suyu/src/core/hle/service/audio/audout_u.cpp
Lioncash 0cbcd6ec9a kernel: Eliminate kernel global state
As means to pave the way for getting rid of global state within core,
This eliminates kernel global state by removing all globals. Instead
this introduces a KernelCore class which acts as a kernel instance. This
instance lives in the System class, which keeps its lifetime contained
to the lifetime of the System class.

This also forces the kernel types to actually interact with the main
kernel instance itself instead of having transient kernel state placed
all over several translation units, keeping everything together. It also
has a nice consequence of making dependencies much more explicit.

This also makes our initialization a tad bit more correct. Previously we
were creating a kernel process before the actual kernel was initialized,
which doesn't really make much sense.

The KernelCore class itself follows the PImpl idiom, which allows
keeping all the implementation details sealed away from everything else,
which forces the use of the exposed API and allows us to avoid any
unnecessary inclusions within the main kernel header.
2018-08-28 22:31:51 -04:00

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7.8 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <vector>
#include "audio_core/codec.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audout_u.h"
namespace Service::Audio {
namespace ErrCodes {
enum {
ErrorUnknown = 2,
BufferCountExceeded = 8,
};
}
constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
constexpr int DefaultSampleRate{48000};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
: ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
{2, &IAudioOut::StopAudioOut, "StopAudioOut"},
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
{6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{11, nullptr, "FlushAudioOutBuffers"},
};
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
auto& kernel = Core::System::GetInstance().Kernel();
buffer_event =
Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
"IAudioOut", [=]() { buffer_event->Signal(); });
}
private:
struct AudioBuffer {
u64_le next;
u64_le buffer;
u64_le buffer_capacity;
u64_le buffer_size;
u64_le offset;
};
static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size");
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped));
}
void StartAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
if (stream->IsPlaying()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown));
return;
}
audio_core.StartStream(stream);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void StopAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
audio_core.StopStream(stream);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_event);
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description());
IPC::RequestParser rp{ctx};
const auto& input_buffer{ctx.ReadBuffer()};
ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer),
"AudioBuffer input is an invalid size!");
AudioBuffer audio_buffer{};
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
const u64 tag{rp.Pop<u64>()};
std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16));
Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size);
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
IPC::RequestParser rp{ctx};
const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
std::vector<u64> tags{released_buffers};
tags.resize(max_count);
ctx.WriteBuffer(tags);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(released_buffers.size()));
}
void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
const u64 tag{rp.Pop<u64>()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(stream->ContainsBuffer(tag));
}
void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(stream->GetQueueSize()));
}
AudioCore::AudioOut& audio_core;
AudioCore::StreamPtr stream;
AudoutParams audio_params{};
/// This is the evend handle used to check if the audio buffer was released
Kernel::SharedPtr<Kernel::Event> buffer_event;
};
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
ctx.WriteBuffer(DefaultDevice);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); // Amount of audio devices
}
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
ctx.WriteBuffer(DefaultDevice);
IPC::RequestParser rp{ctx};
auto params{rp.PopRaw<AudoutParams>()};
if (params.channel_count <= 2) {
// Mono does not exist for audout
params.channel_count = 2;
} else {
params.channel_count = 6;
}
if (!params.sample_rate) {
params.sample_rate = DefaultSampleRate;
}
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
// will likely need to be updated as well.
ASSERT_MSG(!audio_out_interface, "Unimplemented");
audio_out_interface = std::make_shared<IAudioOut>(params, *audio_core);
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(DefaultSampleRate);
rb.Push<u32>(params.channel_count);
rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16));
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
}
AudOutU::AudOutU() : ServiceFramework("audout:u") {
static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOutsImpl, "ListAudioOuts"},
{1, &AudOutU::OpenAudioOutImpl, "OpenAudioOut"},
{2, &AudOutU::ListAudioOutsImpl, "ListAudioOutsAuto"},
{3, &AudOutU::OpenAudioOutImpl, "OpenAudioOutAuto"}};
RegisterHandlers(functions);
audio_core = std::make_unique<AudioCore::AudioOut>();
}
} // namespace Service::Audio