Lioncash
|
aec28ed91e
|
video_core: Reorganize headers
|
2015-09-11 07:31:15 -04:00 |
|
Yuri Kunde Schlesner
|
b044c047c4
|
OpenGL: Use Sampler Objects to decouple sampler config from textures
Fixes #978
|
2015-09-03 15:09:51 -03:00 |
|
bunnei
|
18527b9e21
|
Shader: Move shader code to its own subdirectory, "shader".
|
2015-08-15 17:33:42 -04:00 |
|
bunnei
|
642b9b5030
|
GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
|
2015-08-15 17:33:41 -04:00 |
|
Emmanuel Gil Peyrot
|
4964a359e1
|
Core: Cleanup hw includes.
|
2015-06-28 00:46:39 +01:00 |
|
Emmanuel Gil Peyrot
|
596b7c4f63
|
Common: Cleanup key_map includes.
|
2015-06-28 00:36:54 +01:00 |
|
bunnei
|
e6ace38815
|
Pica: Implement LogicOp function.
|
2015-05-31 01:52:41 -04:00 |
|
tfarley
|
05dc633a8c
|
OpenGL renderer
|
2015-05-22 15:51:18 -07:00 |
|