUID uuid, std::array<u8, 0x20>& username);
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ResultCode CreateNewUser(UUID uuid, const std::string& username);
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size_t GetUserIndex(const UUID& uuid) const;
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size_t GetUserIndex(ProfileInfo user) const;
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bool GetProfileBase(size_t index, ProfileBase& profile) const;
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bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
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bool GetProfileBase(ProfileInfo user, ProfileBase& profile) const;
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bool GetProfileBaseAndData(size_t index, ProfileBase& profile, std::array<u8, MAX_DATA>& data);
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bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, std::array<u8, MAX_DATA>& data);
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bool GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
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std::array<u8, MAX_DATA>& data);
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size_t GetUserCount() const;
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size_t GetOpenUserCount() const;
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bool UserExists(UUID uuid) const;
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void OpenUser(UUID uuid);
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void CloseUser(UUID uuid);
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std::array<UUID, MAX_USERS> GetOpenUsers() const;
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std::array<UUID, MAX_USERS> GetAllUsers() const;
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UUID GetLastOpenedUser() const;
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bool CanSystemRegisterUser() const;
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private:
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std::array<ProfileInfo, MAX_USERS> profiles{};
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size_t user_count = 0;
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size_t AddToProfiles(const ProfileInfo& profile);
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bool RemoveProfileAtIdx(size_t index);
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UUID last_opened_user{0, 0};
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};
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using ProfileManagerPtr = std::unique_ptr<ProfileManager>;
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}; // namespace Service::Account
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