forked from suyu/suyu
renderer_opengl/gl_shader_decompiler: Remove redundant name specification in format string
This accidentally slipped through a rebase.
This commit is contained in:
parent
9ffc60b5b3
commit
de23847184
1 changed files with 1 additions and 1 deletions
|
@ -371,7 +371,7 @@ private:
|
|||
location += GENERIC_VARYING_START_LOCATION;
|
||||
}
|
||||
|
||||
code.AddLine("layout (location = {}) {} in vec4 {};", name, location, suffix, name);
|
||||
code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix, name);
|
||||
}
|
||||
|
||||
void DeclareOutputAttributes() {
|
||||
|
|
Loading…
Reference in a new issue