forked from suyu/suyu
d1435009ed
Allows sharing Vulkan wrapper code between different rendering backends.
94 lines
3.2 KiB
C++
94 lines
3.2 KiB
C++
// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <optional>
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#include <span>
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#include <utility>
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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class VKDevice;
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class VKScheduler;
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class VKStagingBufferPool;
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class VKUpdateDescriptorQueue;
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class VKComputePass {
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public:
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explicit VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
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vk::Span<VkDescriptorSetLayoutBinding> bindings,
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vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
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vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code);
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~VKComputePass();
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protected:
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VkDescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue);
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vk::DescriptorUpdateTemplateKHR descriptor_template;
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vk::PipelineLayout layout;
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vk::Pipeline pipeline;
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private:
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vk::DescriptorSetLayout descriptor_set_layout;
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std::optional<DescriptorAllocator> descriptor_allocator;
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vk::ShaderModule module;
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};
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class QuadArrayPass final : public VKComputePass {
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public:
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explicit QuadArrayPass(const VKDevice& device_, VKScheduler& scheduler_,
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VKDescriptorPool& descriptor_pool_,
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VKStagingBufferPool& staging_buffer_pool_,
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VKUpdateDescriptorQueue& update_descriptor_queue_);
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~QuadArrayPass();
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std::pair<VkBuffer, VkDeviceSize> Assemble(u32 num_vertices, u32 first);
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private:
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VKScheduler& scheduler;
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VKStagingBufferPool& staging_buffer_pool;
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VKUpdateDescriptorQueue& update_descriptor_queue;
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};
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class Uint8Pass final : public VKComputePass {
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public:
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explicit Uint8Pass(const VKDevice& device_, VKScheduler& scheduler_,
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VKDescriptorPool& descriptor_pool_,
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VKStagingBufferPool& staging_buffer_pool_,
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VKUpdateDescriptorQueue& update_descriptor_queue_);
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~Uint8Pass();
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std::pair<VkBuffer, u64> Assemble(u32 num_vertices, VkBuffer src_buffer, u64 src_offset);
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private:
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VKScheduler& scheduler;
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VKStagingBufferPool& staging_buffer_pool;
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VKUpdateDescriptorQueue& update_descriptor_queue;
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};
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class QuadIndexedPass final : public VKComputePass {
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public:
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explicit QuadIndexedPass(const VKDevice& device_, VKScheduler& scheduler_,
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VKDescriptorPool& descriptor_pool_,
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VKStagingBufferPool& staging_buffer_pool_,
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VKUpdateDescriptorQueue& update_descriptor_queue_);
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~QuadIndexedPass();
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std::pair<VkBuffer, u64> Assemble(Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format,
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u32 num_vertices, u32 base_vertex, VkBuffer src_buffer,
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u64 src_offset);
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private:
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VKScheduler& scheduler;
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VKStagingBufferPool& staging_buffer_pool;
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VKUpdateDescriptorQueue& update_descriptor_queue;
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};
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} // namespace Vulkan
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