Fernando Sahmkow
425ab9ef4b
Texture Cache: Fix downscaling and correct memory comsumption.
2021-11-16 22:11:31 +01:00
FernandoS27
d4f5193bd3
Texture Cache: Rescale conversions between depth and color
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
ef1dc42635
Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
2021-11-16 22:11:31 +01:00
ameerj
ebf36f23dd
vk_texture_cache: Use 3D to scale images when blit is unsupported
2021-11-16 22:11:31 +01:00
ameerj
b1ae935f11
vk_texture_cache: Fix BlitScale of non-2D images
2021-11-16 22:11:31 +01:00
ameerj
abd07e4158
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
89a7e566c7
vk_texture_cache: Fix unsupported blit format error checking
2021-11-16 22:11:30 +01:00
ameerj
f8339cd703
vk_texture_cache: Fix early returns on unsupported scales
2021-11-16 22:11:30 +01:00
ameerj
31478c6c1b
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
ea82bd4b7e
Texture Cache: Fix Rescaling on Multisample
2021-11-16 22:11:30 +01:00
ameerj
36f261edef
vk_texture_cache: Simplify scaled image management
2021-11-16 22:11:30 +01:00
ameerj
16017ac450
vk_texture_cache: Use nearest neighbor scaling when available
2021-11-16 22:11:30 +01:00
ameerj
c8a971be91
vk_texture_cache: Minor cleanup
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
c5bbbf3902
Texture Cache: fix scaling on upload and stop scaling on base resolution.
2021-11-16 22:11:29 +01:00
ReinUsesLisp
56ccda1d99
texture_cache: Simplify image view queries and blacklisting
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
48d81506a3
Vulkan: Fix downscaling Blit.
2021-11-16 22:11:28 +01:00
ReinUsesLisp
dc72d4d4f5
vk_texture_cache: Properly scale blit source images
2021-11-16 22:11:28 +01:00
ReinUsesLisp
0fb4b84383
vk_texture_cache: Simplify and optimize scaling blits
2021-11-16 22:11:28 +01:00
ReinUsesLisp
520c4a44f6
vk_texture_cache: Fix scaling blit validation errors
2021-11-16 22:11:28 +01:00
ReinUsesLisp
d464b122d5
Fix blits with mips
2021-11-16 22:11:27 +01:00
ReinUsesLisp
973f8f1d08
Fix blits
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
8704c93913
TextureCache: Fix rescaling of ImageCopies
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
84f2aea896
Texture Cache: More rescaling fixes.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
ba18047e8d
Texture Cache: Implement Vulkan UpScaling & DownScaling
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
22f4b290b6
VideoCore: Initial Setup for the Resolution Scaler.
2021-11-16 22:11:27 +01:00
ameerj
427bf76e62
gpu: Migrate implementation to the cpp file
2021-10-03 00:35:57 -04:00
ameerj
1e1ecca691
vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
...
Fixes rainbow textures on BOTW.
2021-09-23 19:40:53 -04:00
ameerj
e0397f00d0
vk_rasterizer: Only clear depth and stencil buffers when set in attachment aspect mask
...
Silences validation errors for clearing the depth/stencil buffers of framebuffer attachments that were not specified to have depth/stencil usage.
2021-08-21 02:37:15 -04:00
yzct12345
e80323b8b0
texture_cache: Address ameerj's review
2021-08-07 01:27:47 +00:00
yzct12345
02e98f6c93
texture_cache: Don't change copyright year
2021-08-05 20:52:12 +00:00
yzct12345
f9563c8f24
texture_cache: Split templates out
2021-08-05 13:52:30 +00:00
ReinUsesLisp
7cb2ab3585
shader: Implement SULD and SUST
2021-07-22 21:51:26 -04:00
lat9nq
0bb85f6a75
shader_recompiler,video_core: Cleanup some GCC and Clang errors
...
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
ReinUsesLisp
e9a91bc5cc
shader: Interact texture buffers with buffer cache
2021-07-22 21:51:26 -04:00
ReinUsesLisp
260743f371
shader: Add partial rasterizer integration
2021-07-22 21:51:23 -04:00
ReinUsesLisp
ad189488b3
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
...
Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
Fernando S
b405a81a9c
Merge pull request #6679 from yzct12345/fix-lets-go
...
Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
yzct12345
03a7131563
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
...
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00
yzct12345
b727b6784f
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
...
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:12 +00:00
yzct12345
9e7f41cec6
Ignore wrong blit format
2021-07-18 21:56:06 +00:00
ReinUsesLisp
29c39838fe
vk_texture_cache: Finalize renderpass when downloading images
2021-07-18 18:00:30 -03:00
Fernando Sahmkow
569a1962c0
Reaper: Guarantee correct deletion.
2021-06-20 19:11:41 +02:00
Fernando Sahmkow
ca6f47c686
Reaper: Change memory restrictions on TC depending on host memory on VK.
2021-06-17 00:29:48 +02:00
ameerj
b2955479e5
configure_graphics: Add Accelerate ASTC decoding setting
2021-06-15 20:19:00 -04:00
ameerj
3671fd0a97
texture_cache: Handle out of bound texture blits
...
Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
2021-05-07 22:14:21 -04:00
ameerj
ae758a236f
vk_texture_cache: Swap R and B channels of color flipped format
...
Swaps the Red and Blue channels of the A1B5G5R5_UNORM texture format, which was being incorrectly rendered.
2021-04-24 23:59:42 -04:00
Lioncash
4198c92ed0
vk_texture_cache: Make use of Common::BitCast where applicable
...
Also clarify the TODO comment a little more on the lacking
implementations for std::bit_cast.
2021-04-12 09:17:36 -04:00
Rodrigo Locatti
2f30c10584
astc_decoder: Reimplement Layers
...
Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 -05:00
ameerj
20eb368e14
renderer_vulkan: Accelerate ASTC decoding
...
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 -05:00
ReinUsesLisp
35df1d1864
vk_staging_buffer_pool: Add stream buffer for small uploads
...
This uses a ring buffer similar to OpenGL's stream buffer for small
uploads. This stops us from allocating several small buffers, reducing
memory fragmentation and cache locality.
It uses dedicated allocations when possible.
2021-02-13 02:17:24 -03:00