suyu/src/video_core/renderer_opengl/gl_stream_buffer.cpp
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

63 lines
2.1 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <memory>
#include <span>
#include <glad/glad.h>
#include "common/alignment.h"
#include "common/assert.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
namespace OpenGL {
StreamBuffer::StreamBuffer() {
static constexpr GLenum flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
buffer.Create();
glObjectLabel(GL_BUFFER, buffer.handle, -1, "Stream Buffer");
glNamedBufferStorage(buffer.handle, STREAM_BUFFER_SIZE, nullptr, flags);
mapped_pointer =
static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, STREAM_BUFFER_SIZE, flags));
for (OGLSync& sync : fences) {
sync.Create();
}
}
std::pair<std::span<u8>, size_t> StreamBuffer::Request(size_t size) noexcept {
ASSERT(size < REGION_SIZE);
for (size_t region = Region(used_iterator), region_end = Region(iterator); region < region_end;
++region) {
fences[region].Create();
}
used_iterator = iterator;
for (size_t region = Region(free_iterator) + 1,
region_end = std::min(Region(iterator + size) + 1, NUM_SYNCS);
region < region_end; ++region) {
glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
fences[region].Release();
}
if (iterator + size >= free_iterator) {
free_iterator = iterator + size;
}
if (iterator + size > STREAM_BUFFER_SIZE) {
for (size_t region = Region(used_iterator); region < NUM_SYNCS; ++region) {
fences[region].Create();
}
used_iterator = 0;
iterator = 0;
free_iterator = size;
for (size_t region = 0, region_end = Region(size); region <= region_end; ++region) {
glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
fences[region].Release();
}
}
const size_t offset = iterator;
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
return {std::span(mapped_pointer + offset, size), offset};
}
} // namespace OpenGL