forked from suyu/suyu
d129905a66
* FinishInitalize needed for 3.0.1+ games * nvdrv:s and nvdrv:t both use NVDRV * Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now. NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on * Initial /dev/nvhost-gpu support * ZCullBind * Stubbed SetErrorNotifier * Fixed SetErrorNotifier log, Added SetChannelPriority * Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO * oops * Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry" * Added missing fixes * /dev/nvhost-ctrl-gpu * unneeded struct * Forgot u32 in enum class * Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size * nvdrv#QueryEvent * Renamed logs for nvdrv * Refactor ioctl so nv_result isn't needed * /dev/nvhost-as-gpu * Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s * nvdevices now uses "Ioctl" union, * IoctlGpfifoEntry now uses bit field * final changes
156 lines
4.3 KiB
C++
156 lines
4.3 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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namespace Service {
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namespace Nvidia {
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namespace Devices {
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VAddr nvmap::GetObjectAddress(u32 handle) const {
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auto itr = handles.find(handle);
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ASSERT(itr != handles.end());
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auto object = itr->second;
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ASSERT(object->status == Object::Status::Allocated);
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return object->addr;
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}
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u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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switch (static_cast<IoctlCommand>(command.raw)) {
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case IoctlCommand::Create:
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return IocCreate(input, output);
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case IoctlCommand::Alloc:
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return IocAlloc(input, output);
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case IoctlCommand::GetId:
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return IocGetId(input, output);
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case IoctlCommand::FromId:
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return IocFromId(input, output);
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case IoctlCommand::Param:
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return IocParam(input, output);
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}
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UNIMPLEMENTED();
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return 0;
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}
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u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
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IocCreateParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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// Create a new nvmap object and obtain a handle to it.
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auto object = std::make_shared<Object>();
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object->id = next_id++;
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object->size = params.size;
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object->status = Object::Status::Created;
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u32 handle = next_handle++;
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handles[handle] = std::move(object);
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LOG_WARNING(Service_NVDRV, "(STUBBED) size 0x%08X", params.size);
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params.handle = handle;
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
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IocAllocParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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auto itr = handles.find(params.handle);
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ASSERT(itr != handles.end());
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auto object = itr->second;
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object->flags = params.flags;
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object->align = params.align;
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object->kind = params.kind;
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object->addr = params.addr;
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object->status = Object::Status::Allocated;
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LOG_WARNING(Service_NVDRV, "(STUBBED) Allocated address 0x%llx", params.addr);
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
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IocGetIdParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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LOG_WARNING(Service_NVDRV, "called");
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auto itr = handles.find(params.handle);
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ASSERT(itr != handles.end());
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params.id = itr->second->id;
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
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IocFromIdParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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auto itr = std::find_if(handles.begin(), handles.end(),
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[&](const auto& entry) { return entry.second->id == params.id; });
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ASSERT(itr != handles.end());
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// Make a new handle for the object
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u32 handle = next_handle++;
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handles[handle] = itr->second;
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params.handle = handle;
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
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enum class ParamTypes { Size = 1, Alignment = 2, Base = 3, Heap = 4, Kind = 5, Compr = 6 };
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IocParamParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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LOG_WARNING(Service_NVDRV, "(STUBBED) called type=%u", params.type);
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auto itr = handles.find(params.handle);
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ASSERT(itr != handles.end());
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auto object = itr->second;
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ASSERT(object->status == Object::Status::Allocated);
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switch (static_cast<ParamTypes>(params.type)) {
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case ParamTypes::Size:
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params.value = object->size;
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break;
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case ParamTypes::Alignment:
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params.value = object->align;
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break;
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case ParamTypes::Heap:
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// TODO(Subv): Seems to be a hardcoded value?
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params.value = 0x40000000;
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break;
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case ParamTypes::Kind:
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params.value = object->kind;
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break;
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default:
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UNIMPLEMENTED();
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}
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std::memcpy(output.data(), ¶ms, sizeof(params));
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return 0;
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}
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} // namespace Devices
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} // namespace Nvidia
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} // namespace Service
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