suyu/src/video_core/texture_cache/formatter.cpp
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

94 lines
3.7 KiB
C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <string>
#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/image_base.h"
#include "video_core/texture_cache/image_info.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/render_targets.h"
namespace VideoCommon {
std::string Name(const ImageBase& image) {
const GPUVAddr gpu_addr = image.gpu_addr;
const ImageInfo& info = image.info;
const u32 width = info.size.width;
const u32 height = info.size.height;
const u32 depth = info.size.depth;
const u32 num_layers = image.info.resources.layers;
const u32 num_levels = image.info.resources.levels;
std::string resource;
if (num_layers > 1) {
resource += fmt::format(":L{}", num_layers);
}
if (num_levels > 1) {
resource += fmt::format(":M{}", num_levels);
}
switch (image.info.type) {
case ImageType::e1D:
return fmt::format("Image 1D 0x{:x} {}{}", gpu_addr, width, resource);
case ImageType::e2D:
return fmt::format("Image 2D 0x{:x} {}x{}{}", gpu_addr, width, height, resource);
case ImageType::e3D:
return fmt::format("Image 2D 0x{:x} {}x{}x{}{}", gpu_addr, width, height, depth, resource);
case ImageType::Linear:
return fmt::format("Image Linear 0x{:x} {}x{}", gpu_addr, width, height);
case ImageType::Buffer:
return fmt::format("Buffer 0x{:x} {}", image.gpu_addr, image.info.size.width);
}
return "Invalid";
}
std::string Name(const ImageViewBase& image_view) {
const u32 width = image_view.size.width;
const u32 height = image_view.size.height;
const u32 depth = image_view.size.depth;
const u32 num_levels = image_view.range.extent.levels;
const u32 num_layers = image_view.range.extent.layers;
const std::string level = num_levels > 1 ? fmt::format(":{}", num_levels) : "";
switch (image_view.type) {
case ImageViewType::e1D:
return fmt::format("ImageView 1D {}{}", width, level);
case ImageViewType::e2D:
return fmt::format("ImageView 2D {}x{}{}", width, height, level);
case ImageViewType::Cube:
return fmt::format("ImageView Cube {}x{}{}", width, height, level);
case ImageViewType::e3D:
return fmt::format("ImageView 3D {}x{}x{}{}", width, height, depth, level);
case ImageViewType::e1DArray:
return fmt::format("ImageView 1DArray {}{}|{}", width, level, num_layers);
case ImageViewType::e2DArray:
return fmt::format("ImageView 2DArray {}x{}{}|{}", width, height, level, num_layers);
case ImageViewType::CubeArray:
return fmt::format("ImageView CubeArray {}x{}{}|{}", width, height, level, num_layers);
case ImageViewType::Rect:
return fmt::format("ImageView Rect {}x{}{}", width, height, level);
case ImageViewType::Buffer:
return fmt::format("BufferView {}", width);
}
return "Invalid";
}
std::string Name(const RenderTargets& render_targets) {
std::string_view debug_prefix;
const auto num_color = std::ranges::count_if(
render_targets.color_buffer_ids, [](ImageViewId id) { return static_cast<bool>(id); });
if (render_targets.depth_buffer_id) {
debug_prefix = num_color > 0 ? "R" : "Z";
} else {
debug_prefix = num_color > 0 ? "C" : "X";
}
const Extent2D size = render_targets.size;
if (num_color > 0) {
return fmt::format("Framebuffer {}{} {}x{}", debug_prefix, num_color, size.width,
size.height);
} else {
return fmt::format("Framebuffer {} {}x{}", debug_prefix, size.width, size.height);
}
}
} // namespace VideoCommon