suyu/src/video_core/renderer_vulkan/vk_state_tracker.cpp

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <iterator>
#include "common/common_types.h"
#include "core/core.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
#define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))
namespace Vulkan {
namespace {
using namespace Dirty;
using namespace VideoCommon::Dirty;
using Tegra::Engines::Maxwell3D;
using Regs = Maxwell3D::Regs;
using Tables = Maxwell3D::DirtyState::Tables;
using Table = Maxwell3D::DirtyState::Table;
using Flags = Maxwell3D::DirtyState::Flags;
Flags MakeInvalidationFlags() {
Flags flags{};
flags[Viewports] = true;
flags[Scissors] = true;
flags[DepthBias] = true;
flags[BlendConstants] = true;
flags[DepthBounds] = true;
flags[StencilProperties] = true;
return flags;
}
void SetupDirtyViewports(Tables& tables) {
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
tables[0][OFF(viewport_transform_enabled)] = Viewports;
}
void SetupDirtyScissors(Tables& tables) {
FillBlock(tables[0], OFF(scissor_test), NUM(scissor_test), Scissors);
}
void SetupDirtyDepthBias(Tables& tables) {
auto& table = tables[0];
table[OFF(polygon_offset_units)] = DepthBias;
table[OFF(polygon_offset_clamp)] = DepthBias;
table[OFF(polygon_offset_factor)] = DepthBias;
}
void SetupDirtyBlendConstants(Tables& tables) {
FillBlock(tables[0], OFF(blend_color), NUM(blend_color), BlendConstants);
}
void SetupDirtyDepthBounds(Tables& tables) {
FillBlock(tables[0], OFF(depth_bounds), NUM(depth_bounds), DepthBounds);
}
void SetupDirtyStencilProperties(Tables& tables) {
auto& table = tables[0];
table[OFF(stencil_two_side_enable)] = StencilProperties;
table[OFF(stencil_front_func_ref)] = StencilProperties;
table[OFF(stencil_front_mask)] = StencilProperties;
table[OFF(stencil_front_func_mask)] = StencilProperties;
table[OFF(stencil_back_func_ref)] = StencilProperties;
table[OFF(stencil_back_mask)] = StencilProperties;
table[OFF(stencil_back_func_mask)] = StencilProperties;
}
} // Anonymous namespace
StateTracker::StateTracker(Core::System& system)
: system{system}, invalidation_flags{MakeInvalidationFlags()} {}
void StateTracker::Initialize() {
auto& dirty = system.GPU().Maxwell3D().dirty;
auto& tables = dirty.tables;
SetupDirtyRenderTargets(tables);
SetupDirtyViewports(tables);
SetupDirtyScissors(tables);
SetupDirtyDepthBias(tables);
SetupDirtyBlendConstants(tables);
SetupDirtyDepthBounds(tables);
SetupDirtyStencilProperties(tables);
SetupCommonOnWriteStores(dirty.on_write_stores);
}
void StateTracker::InvalidateCommandBufferState() {
system.GPU().Maxwell3D().dirty.flags |= invalidation_flags;
}
} // namespace Vulkan