forked from suyu/suyu
Merge pull request #1017 from LittleWhite-tb/qt-recent-files
citra-qt: save path for recent files loaded
This commit is contained in:
commit
882040fde7
3 changed files with 91 additions and 18 deletions
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@ -7,6 +7,7 @@
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#include <QtGui>
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#include <QtGui>
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#include <QDesktopWidget>
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#include <QDesktopWidget>
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#include <QFileDialog>
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#include <QFileDialog>
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#include <QMessageBox>
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#include "qhexedit.h"
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#include "qhexedit.h"
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#include "main.h"
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#include "main.h"
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@ -140,6 +141,16 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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ui.actionDisplay_widget_title_bars->setChecked(settings.value("displayTitleBars", true).toBool());
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ui.actionDisplay_widget_title_bars->setChecked(settings.value("displayTitleBars", true).toBool());
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OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked());
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OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked());
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// Prepare actions for recent files
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for (int i = 0; i < max_recent_files_item; ++i) {
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actions_recent_files[i] = new QAction(this);
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actions_recent_files[i]->setVisible(false);
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connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile()));
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ui.menu_recent_files->addAction(actions_recent_files[i]);
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}
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UpdateRecentFiles();
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// Setup connections
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// Setup connections
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connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
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connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
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connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
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connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
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@ -213,6 +224,10 @@ void GMainWindow::OnDisplayTitleBars(bool show)
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void GMainWindow::BootGame(const std::string& filename) {
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void GMainWindow::BootGame(const std::string& filename) {
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LOG_INFO(Frontend, "Citra starting...\n");
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LOG_INFO(Frontend, "Citra starting...\n");
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// Shutdown previous session if the emu thread is still active...
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if (emu_thread != nullptr)
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ShutdownGame();
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// Initialize the core emulation
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// Initialize the core emulation
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System::Init(render_window);
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System::Init(render_window);
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@ -272,18 +287,43 @@ void GMainWindow::ShutdownGame() {
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render_window->hide();
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render_window->hide();
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}
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}
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void GMainWindow::OnMenuLoadFile()
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void GMainWindow::UpdateRecentFiles() {
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{
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QSettings settings;
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QStringList recent_files = settings.value("recentFiles").toStringList();
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unsigned int num_recent_files = std::min(recent_files.size(), static_cast<int>(max_recent_files_item));
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for (unsigned int i = 0; i < num_recent_files; i++) {
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QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(recent_files[i]).fileName());
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actions_recent_files[i]->setText(text);
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actions_recent_files[i]->setData(recent_files[i]);
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actions_recent_files[i]->setVisible(true);
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}
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for (int j = num_recent_files; j < max_recent_files_item; ++j) {
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actions_recent_files[j]->setVisible(false);
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}
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// Grey out the recent files menu if the list is empty
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if (num_recent_files == 0) {
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ui.menu_recent_files->setEnabled(false);
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} else {
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ui.menu_recent_files->setEnabled(true);
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}
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}
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void GMainWindow::OnMenuLoadFile() {
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QSettings settings;
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QSettings settings;
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QString rom_path = settings.value("romsPath", QString()).toString();
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QString rom_path = settings.value("romsPath", QString()).toString();
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QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), rom_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
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QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), rom_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
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if (filename.size()) {
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if (filename.size()) {
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settings.setValue("romsPath", QFileInfo(filename).path());
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settings.setValue("romsPath", QFileInfo(filename).path());
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// Update recent files list
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// Shutdown previous session if the emu thread is still active...
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QStringList recent_files = settings.value("recentFiles").toStringList();
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if (emu_thread != nullptr)
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recent_files.prepend(filename);
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ShutdownGame();
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settings.setValue("recentFiles", recent_files);
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UpdateRecentFiles(); // Update UI
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BootGame(filename.toLatin1().data());
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BootGame(filename.toLatin1().data());
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}
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}
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@ -301,8 +341,32 @@ void GMainWindow::OnMenuLoadSymbolMap() {
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}
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}
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}
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}
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void GMainWindow::OnStartGame()
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void GMainWindow::OnMenuRecentFile() {
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{
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QAction* action = qobject_cast<QAction*>(sender());
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assert(action);
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QString filename = action->data().toString();
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QFileInfo file_info(filename);
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if (file_info.exists()) {
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BootGame(filename.toLatin1().data());
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} else {
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// Display an error message and remove the file from the list.
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QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename));
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QSettings settings;
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QStringList recent_files = settings.value("recentFiles").toStringList();
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recent_files.removeOne(filename);
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settings.setValue("recentFiles", recent_files);
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action->setVisible(false);
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// Grey out the recent files menu if the list is empty
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if (ui.menu_recent_files->isEmpty()) {
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ui.menu_recent_files->setEnabled(false);
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}
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}
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}
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void GMainWindow::OnStartGame() {
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emu_thread->SetRunning(true);
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emu_thread->SetRunning(true);
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ui.action_Start->setEnabled(false);
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ui.action_Start->setEnabled(false);
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@ -312,8 +376,7 @@ void GMainWindow::OnStartGame()
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ui.action_Stop->setEnabled(true);
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ui.action_Stop->setEnabled(true);
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}
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}
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void GMainWindow::OnPauseGame()
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void GMainWindow::OnPauseGame() {
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{
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emu_thread->SetRunning(false);
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emu_thread->SetRunning(false);
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ui.action_Start->setEnabled(true);
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ui.action_Start->setEnabled(true);
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@ -325,8 +388,7 @@ void GMainWindow::OnStopGame() {
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ShutdownGame();
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ShutdownGame();
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}
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}
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void GMainWindow::OnOpenHotkeysDialog()
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void GMainWindow::OnOpenHotkeysDialog() {
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{
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GHotkeysDialog dialog(this);
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GHotkeysDialog dialog(this);
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dialog.exec();
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dialog.exec();
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}
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}
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@ -358,13 +420,11 @@ void GMainWindow::ToggleWindowMode() {
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}
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}
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}
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}
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void GMainWindow::OnConfigure()
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void GMainWindow::OnConfigure() {
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{
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//GControllerConfigDialog* dialog = new GControllerConfigDialog(controller_ports, this);
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//GControllerConfigDialog* dialog = new GControllerConfigDialog(controller_ports, this);
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}
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}
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void GMainWindow::closeEvent(QCloseEvent* event)
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void GMainWindow::closeEvent(QCloseEvent* event) {
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{
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// Save window layout
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// Save window layout
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QSettings settings(QSettings::IniFormat, QSettings::UserScope, "Citra team", "Citra");
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QSettings settings(QSettings::IniFormat, QSettings::UserScope, "Citra team", "Citra");
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settings.setValue("geometry", saveGeometry());
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settings.setValue("geometry", saveGeometry());
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@ -388,8 +448,7 @@ void GMainWindow::closeEvent(QCloseEvent* event)
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#undef main
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#undef main
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#endif
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#endif
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int main(int argc, char* argv[])
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int main(int argc, char* argv[]) {
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{
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Log::Filter log_filter(Log::Level::Info);
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Log::Filter log_filter(Log::Level::Info);
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Log::SetFilter(&log_filter);
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Log::SetFilter(&log_filter);
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@ -24,6 +24,8 @@ class GMainWindow : public QMainWindow
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{
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{
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Q_OBJECT
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Q_OBJECT
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static const int max_recent_files_item = 10; ///< Max number of recently loaded items to keep track
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// TODO: Make use of this!
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// TODO: Make use of this!
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enum {
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enum {
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UI_IDLE,
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UI_IDLE,
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@ -58,6 +60,8 @@ private:
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void BootGame(const std::string& filename);
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void BootGame(const std::string& filename);
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void ShutdownGame();
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void ShutdownGame();
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void UpdateRecentFiles();
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void closeEvent(QCloseEvent* event) override;
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void closeEvent(QCloseEvent* event) override;
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private slots:
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private slots:
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@ -66,6 +70,7 @@ private slots:
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void OnStopGame();
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void OnStopGame();
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void OnMenuLoadFile();
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void OnMenuLoadFile();
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void OnMenuLoadSymbolMap();
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void OnMenuLoadSymbolMap();
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void OnMenuRecentFile();
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void OnOpenHotkeysDialog();
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void OnOpenHotkeysDialog();
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void OnConfigure();
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void OnConfigure();
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void OnDisplayTitleBars(bool);
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void OnDisplayTitleBars(bool);
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@ -86,6 +91,8 @@ private:
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CallstackWidget* callstackWidget;
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CallstackWidget* callstackWidget;
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GPUCommandStreamWidget* graphicsWidget;
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GPUCommandStreamWidget* graphicsWidget;
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GPUCommandListWidget* graphicsCommandsWidget;
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GPUCommandListWidget* graphicsCommandsWidget;
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QAction* actions_recent_files[max_recent_files_item];
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};
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};
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#endif // _CITRA_QT_MAIN_HXX_
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#endif // _CITRA_QT_MAIN_HXX_
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@ -52,9 +52,16 @@
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<property name="title">
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<property name="title">
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<string>&File</string>
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<string>&File</string>
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</property>
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</property>
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<widget class="QMenu" name="menu_recent_files">
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<property name="title">
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<string>Recent Files</string>
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</property>
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</widget>
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<addaction name="action_Load_File"/>
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<addaction name="action_Load_File"/>
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<addaction name="action_Load_Symbol_Map"/>
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<addaction name="action_Load_Symbol_Map"/>
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<addaction name="separator"/>
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<addaction name="separator"/>
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<addaction name="menu_recent_files"/>
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<addaction name="separator"/>
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<addaction name="action_Exit"/>
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<addaction name="action_Exit"/>
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</widget>
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</widget>
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<widget class="QMenu" name="menu_Emulation">
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<widget class="QMenu" name="menu_Emulation">
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