forked from suyu/suyu
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library. The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data. To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library. Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header. Async GPU is not properly implemented at the moment. Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
258 lines
7.7 KiB
XML
258 lines
7.7 KiB
XML
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<ui version="4.0">
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<rect>
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<string>Form</string>
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QGroupBox" name="groupBox_2">
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<property name="title">
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<string>API Settings</string>
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</property>
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<item>
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<widget class="QWidget" name="api_layout" native="true">
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<item row="0" column="0">
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<widget class="QLabel" name="api_label">
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<property name="text">
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<string>API:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QComboBox" name="api">
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<item>
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<property name="text">
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<string notr="true">OpenGL</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">Vulkan</string>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="device_label">
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<property name="text">
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<string>Device:</string>
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</widget>
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<item row="1" column="1">
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<widget class="QComboBox" name="device"/>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<string>Graphics Settings</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_4">
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<item>
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<widget class="QCheckBox" name="use_disk_shader_cache">
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<property name="text">
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<string>Use disk shader cache</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_asynchronous_gpu_emulation">
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<property name="text">
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<string>Use asynchronous GPU emulation</string>
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<item>
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<property name="text">
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<string>Use NVDEC emulation</string>
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<widget class="QLabel" name="ar_label">
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<property name="text">
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<string>Aspect Ratio:</string>
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</widget>
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<item>
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<widget class="QComboBox" name="aspect_ratio_combobox">
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<property name="text">
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<string>Force 4:3</string>
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<item>
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<property name="text">
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<string>Force 21:9</string>
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<item>
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<property name="text">
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<string>Stretch to Window</string>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="bg_layout" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<item>
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<widget class="QComboBox" name="bg_combobox">
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<string>Use global background color</string>
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<property name="currentIndex">
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<number>0</number>
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<item>
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<property name="text">
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<string>Use global background color</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Set background color:</string>
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</property>
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</item>
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<item>
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<widget class="QLabel" name="bg_label">
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<property name="text">
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<string>Background Color:</string>
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<spacer name="horizontalSpacer">
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<enum>Qt::Horizontal</enum>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</property>
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</spacer>
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<item>
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<widget class="QPushButton" name="bg_button">
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<property name="maximumSize">
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<size>
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</property>
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</widget>
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</item>
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</layout>
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</layout>
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<spacer name="verticalSpacer">
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<enum>Qt::Vertical</enum>
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<property name="sizeHint" stdset="0">
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<size>
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