suyu/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
David Marcec c5c184246d Unmapping an unmapped buffer should succeed
Hardware tests show that trying to unmap an unmapped buffer already should always succeed. Hardware test was tested up to 32 iterations of attempting to unmap
2018-10-08 13:26:48 +11:00

209 lines
7.7 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
nvhost_as_gpu::nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
nvhost_as_gpu::~nvhost_as_gpu() = default;
u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocInitalizeExCommand:
return InitalizeEx(input, output);
case IoctlCommand::IocAllocateSpaceCommand:
return AllocateSpace(input, output);
case IoctlCommand::IocMapBufferExCommand:
return MapBufferEx(input, output);
case IoctlCommand::IocBindChannelCommand:
return BindChannel(input, output);
case IoctlCommand::IocGetVaRegionsCommand:
return GetVARegions(input, output);
case IoctlCommand::IocUnmapBufferCommand:
return UnmapBuffer(input, output);
}
if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand)
return Remap(input, output);
UNIMPLEMENTED_MSG("Unimplemented ioctl command");
return 0;
}
u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlInitalizeEx params{};
std::memcpy(&params, input.data(), input.size());
LOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size=0x{:X}", params.big_page_size);
return 0;
}
u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlAllocSpace params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, pages={:X}, page_size={:X}, flags={:X}", params.pages,
params.page_size, params.flags);
auto& gpu = Core::System::GetInstance().GPU();
const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)};
if (params.flags & 1) {
params.offset = gpu.MemoryManager().AllocateSpace(params.offset, size, 1);
} else {
params.offset = gpu.MemoryManager().AllocateSpace(size, params.align);
}
std::memcpy(output.data(), &params, output.size());
return 0;
}
u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
std::size_t num_entries = input.size() / sizeof(IoctlRemapEntry);
LOG_WARNING(Service_NVDRV, "(STUBBED) called, num_entries=0x{:X}", num_entries);
std::vector<IoctlRemapEntry> entries(num_entries);
std::memcpy(entries.data(), input.data(), input.size());
auto& gpu = Core::System::GetInstance().GPU();
for (const auto& entry : entries) {
LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
entry.offset, entry.nvmap_handle, entry.pages);
Tegra::GPUVAddr offset = static_cast<Tegra::GPUVAddr>(entry.offset) << 0x10;
auto object = nvmap_dev->GetObject(entry.nvmap_handle);
ASSERT(object);
ASSERT(object->status == nvmap::Object::Status::Allocated);
u64 size = static_cast<u64>(entry.pages) << 0x10;
ASSERT(size <= object->size);
Tegra::GPUVAddr returned = gpu.MemoryManager().MapBufferEx(object->addr, offset, size);
ASSERT(returned == offset);
}
std::memcpy(output.data(), entries.data(), output.size());
return 0;
}
u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV,
"called, flags={:X}, nvmap_handle={:X}, buffer_offset={}, mapping_size={}"
", offset={}",
params.flags, params.nvmap_handle, params.buffer_offset, params.mapping_size,
params.offset);
if (!params.nvmap_handle) {
return 0;
}
auto object = nvmap_dev->GetObject(params.nvmap_handle);
ASSERT(object);
// We can only map objects that have already been assigned a CPU address.
ASSERT(object->status == nvmap::Object::Status::Allocated);
ASSERT(params.buffer_offset == 0);
// The real nvservices doesn't make a distinction between handles and ids, and
// object can only have one handle and it will be the same as its id. Assert that this is the
// case to prevent unexpected behavior.
ASSERT(object->id == params.nvmap_handle);
auto& gpu = Core::System::GetInstance().GPU();
if (params.flags & 1) {
params.offset = gpu.MemoryManager().MapBufferEx(object->addr, params.offset, object->size);
} else {
params.offset = gpu.MemoryManager().MapBufferEx(object->addr, object->size);
}
// Create a new mapping entry for this operation.
ASSERT_MSG(buffer_mappings.find(params.offset) == buffer_mappings.end(),
"Offset is already mapped");
BufferMapping mapping{};
mapping.nvmap_handle = params.nvmap_handle;
mapping.offset = params.offset;
mapping.size = object->size;
buffer_mappings[params.offset] = mapping;
std::memcpy(output.data(), &params, output.size());
return 0;
}
u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBuffer params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
const auto itr = buffer_mappings.find(params.offset);
if (itr == buffer_mappings.end()) {
LOG_WARNING(Service_NVDRV, "Tried to unmap an invalid offset 0x{:X}", params.offset);
// Hardware tests shows that unmapping an already unmapped buffer always returns successful
// and doesn't fail.
return 0;
}
auto& system_instance = Core::System::GetInstance();
// Remove this memory region from the rasterizer cache.
system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(params.offset,
itr->second.size);
auto& gpu = system_instance.GPU();
params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);
buffer_mappings.erase(itr->second.offset);
std::memcpy(output.data(), &params, output.size());
return 0;
}
u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlBindChannel params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd);
channel = params.fd;
return 0;
}
u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetVaRegions params{};
std::memcpy(&params, input.data(), input.size());
LOG_WARNING(Service_NVDRV, "(STUBBED) called, buf_addr={:X}, buf_size={:X}", params.buf_addr,
params.buf_size);
params.buf_size = 0x30;
params.regions[0].offset = 0x04000000;
params.regions[0].page_size = 0x1000;
params.regions[0].pages = 0x3fbfff;
params.regions[1].offset = 0x04000000;
params.regions[1].page_size = 0x10000;
params.regions[1].pages = 0x1bffff;
// TODO(ogniK): This probably can stay stubbed but should add support way way later
std::memcpy(output.data(), &params, output.size());
return 0;
}
} // namespace Service::Nvidia::Devices