Commit graph

14 commits

Author SHA1 Message Date
bunnei
d7b1ebe4a8 renderer_gl: Port over gl_shader_gen module from Citra. 2018-03-20 00:07:30 -04:00
James Rowe
1d28b2e142 Remove references to PICA and rasterizers in video_core 2018-01-12 19:11:03 -07:00
wwylele
7052d43a67 gl_rasterizer/lighting: implement geometric factor 2017-06-15 14:59:01 +03:00
wwylele
686cbf3ac6 gl_rasterizer: sync spot light status 2017-05-30 10:54:58 +03:00
wwylele
4d62e75fb2 gl_rasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
wwylele
0f664ef89d pica: use correct coordinates for texture 2 2017-05-03 22:12:46 +03:00
Yuri Kunde Schlesner
52a4489d65 OpenGL: Pass Pica regs via parameter 2017-04-17 10:34:45 -07:00
Yuri Kunde Schlesner
a6fd4533f6 OpenGL: Move PicaShaderConfig to gl_shader_gen.h
Also move the implementation of CurrentConfig to the cpp file.
2017-04-16 21:49:32 -07:00
Yuri Kunde Schlesner
40e28f6217 OpenGL: Move Attributes enum to a more appropriate file 2017-04-16 20:47:04 -07:00
Jannik Vogel
f74652d2fe Pica: Use a union for PicaShaderConfig 2016-05-03 15:06:49 +02:00
Emmanuel Gil Peyrot
691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
bunnei
240a3b80d9 gl_rasterizer: Use MMH3 hash for shader cache hey.
- Includes a check to confirm no hash collisions.
2015-10-21 21:58:59 -04:00
bunnei
4b5141954e gl_shader_gen: Add additional function documentation. 2015-10-21 21:53:17 -04:00
bunnei
c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 2015-10-21 21:53:14 -04:00