forked from suyu/suyu
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <mutex>
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#include <unordered_map>
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#include "video_core/surface.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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struct RenderPassKey {
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auto operator<=>(const RenderPassKey&) const noexcept = default;
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std::array<VideoCore::Surface::PixelFormat, 8> color_formats;
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VideoCore::Surface::PixelFormat depth_format;
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VkSampleCountFlagBits samples;
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};
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} // namespace Vulkan
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namespace std {
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template <>
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struct hash<Vulkan::RenderPassKey> {
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[[nodiscard]] size_t operator()(const Vulkan::RenderPassKey& key) const noexcept {
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size_t value = static_cast<size_t>(key.depth_format) << 48;
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value ^= static_cast<size_t>(key.samples) << 52;
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for (size_t i = 0; i < key.color_formats.size(); ++i) {
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value ^= static_cast<size_t>(key.color_formats[i]) << (i * 6);
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}
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return value;
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}
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};
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} // namespace std
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namespace Vulkan {
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class Device;
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class RenderPassCache {
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public:
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explicit RenderPassCache(const Device& device_);
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VkRenderPass Get(const RenderPassKey& key);
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private:
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const Device* device{};
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std::unordered_map<RenderPassKey, vk::RenderPass> cache;
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std::mutex mutex;
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};
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} // namespace Vulkan
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