suyu/src/video_core/shader/decode/register_set_predicate.cpp
ReinUsesLisp ffc5ec6fa8 decode/register_set_predicate: Implement CC
P2R CC takes the state of condition codes and puts them into a register.
We already have this implemented for PR (predicates). This commit
implements CC over that.
2020-04-25 22:54:42 -03:00

86 lines
2.9 KiB
C++

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
using std::move;
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
namespace {
constexpr u64 NUM_CONDITION_CODES = 4;
constexpr u64 NUM_PREDICATES = 7;
} // namespace
u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
Node apply_mask = [this, opcode, instr] {
switch (opcode->get().GetId()) {
case OpCode::Id::R2P_IMM:
case OpCode::Id::P2R_IMM:
return Immediate(static_cast<u32>(instr.p2r_r2p.immediate_mask));
default:
UNREACHABLE();
return Immediate(0);
}
}();
const u32 offset = static_cast<u32>(instr.p2r_r2p.byte) * 8;
const bool cc = instr.p2r_r2p.mode == Tegra::Shader::R2pMode::Cc;
const u64 num_entries = cc ? NUM_CONDITION_CODES : NUM_PREDICATES;
const auto get_entry = [this, cc](u64 entry) {
return cc ? GetInternalFlag(static_cast<InternalFlag>(entry)) : GetPredicate(entry);
};
switch (opcode->get().GetId()) {
case OpCode::Id::R2P_IMM: {
Node mask = GetRegister(instr.gpr8);
for (u64 entry = 0; entry < num_entries; ++entry) {
const u32 shift = static_cast<u32>(entry);
Node apply = BitfieldExtract(apply_mask, shift, 1);
Node condition = Operation(OperationCode::LogicalUNotEqual, apply, Immediate(0));
Node compare = BitfieldExtract(mask, offset + shift, 1);
Node value = Operation(OperationCode::LogicalUNotEqual, move(compare), Immediate(0));
Node code = Operation(OperationCode::LogicalAssign, get_entry(entry), move(value));
bb.push_back(Conditional(condition, {move(code)}));
}
break;
}
case OpCode::Id::P2R_IMM: {
Node value = Immediate(0);
for (u64 entry = 0; entry < num_entries; ++entry) {
Node bit = Operation(OperationCode::Select, get_entry(entry), Immediate(1U << entry),
Immediate(0));
value = Operation(OperationCode::UBitwiseOr, move(value), move(bit));
}
value = Operation(OperationCode::UBitwiseAnd, move(value), apply_mask);
value = BitfieldInsert(GetRegister(instr.gpr8), move(value), offset, 8);
SetRegister(bb, instr.gpr0, move(value));
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled P2R/R2R instruction: {}", opcode->get().GetName());
break;
}
return pc;
}
} // namespace VideoCommon::Shader