suyu/src/video_core/renderer_vulkan/vk_graphics_pipeline.h

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "shader_recompiler/shader_info.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class Device;
class RenderPassCache;
class VKScheduler;
class VKUpdateDescriptorQueue;
class GraphicsPipeline {
static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
public:
explicit GraphicsPipeline() = default;
explicit GraphicsPipeline(Tegra::Engines::Maxwell3D& maxwell3d,
Tegra::MemoryManager& gpu_memory, VKScheduler& scheduler,
BufferCache& buffer_cache,
TextureCache& texture_cache, const Device& device, VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue,
RenderPassCache& render_pass_cache, const FixedPipelineState& state,
std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
void Configure(bool is_indexed);
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = default;
GraphicsPipeline(GraphicsPipeline&&) noexcept = default;
GraphicsPipeline& operator=(const GraphicsPipeline&) = delete;
GraphicsPipeline(const GraphicsPipeline&) = delete;
private:
void MakePipeline(const Device& device, const FixedPipelineState& state,
VkRenderPass render_pass);
Tegra::Engines::Maxwell3D* maxwell3d{};
Tegra::MemoryManager* gpu_memory{};
TextureCache* texture_cache{};
BufferCache* buffer_cache{};
VKScheduler* scheduler{};
VKUpdateDescriptorQueue* update_descriptor_queue{};
std::array<vk::ShaderModule, NUM_STAGES> spv_modules;
std::array<Shader::Info, NUM_STAGES> stage_infos;
vk::DescriptorSetLayout descriptor_set_layout;
DescriptorAllocator descriptor_allocator;
vk::PipelineLayout pipeline_layout;
vk::DescriptorUpdateTemplateKHR descriptor_update_template;
vk::Pipeline pipeline;
};
} // namespace Vulkan