forked from suyu/suyu
713 lines
28 KiB
C++
713 lines
28 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <memory>
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#include <string_view>
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#include "audio_core/audio_renderer.h"
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#include "common/alignment.h"
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#include "common/bit_util.h"
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/readable_event.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/hle/service/audio/audren_u.h"
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#include "core/hle/service/audio/errors.h"
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namespace Service::Audio {
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class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
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public:
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explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params,
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const std::size_t instance_number)
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: ServiceFramework("IAudioRenderer") {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
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{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
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{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
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{3, &IAudioRenderer::GetState, "GetState"},
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{4, &IAudioRenderer::RequestUpdateImpl, "RequestUpdate"},
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{5, &IAudioRenderer::Start, "Start"},
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{6, &IAudioRenderer::Stop, "Stop"},
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{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
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{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
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{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
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{10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"},
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{11, &IAudioRenderer::ExecuteAudioRendererRendering, "ExecuteAudioRendererRendering"},
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};
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// clang-format on
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RegisterHandlers(functions);
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system_event =
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Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent");
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renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), system.Memory(),
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audren_params, system_event.writable,
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instance_number);
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}
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private:
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void UpdateAudioCallback() {
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system_event.writable->Signal();
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}
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void GetSampleRate(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(renderer->GetSampleRate());
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}
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void GetSampleCount(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(renderer->GetSampleCount());
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}
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void GetState(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(static_cast<u32>(renderer->GetStreamState()));
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}
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void GetMixBufferCount(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(renderer->GetMixBufferCount());
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}
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void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "(STUBBED) called");
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std::vector<u8> output_params(ctx.GetWriteBufferSize());
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auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
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if (result.IsSuccess()) {
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ctx.WriteBuffer(output_params);
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void Start(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void Stop(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(system_event.readable);
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}
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void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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rendering_time_limit_percent = rp.Pop<u32>();
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LOG_DEBUG(Service_Audio, "called. rendering_time_limit_percent={}",
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rendering_time_limit_percent);
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ASSERT(rendering_time_limit_percent <= 100);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(rendering_time_limit_percent);
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}
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void ExecuteAudioRendererRendering(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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// This service command currently only reports an unsupported operation
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// error code, or aborts. Given that, we just always return an error
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// code in this case.
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ERR_NOT_SUPPORTED);
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}
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Kernel::EventPair system_event;
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std::unique_ptr<AudioCore::AudioRenderer> renderer;
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u32 rendering_time_limit_percent = 100;
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};
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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public:
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explicit IAudioDevice(Core::System& system, u32_le revision_num)
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: ServiceFramework("IAudioDevice"), revision{revision_num} {
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static const FunctionInfo functions[] = {
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{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
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{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
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{2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
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{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
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{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
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{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
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{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
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{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
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{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
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{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
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{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
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{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
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{13, nullptr, "GetAudioSystemMasterVolumeSetting"},
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};
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RegisterHandlers(functions);
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auto& kernel = system.Kernel();
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buffer_event =
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Kernel::WritableEvent::CreateEventPair(kernel, "IAudioOutBufferReleasedEvent");
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// Should be similar to audio_output_device_switch_event
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audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair(
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kernel, "IAudioDevice:AudioInputDeviceSwitchedEvent");
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// Should only be signalled when an audio output device has been changed, example: speaker
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// to headset
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audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair(
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kernel, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
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}
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private:
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using AudioDeviceName = std::array<char, 256>;
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static constexpr std::array<std::string_view, 4> audio_device_names{{
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"AudioStereoJackOutput",
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"AudioBuiltInSpeakerOutput",
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"AudioTvOutput",
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"AudioUsbDeviceOutput",
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}};
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enum class DeviceType {
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AHUBHeadphones,
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AHUBSpeakers,
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HDA,
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USBOutput,
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};
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void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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const bool usb_output_supported =
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IsFeatureSupported(AudioFeatures::AudioUSBDeviceOutput, revision);
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const std::size_t count = ctx.GetWriteBufferSize() / sizeof(AudioDeviceName);
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std::vector<AudioDeviceName> name_buffer;
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name_buffer.reserve(audio_device_names.size());
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for (std::size_t i = 0; i < count && i < audio_device_names.size(); i++) {
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const auto type = static_cast<DeviceType>(i);
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if (!usb_output_supported && type == DeviceType::USBOutput) {
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continue;
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}
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const auto& device_name = audio_device_names[i];
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auto& entry = name_buffer.emplace_back();
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device_name.copy(entry.data(), device_name.size());
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}
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ctx.WriteBuffer(name_buffer);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(static_cast<u32>(name_buffer.size()));
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}
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void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const f32 volume = rp.Pop<f32>();
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const auto device_name_buffer = ctx.ReadBuffer();
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const std::string name = Common::StringFromBuffer(device_name_buffer);
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LOG_WARNING(Service_Audio, "(STUBBED) called. name={}, volume={}", name, volume);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void GetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
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const auto device_name_buffer = ctx.ReadBuffer();
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const std::string name = Common::StringFromBuffer(device_name_buffer);
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LOG_WARNING(Service_Audio, "(STUBBED) called. name={}", name);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(1.0f);
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}
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void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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// Currently set to always be TV audio output.
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const auto& device_name = audio_device_names[2];
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AudioDeviceName out_device_name{};
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device_name.copy(out_device_name.data(), device_name.size());
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ctx.WriteBuffer(out_device_name);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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buffer_event.writable->Signal();
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(buffer_event.readable);
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}
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void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(1);
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}
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// Should be similar to QueryAudioDeviceOutputEvent
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void QueryAudioDeviceInputEvent(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(audio_input_device_switch_event.readable);
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}
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void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(audio_output_device_switch_event.readable);
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}
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u32_le revision = 0;
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Kernel::EventPair buffer_event;
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Kernel::EventPair audio_input_device_switch_event;
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Kernel::EventPair audio_output_device_switch_event;
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}; // namespace Audio
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AudRenU::AudRenU(Core::System& system_) : ServiceFramework("audren:u"), system{system_} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
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{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
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{2, &AudRenU::GetAudioDeviceService, "GetAudioDeviceService"},
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{3, &AudRenU::OpenAudioRendererAuto, "OpenAudioRendererAuto"},
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{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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AudRenU::~AudRenU() = default;
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void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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OpenAudioRendererImpl(ctx);
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}
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static u64 CalculateNumPerformanceEntries(const AudioCommon::AudioRendererParameter& params) {
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// +1 represents the final mix.
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return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count +
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1;
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}
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void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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// Several calculations below align the sizes being calculated
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// onto a 64 byte boundary.
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static constexpr u64 buffer_alignment_size = 64;
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// Some calculations that calculate portions of the buffer
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// that will contain information, on the other hand, align
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// the result of some of their calcularions on a 16 byte boundary.
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static constexpr u64 info_field_alignment_size = 16;
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// Maximum detail entries that may exist at one time for performance
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// frame statistics.
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static constexpr u64 max_perf_detail_entries = 100;
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// Size of the data structure representing the bulk of the voice-related state.
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static constexpr u64 voice_state_size = 0x100;
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// Size of the upsampler manager data structure
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constexpr u64 upsampler_manager_size = 0x48;
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// Calculates the part of the size that relates to mix buffers.
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const auto calculate_mix_buffer_sizes = [](const AudioCommon::AudioRendererParameter& params) {
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// As of 8.0.0 this is the maximum on voice channels.
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constexpr u64 max_voice_channels = 6;
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// The service expects the sample_count member of the parameters to either be
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// a value of 160 or 240, so the maximum sample count is assumed in order
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// to adequately handle all values at runtime.
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constexpr u64 default_max_sample_count = 240;
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const u64 total_mix_buffers = params.mix_buffer_count + max_voice_channels;
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u64 size = 0;
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size += total_mix_buffers * (sizeof(s32) * params.sample_count);
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size += total_mix_buffers * (sizeof(s32) * default_max_sample_count);
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size += u64{params.submix_count} + params.sink_count;
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size = Common::AlignUp(size, buffer_alignment_size);
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size += Common::AlignUp(params.unknown_30, buffer_alignment_size);
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size += Common::AlignUp(sizeof(s32) * params.mix_buffer_count, buffer_alignment_size);
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return size;
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};
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// Calculates the portion of the size related to the mix data (and the sorting thereof).
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const auto calculate_mix_info_size = [](const AudioCommon::AudioRendererParameter& params) {
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// The size of the mixing info data structure.
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constexpr u64 mix_info_size = 0x940;
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// Consists of total submixes with the final mix included.
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const u64 total_mix_count = u64{params.submix_count} + 1;
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// The total number of effects that may be available to the audio renderer at any time.
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constexpr u64 max_effects = 256;
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// Calculates the part of the size related to the audio node state.
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// This will only be used if the audio revision supports the splitter.
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const auto calculate_node_state_size = [](std::size_t num_nodes) {
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// Internally within a nodestate, it appears to use a data structure
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// similar to a std::bitset<64> twice.
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constexpr u64 bit_size = Common::BitSize<u64>();
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constexpr u64 num_bitsets = 2;
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// Node state instances have three states internally for performing
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// depth-first searches of nodes. Initialized, Found, and Done Sorting.
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constexpr u64 num_states = 3;
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u64 size = 0;
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size += (num_nodes * num_nodes) * sizeof(s32);
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size += num_states * (num_nodes * sizeof(s32));
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size += num_bitsets * (Common::AlignUp(num_nodes, bit_size) / Common::BitSize<u8>());
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return size;
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};
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// Calculates the part of the size related to the adjacency (aka edge) matrix.
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const auto calculate_edge_matrix_size = [](std::size_t num_nodes) {
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return (num_nodes * num_nodes) * sizeof(s32);
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};
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u64 size = 0;
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size += Common::AlignUp(sizeof(void*) * total_mix_count, info_field_alignment_size);
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size += Common::AlignUp(mix_info_size * total_mix_count, info_field_alignment_size);
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size += Common::AlignUp(sizeof(s32) * max_effects * params.submix_count,
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info_field_alignment_size);
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if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
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size += Common::AlignUp(calculate_node_state_size(total_mix_count) +
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calculate_edge_matrix_size(total_mix_count),
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info_field_alignment_size);
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}
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return size;
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};
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// Calculates the part of the size related to voice channel info.
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const auto calculate_voice_info_size = [](const AudioCommon::AudioRendererParameter& params) {
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constexpr u64 voice_info_size = 0x220;
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constexpr u64 voice_resource_size = 0xD0;
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u64 size = 0;
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size += Common::AlignUp(sizeof(void*) * params.voice_count, info_field_alignment_size);
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size += Common::AlignUp(voice_info_size * params.voice_count, info_field_alignment_size);
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size +=
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Common::AlignUp(voice_resource_size * params.voice_count, info_field_alignment_size);
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size += Common::AlignUp(voice_state_size * params.voice_count, info_field_alignment_size);
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return size;
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};
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// Calculates the part of the size related to memory pools.
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const auto calculate_memory_pools_size = [](const AudioCommon::AudioRendererParameter& params) {
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const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count);
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const u64 memory_pool_info_size = 0x20;
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return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size);
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};
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// Calculates the part of the size related to the splitter context.
|
|
const auto calculate_splitter_context_size =
|
|
[](const AudioCommon::AudioRendererParameter& params) -> u64 {
|
|
if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
|
return 0;
|
|
}
|
|
|
|
constexpr u64 splitter_info_size = 0x20;
|
|
constexpr u64 splitter_destination_data_size = 0xE0;
|
|
|
|
u64 size = 0;
|
|
size += params.num_splitter_send_channels;
|
|
size +=
|
|
Common::AlignUp(splitter_info_size * params.splitter_count, info_field_alignment_size);
|
|
size += Common::AlignUp(splitter_destination_data_size * params.num_splitter_send_channels,
|
|
info_field_alignment_size);
|
|
|
|
return size;
|
|
};
|
|
|
|
// Calculates the part of the size related to the upsampler info.
|
|
const auto calculate_upsampler_info_size =
|
|
[](const AudioCommon::AudioRendererParameter& params) {
|
|
constexpr u64 upsampler_info_size = 0x280;
|
|
// Yes, using the buffer size over info alignment size is intentional here.
|
|
return Common::AlignUp(upsampler_info_size *
|
|
(u64{params.submix_count} + params.sink_count),
|
|
buffer_alignment_size);
|
|
};
|
|
|
|
// Calculates the part of the size related to effect info.
|
|
const auto calculate_effect_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
|
constexpr u64 effect_info_size = 0x2B0;
|
|
return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size);
|
|
};
|
|
|
|
// Calculates the part of the size related to audio sink info.
|
|
const auto calculate_sink_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
|
const u64 sink_info_size = 0x170;
|
|
return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size);
|
|
};
|
|
|
|
// Calculates the part of the size related to voice state info.
|
|
const auto calculate_voice_state_size = [](const AudioCommon::AudioRendererParameter& params) {
|
|
const u64 voice_state_size = 0x100;
|
|
const u64 additional_size = buffer_alignment_size - 1;
|
|
return Common::AlignUp(voice_state_size * params.voice_count + additional_size,
|
|
info_field_alignment_size);
|
|
};
|
|
|
|
// Calculates the part of the size related to performance statistics.
|
|
const auto calculate_perf_size = [](const AudioCommon::AudioRendererParameter& params) {
|
|
// Extra size value appended to the end of the calculation.
|
|
constexpr u64 appended = 128;
|
|
|
|
// Whether or not we assume the newer version of performance metrics data structures.
|
|
const bool is_v2 =
|
|
IsFeatureSupported(AudioFeatures::PerformanceMetricsVersion2, params.revision);
|
|
|
|
// Data structure sizes
|
|
constexpr u64 perf_statistics_size = 0x0C;
|
|
const u64 header_size = is_v2 ? 0x30 : 0x18;
|
|
const u64 entry_size = is_v2 ? 0x18 : 0x10;
|
|
const u64 detail_size = is_v2 ? 0x18 : 0x10;
|
|
|
|
const u64 entry_count = CalculateNumPerformanceEntries(params);
|
|
const u64 size_per_frame =
|
|
header_size + (entry_size * entry_count) + (detail_size * max_perf_detail_entries);
|
|
|
|
u64 size = 0;
|
|
size += Common::AlignUp(size_per_frame * params.performance_frame_count + 1,
|
|
buffer_alignment_size);
|
|
size += Common::AlignUp(perf_statistics_size, buffer_alignment_size);
|
|
size += appended;
|
|
return size;
|
|
};
|
|
|
|
// Calculates the part of the size that relates to the audio command buffer.
|
|
const auto calculate_command_buffer_size =
|
|
[](const AudioCommon::AudioRendererParameter& params) {
|
|
constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
|
|
|
|
if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
|
|
constexpr u64 command_buffer_size = 0x18000;
|
|
|
|
return command_buffer_size + alignment;
|
|
}
|
|
|
|
// When the variadic command buffer is supported, this means
|
|
// the command generator for the audio renderer can issue commands
|
|
// that are (as one would expect), variable in size. So what we need to do
|
|
// is determine the maximum possible size for a few command data structures
|
|
// then multiply them by the amount of present commands indicated by the given
|
|
// respective audio parameters.
|
|
|
|
constexpr u64 max_biquad_filters = 2;
|
|
constexpr u64 max_mix_buffers = 24;
|
|
|
|
constexpr u64 biquad_filter_command_size = 0x2C;
|
|
|
|
constexpr u64 depop_mix_command_size = 0x24;
|
|
constexpr u64 depop_setup_command_size = 0x50;
|
|
|
|
constexpr u64 effect_command_max_size = 0x540;
|
|
|
|
constexpr u64 mix_command_size = 0x1C;
|
|
constexpr u64 mix_ramp_command_size = 0x24;
|
|
constexpr u64 mix_ramp_grouped_command_size = 0x13C;
|
|
|
|
constexpr u64 perf_command_size = 0x28;
|
|
|
|
constexpr u64 sink_command_size = 0x130;
|
|
|
|
constexpr u64 submix_command_max_size =
|
|
depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
|
|
|
|
constexpr u64 volume_command_size = 0x1C;
|
|
constexpr u64 volume_ramp_command_size = 0x20;
|
|
|
|
constexpr u64 voice_biquad_filter_command_size =
|
|
biquad_filter_command_size * max_biquad_filters;
|
|
constexpr u64 voice_data_command_size = 0x9C;
|
|
const u64 voice_command_max_size =
|
|
(params.splitter_count * depop_setup_command_size) +
|
|
(voice_data_command_size + voice_biquad_filter_command_size +
|
|
volume_ramp_command_size + mix_ramp_grouped_command_size);
|
|
|
|
// Now calculate the individual elements that comprise the size and add them together.
|
|
const u64 effect_commands_size = params.effect_count * effect_command_max_size;
|
|
|
|
const u64 final_mix_commands_size =
|
|
depop_mix_command_size + volume_command_size * max_mix_buffers;
|
|
|
|
const u64 perf_commands_size =
|
|
perf_command_size *
|
|
(CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
|
|
|
|
const u64 sink_commands_size = params.sink_count * sink_command_size;
|
|
|
|
const u64 splitter_commands_size =
|
|
params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
|
|
|
|
const u64 submix_commands_size = params.submix_count * submix_command_max_size;
|
|
|
|
const u64 voice_commands_size = params.voice_count * voice_command_max_size;
|
|
|
|
return effect_commands_size + final_mix_commands_size + perf_commands_size +
|
|
sink_commands_size + splitter_commands_size + submix_commands_size +
|
|
voice_commands_size + alignment;
|
|
};
|
|
|
|
IPC::RequestParser rp{ctx};
|
|
const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
|
|
|
|
u64 size = 0;
|
|
size += calculate_mix_buffer_sizes(params);
|
|
size += calculate_mix_info_size(params);
|
|
size += calculate_voice_info_size(params);
|
|
size += upsampler_manager_size;
|
|
size += calculate_memory_pools_size(params);
|
|
size += calculate_splitter_context_size(params);
|
|
|
|
size = Common::AlignUp(size, buffer_alignment_size);
|
|
|
|
size += calculate_upsampler_info_size(params);
|
|
size += calculate_effect_info_size(params);
|
|
size += calculate_sink_info_size(params);
|
|
size += calculate_voice_state_size(params);
|
|
size += calculate_perf_size(params);
|
|
size += calculate_command_buffer_size(params);
|
|
|
|
// finally, 4KB page align the size, and we're done.
|
|
size = Common::AlignUp(size, 4096);
|
|
|
|
IPC::ResponseBuilder rb{ctx, 4};
|
|
rb.Push(RESULT_SUCCESS);
|
|
rb.Push<u64>(size);
|
|
|
|
LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", size);
|
|
}
|
|
|
|
void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
|
|
IPC::RequestParser rp{ctx};
|
|
const u64 aruid = rp.Pop<u64>();
|
|
|
|
LOG_DEBUG(Service_Audio, "called. aruid={:016X}", aruid);
|
|
|
|
// Revisionless variant of GetAudioDeviceServiceWithRevisionInfo that
|
|
// always assumes the initial release revision (REV1).
|
|
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
|
rb.Push(RESULT_SUCCESS);
|
|
rb.PushIpcInterface<IAudioDevice>(system, Common::MakeMagic('R', 'E', 'V', '1'));
|
|
}
|
|
|
|
void AudRenU::OpenAudioRendererAuto(Kernel::HLERequestContext& ctx) {
|
|
LOG_DEBUG(Service_Audio, "called");
|
|
|
|
OpenAudioRendererImpl(ctx);
|
|
}
|
|
|
|
void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
|
|
struct Parameters {
|
|
u32 revision;
|
|
u64 aruid;
|
|
};
|
|
|
|
IPC::RequestParser rp{ctx};
|
|
const auto [revision, aruid] = rp.PopRaw<Parameters>();
|
|
|
|
LOG_DEBUG(Service_Audio, "called. revision={:08X}, aruid={:016X}", revision, aruid);
|
|
|
|
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
|
rb.Push(RESULT_SUCCESS);
|
|
rb.PushIpcInterface<IAudioDevice>(system, revision);
|
|
}
|
|
|
|
void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
|
|
IPC::RequestParser rp{ctx};
|
|
const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
|
|
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
|
|
|
rb.Push(RESULT_SUCCESS);
|
|
rb.PushIpcInterface<IAudioRenderer>(system, params, audren_instance_count++);
|
|
}
|
|
|
|
bool IsFeatureSupported(AudioFeatures feature, u32_le revision) {
|
|
// Byte swap
|
|
const u32_be version_num = revision - Common::MakeMagic('R', 'E', 'V', '0');
|
|
|
|
switch (feature) {
|
|
case AudioFeatures::AudioUSBDeviceOutput:
|
|
return version_num >= 4U;
|
|
case AudioFeatures::Splitter:
|
|
return version_num >= 2U;
|
|
case AudioFeatures::PerformanceMetricsVersion2:
|
|
case AudioFeatures::VariadicCommandBuffer:
|
|
return version_num >= 5U;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
} // namespace Service::Audio
|