forked from suyu/suyu
69f16ba50e
Migrates the HLE service code off the use of directly accessing the global system instance where trivially able to do so. This removes all usages of Core::CurrentProcess from the service code, only 8 occurrences of this function exist elsewhere. There's still quite a bit of "System::GetInstance()" being used, however this was able to replace a few instances.
46 lines
1,013 B
C++
46 lines
1,013 B
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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#include "core/file_sys/vfs.h"
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#include "core/hle/result.h"
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namespace Loader {
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class AppLoader;
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} // namespace Loader
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namespace FileSys {
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enum class ContentRecordType : u8;
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enum class StorageId : u8 {
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None = 0,
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Host = 1,
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GameCard = 2,
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NandSystem = 3,
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NandUser = 4,
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SdCard = 5,
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};
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/// File system interface to the RomFS archive
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class RomFSFactory {
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public:
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explicit RomFSFactory(Loader::AppLoader& app_loader);
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~RomFSFactory();
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void SetPackedUpdate(VirtualFile update_raw);
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ResultVal<VirtualFile> OpenCurrentProcess(u64 current_process_title_id) const;
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ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type) const;
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private:
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VirtualFile file;
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VirtualFile update_raw;
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bool updatable;
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u64 ivfc_offset;
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};
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} // namespace FileSys
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