suyu/src/core/hle/service/audio/audren_u.cpp
David Marcec 66f4f86a82 GetAudioDeviceServiceWithRevisionInfo
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00

277 lines
10 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include "common/alignment.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audren_u.h"
namespace Service::Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
{2, nullptr, "GetAudioRendererMixBufferCount"},
{3, nullptr, "GetAudioRendererState"},
{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
{6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"},
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
{8, nullptr, "SetAudioRendererRenderingTimeLimit"},
{9, nullptr, "GetAudioRendererRenderingTimeLimit"},
{10, nullptr, "RequestUpdateAudioRendererAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"},
};
RegisterHandlers(functions);
system_event =
Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
}
private:
void UpdateAudioCallback() {
system_event->Signal();
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
void StartAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
void StopAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(system_event);
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
Kernel::SharedPtr<Kernel::Event> system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
IAudioDevice() : ServiceFramework("IAudioDevice") {
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
{2, nullptr, "GetAudioDeviceOutputVolume"},
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{6, &IAudioDevice::ListAudioDeviceName,
"ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
{8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, nullptr, "QueryAudioDeviceInputEvent"},
{12, nullptr, "QueryAudioDeviceOutputEvent"},
};
RegisterHandlers(functions);
buffer_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
}
private:
void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
ctx.WriteBuffer(audio_interface);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
f32 volume = static_cast<f32>(rp.Pop<u32>());
auto file_buffer = ctx.ReadBuffer();
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
ctx.WriteBuffer(audio_interface);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
buffer_event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_event);
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
Kernel::SharedPtr<Kernel::Event> buffer_event;
}; // namespace Audio
AudRenU::AudRenU() : ServiceFramework("audren:u") {
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
{2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
{3, nullptr, "OpenAudioRendererAuto"},
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo,
"GetAudioDeviceServiceWithRevisionInfo"},
};
RegisterHandlers(functions);
}
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
LOG_DEBUG(Service_Audio, "called");
}
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
buffer_sz += params.unknown_c * 1024;
buffer_sz += 0x940 * (params.unknown_c + 1);
buffer_sz += 0x3F0 * params.voice_count;
buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
buffer_sz +=
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
(params.unknown_8 + 6),
0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
u32 count = params.unknown_c + 1;
u64 node_count = Common::AlignUp(count, 0x40);
u64 node_state_buffer_sz =
4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
u64 edge_matrix_buffer_sz = 0;
node_count = Common::AlignUp(count * count, 0x40);
if (node_count >> 31 != 0) {
edge_matrix_buffer_sz = (node_count | 7) / 8;
} else {
edge_matrix_buffer_sz = node_count / 8;
}
buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10);
}
buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
buffer_sz += 0xE0 * params.unknown_2c;
buffer_sz += 0x20 * params.splitter_count;
buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
}
buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
((params.voice_count * 256) | 0x40);
if (params.unknown_1c >= 1) {
output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
16 * params.voice_count + 16) +
0x658) *
(params.unknown_1c + 1) +
0xc0,
0x40) +
output_sz;
}
output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(output_sz);
LOG_DEBUG(Service_Audio, "called, buffer_size=0x{:X}", output_sz);
}
void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioDevice>();
LOG_DEBUG(Service_Audio, "called");
}
void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioDevice>();
LOG_WARNING(Service_Audio, "(STUBBED) called"); // TODO(ogniK): Figure out what is different
// based on the current revision
}
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
switch (feature) {
case AudioFeatures::Splitter:
return version_num >= 2u;
default:
return false;
}
}
} // namespace Service::Audio