suyu/src/video_core/renderer_vulkan/vk_image.cpp

135 lines
No EOL
5.2 KiB
C++

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <vector>
#include "common/assert.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_image.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan {
VKImage::VKImage(const VKDevice& device, VKScheduler& scheduler, const VkImageCreateInfo& image_ci,
VkImageAspectFlags aspect_mask)
: device{device}, scheduler{scheduler}, format{image_ci.format}, aspect_mask{aspect_mask},
image_num_layers{image_ci.arrayLayers}, image_num_levels{image_ci.mipLevels} {
UNIMPLEMENTED_IF_MSG(image_ci.queueFamilyIndexCount != 0,
"Queue family tracking is not implemented");
image = device.GetLogical().CreateImage(image_ci);
const u32 num_ranges = image_num_layers * image_num_levels;
barriers.resize(num_ranges);
subrange_states.resize(num_ranges, {{}, image_ci.initialLayout});
}
VKImage::~VKImage() = default;
void VKImage::Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
VkImageLayout new_layout) {
if (!HasChanged(base_layer, num_layers, base_level, num_levels, new_access, new_layout)) {
return;
}
std::size_t cursor = 0;
for (u32 layer_it = 0; layer_it < num_layers; ++layer_it) {
for (u32 level_it = 0; level_it < num_levels; ++level_it, ++cursor) {
const u32 layer = base_layer + layer_it;
const u32 level = base_level + level_it;
auto& state = GetSubrangeState(layer, level);
auto& barrier = barriers[cursor];
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.pNext = nullptr;
barrier.srcAccessMask = state.access;
barrier.dstAccessMask = new_access;
barrier.oldLayout = state.layout;
barrier.newLayout = new_layout;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = *image;
barrier.subresourceRange.aspectMask = aspect_mask;
barrier.subresourceRange.baseMipLevel = level;
barrier.subresourceRange.levelCount = 1;
barrier.subresourceRange.baseArrayLayer = layer;
barrier.subresourceRange.layerCount = 1;
state.access = new_access;
state.layout = new_layout;
}
}
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([barriers = barriers, cursor](vk::CommandBuffer cmdbuf) {
// TODO(Rodrigo): Implement a way to use the latest stage across subresources.
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, {}, {},
vk::Span(barriers.data(), cursor));
});
}
bool VKImage::HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
VkAccessFlags new_access, VkImageLayout new_layout) noexcept {
const bool is_full_range = base_layer == 0 && num_layers == image_num_layers &&
base_level == 0 && num_levels == image_num_levels;
if (!is_full_range) {
state_diverged = true;
}
if (!state_diverged) {
auto& state = GetSubrangeState(0, 0);
if (state.access != new_access || state.layout != new_layout) {
return true;
}
}
for (u32 layer_it = 0; layer_it < num_layers; ++layer_it) {
for (u32 level_it = 0; level_it < num_levels; ++level_it) {
const u32 layer = base_layer + layer_it;
const u32 level = base_level + level_it;
auto& state = GetSubrangeState(layer, level);
if (state.access != new_access || state.layout != new_layout) {
return true;
}
}
}
return false;
}
void VKImage::CreatePresentView() {
// Image type has to be 2D to be presented.
present_view = device.GetLogical().CreateImageView({
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.image = *image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format,
.components =
{
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
},
.subresourceRange =
{
.aspectMask = aspect_mask,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1,
},
});
}
VKImage::SubrangeState& VKImage::GetSubrangeState(u32 layer, u32 level) noexcept {
return subrange_states[static_cast<std::size_t>(layer * image_num_levels) +
static_cast<std::size_t>(level)];
}
} // namespace Vulkan