suyu/src/video_core/renderer_vulkan/vk_descriptor_pool.h
ReinUsesLisp 974d731926 renderer_vulkan: Rename VKDevice to Device
The "VK" prefix predates the "Vulkan" namespace. It was carried around
the codebase for consistency. "VKDevice" currently is a bad alias with
"VkDevice" (only an upcase character of difference) that can cause
confusion. Rename all instances of it.
2021-01-03 17:51:48 -03:00

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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class Device;
class VKDescriptorPool;
class VKScheduler;
class DescriptorAllocator final : public ResourcePool {
public:
explicit DescriptorAllocator(VKDescriptorPool& descriptor_pool, VkDescriptorSetLayout layout);
~DescriptorAllocator() override;
DescriptorAllocator& operator=(const DescriptorAllocator&) = delete;
DescriptorAllocator(const DescriptorAllocator&) = delete;
VkDescriptorSet Commit();
protected:
void Allocate(std::size_t begin, std::size_t end) override;
private:
VKDescriptorPool& descriptor_pool;
const VkDescriptorSetLayout layout;
std::vector<vk::DescriptorSets> descriptors_allocations;
};
class VKDescriptorPool final {
friend DescriptorAllocator;
public:
explicit VKDescriptorPool(const Device& device, VKScheduler& scheduler);
~VKDescriptorPool();
VKDescriptorPool(const VKDescriptorPool&) = delete;
VKDescriptorPool& operator=(const VKDescriptorPool&) = delete;
private:
vk::DescriptorPool* AllocateNewPool();
vk::DescriptorSets AllocateDescriptors(VkDescriptorSetLayout layout, std::size_t count);
const Device& device;
MasterSemaphore& master_semaphore;
std::vector<vk::DescriptorPool> pools;
vk::DescriptorPool* active_pool;
};
} // namespace Vulkan