forked from suyu/suyu
f45f7b5c2a
Fixes pixelated presentation on Intel devices.
107 lines
2.5 KiB
C++
107 lines
2.5 KiB
C++
// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Layout {
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struct FramebufferLayout;
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}
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namespace Vulkan {
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class Device;
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class VKScheduler;
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class VKSwapchain {
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public:
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explicit VKSwapchain(VkSurfaceKHR surface, const Device& device, VKScheduler& scheduler,
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u32 width, u32 height, bool srgb);
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~VKSwapchain();
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/// Creates (or recreates) the swapchain with a given size.
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void Create(u32 width, u32 height, bool srgb);
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/// Acquires the next image in the swapchain, waits as needed.
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void AcquireNextImage();
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/// Presents the rendered image to the swapchain.
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void Present(VkSemaphore render_semaphore);
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/// Returns true when the color space has changed.
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bool HasColorSpaceChanged(bool is_srgb) const {
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return current_srgb != is_srgb;
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}
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/// Returns true when the swapchain is outdated.
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bool IsOutDated() const {
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return is_outdated;
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}
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/// Returns true when the swapchain is suboptimal.
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bool IsSubOptimal() const {
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return is_suboptimal;
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}
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VkExtent2D GetSize() const {
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return extent;
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}
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std::size_t GetImageCount() const {
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return image_count;
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}
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std::size_t GetImageIndex() const {
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return image_index;
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}
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VkImage GetImageIndex(std::size_t index) const {
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return images[index];
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}
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VkImageView GetImageViewIndex(std::size_t index) const {
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return *image_views[index];
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}
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VkFormat GetImageFormat() const {
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return image_format;
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}
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private:
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void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height,
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bool srgb);
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void CreateSemaphores();
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void CreateImageViews();
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void Destroy();
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const VkSurfaceKHR surface;
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const Device& device;
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VKScheduler& scheduler;
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vk::SwapchainKHR swapchain;
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std::size_t image_count{};
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std::vector<VkImage> images;
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std::vector<vk::ImageView> image_views;
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std::vector<vk::Framebuffer> framebuffers;
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std::vector<u64> resource_ticks;
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std::vector<vk::Semaphore> present_semaphores;
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u32 image_index{};
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u32 frame_index{};
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VkFormat image_format{};
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VkExtent2D extent{};
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bool current_srgb{};
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bool is_outdated{};
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bool is_suboptimal{};
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};
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} // namespace Vulkan
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