suyu/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp

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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <tuple>
#include <boost/functional/hash.hpp>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
namespace Vulkan {
namespace {
constexpr FixedPipelineState::DepthStencil GetDepthStencilState(const Maxwell& regs) {
const FixedPipelineState::StencilFace front_stencil(
regs.stencil_front_op_fail, regs.stencil_front_op_zfail, regs.stencil_front_op_zpass,
regs.stencil_front_func_func);
const FixedPipelineState::StencilFace back_stencil =
regs.stencil_two_side_enable
? FixedPipelineState::StencilFace(regs.stencil_back_op_fail, regs.stencil_back_op_zfail,
regs.stencil_back_op_zpass,
regs.stencil_back_func_func)
: front_stencil;
return FixedPipelineState::DepthStencil(
regs.depth_test_enable == 1, regs.depth_write_enabled == 1, regs.depth_bounds_enable == 1,
regs.stencil_enable == 1, regs.depth_test_func, front_stencil, back_stencil);
}
constexpr FixedPipelineState::InputAssembly GetInputAssemblyState(const Maxwell& regs) {
return FixedPipelineState::InputAssembly(
regs.draw.topology, regs.primitive_restart.enabled,
regs.draw.topology == Maxwell::PrimitiveTopology::Points ? regs.point_size : 0.0f);
}
constexpr FixedPipelineState::BlendingAttachment GetBlendingAttachmentState(
const Maxwell& regs, std::size_t render_target) {
const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : render_target];
const std::array components = {mask.R != 0, mask.G != 0, mask.B != 0, mask.A != 0};
const FixedPipelineState::BlendingAttachment default_blending(
false, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One,
Maxwell::Blend::Factor::Zero, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One,
Maxwell::Blend::Factor::Zero, components);
if (render_target >= regs.rt_control.count) {
return default_blending;
}
if (!regs.independent_blend_enable) {
const auto& src = regs.blend;
if (!src.enable[render_target]) {
return default_blending;
}
return FixedPipelineState::BlendingAttachment(
true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a,
src.factor_source_a, src.factor_dest_a, components);
}
if (!regs.blend.enable[render_target]) {
return default_blending;
}
const auto& src = regs.independent_blend[render_target];
return FixedPipelineState::BlendingAttachment(
true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a,
src.factor_source_a, src.factor_dest_a, components);
}
constexpr FixedPipelineState::ColorBlending GetColorBlendingState(const Maxwell& regs) {
return FixedPipelineState::ColorBlending(
{regs.blend_color.r, regs.blend_color.g, regs.blend_color.b, regs.blend_color.a},
regs.rt_control.count,
{GetBlendingAttachmentState(regs, 0), GetBlendingAttachmentState(regs, 1),
GetBlendingAttachmentState(regs, 2), GetBlendingAttachmentState(regs, 3),
GetBlendingAttachmentState(regs, 4), GetBlendingAttachmentState(regs, 5),
GetBlendingAttachmentState(regs, 6), GetBlendingAttachmentState(regs, 7)});
}
constexpr FixedPipelineState::Tessellation GetTessellationState(const Maxwell& regs) {
return FixedPipelineState::Tessellation(regs.patch_vertices, regs.tess_mode.prim,
regs.tess_mode.spacing, regs.tess_mode.cw != 0);
}
constexpr std::size_t Point = 0;
constexpr std::size_t Line = 1;
constexpr std::size_t Polygon = 2;
constexpr std::array PolygonOffsetEnableLUT = {
Point, // Points
Line, // Lines
Line, // LineLoop
Line, // LineStrip
Polygon, // Triangles
Polygon, // TriangleStrip
Polygon, // TriangleFan
Polygon, // Quads
Polygon, // QuadStrip
Polygon, // Polygon
Line, // LinesAdjacency
Line, // LineStripAdjacency
Polygon, // TrianglesAdjacency
Polygon, // TriangleStripAdjacency
Polygon, // Patches
};
constexpr FixedPipelineState::Rasterizer GetRasterizerState(const Maxwell& regs) {
const std::array enabled_lut = {regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable};
const auto topology = static_cast<std::size_t>(regs.draw.topology.Value());
const bool depth_bias_enabled = enabled_lut[PolygonOffsetEnableLUT[topology]];
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const auto& clip = regs.view_volume_clip_control;
const bool depth_clamp_enabled = clip.depth_clamp_near == 1 || clip.depth_clamp_far == 1;
Maxwell::Cull::FrontFace front_face = regs.cull.front_face;
if (regs.screen_y_control.triangle_rast_flip != 0 &&
regs.viewport_transform[0].scale_y > 0.0f) {
if (front_face == Maxwell::Cull::FrontFace::CounterClockWise)
front_face = Maxwell::Cull::FrontFace::ClockWise;
else if (front_face == Maxwell::Cull::FrontFace::ClockWise)
front_face = Maxwell::Cull::FrontFace::CounterClockWise;
}
const bool gl_ndc = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne;
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return FixedPipelineState::Rasterizer(regs.cull.enabled, depth_bias_enabled,
depth_clamp_enabled, gl_ndc, regs.cull.cull_face,
front_face);
}
} // Anonymous namespace
std::size_t FixedPipelineState::VertexBinding::Hash() const noexcept {
return (index << stride) ^ divisor;
}
bool FixedPipelineState::VertexBinding::operator==(const VertexBinding& rhs) const noexcept {
return std::tie(index, stride, divisor) == std::tie(rhs.index, rhs.stride, rhs.divisor);
}
std::size_t FixedPipelineState::VertexAttribute::Hash() const noexcept {
return static_cast<std::size_t>(index) ^ (static_cast<std::size_t>(buffer) << 13) ^
(static_cast<std::size_t>(type) << 22) ^ (static_cast<std::size_t>(size) << 31) ^
(static_cast<std::size_t>(offset) << 36);
}
bool FixedPipelineState::VertexAttribute::operator==(const VertexAttribute& rhs) const noexcept {
return std::tie(index, buffer, type, size, offset) ==
std::tie(rhs.index, rhs.buffer, rhs.type, rhs.size, rhs.offset);
}
std::size_t FixedPipelineState::StencilFace::Hash() const noexcept {
return static_cast<std::size_t>(action_stencil_fail) ^
(static_cast<std::size_t>(action_depth_fail) << 4) ^
(static_cast<std::size_t>(action_depth_fail) << 20) ^
(static_cast<std::size_t>(action_depth_pass) << 36);
}
bool FixedPipelineState::StencilFace::operator==(const StencilFace& rhs) const noexcept {
return std::tie(action_stencil_fail, action_depth_fail, action_depth_pass, test_func) ==
std::tie(rhs.action_stencil_fail, rhs.action_depth_fail, rhs.action_depth_pass,
rhs.test_func);
}
std::size_t FixedPipelineState::BlendingAttachment::Hash() const noexcept {
return static_cast<std::size_t>(enable) ^ (static_cast<std::size_t>(rgb_equation) << 5) ^
(static_cast<std::size_t>(src_rgb_func) << 10) ^
(static_cast<std::size_t>(dst_rgb_func) << 15) ^
(static_cast<std::size_t>(a_equation) << 20) ^
(static_cast<std::size_t>(src_a_func) << 25) ^
(static_cast<std::size_t>(dst_a_func) << 30) ^
(static_cast<std::size_t>(components[0]) << 35) ^
(static_cast<std::size_t>(components[1]) << 36) ^
(static_cast<std::size_t>(components[2]) << 37) ^
(static_cast<std::size_t>(components[3]) << 38);
}
bool FixedPipelineState::BlendingAttachment::operator==(const BlendingAttachment& rhs) const
noexcept {
return std::tie(enable, rgb_equation, src_rgb_func, dst_rgb_func, a_equation, src_a_func,
dst_a_func, components) ==
std::tie(rhs.enable, rhs.rgb_equation, rhs.src_rgb_func, rhs.dst_rgb_func,
rhs.a_equation, rhs.src_a_func, rhs.dst_a_func, rhs.components);
}
std::size_t FixedPipelineState::VertexInput::Hash() const noexcept {
std::size_t hash = num_bindings ^ (num_attributes << 32);
for (std::size_t i = 0; i < num_bindings; ++i) {
boost::hash_combine(hash, bindings[i].Hash());
}
for (std::size_t i = 0; i < num_attributes; ++i) {
boost::hash_combine(hash, attributes[i].Hash());
}
return hash;
}
bool FixedPipelineState::VertexInput::operator==(const VertexInput& rhs) const noexcept {
return std::equal(bindings.begin(), bindings.begin() + num_bindings, rhs.bindings.begin(),
rhs.bindings.begin() + rhs.num_bindings) &&
std::equal(attributes.begin(), attributes.begin() + num_attributes,
rhs.attributes.begin(), rhs.attributes.begin() + rhs.num_attributes);
}
std::size_t FixedPipelineState::InputAssembly::Hash() const noexcept {
std::size_t point_size_int = 0;
std::memcpy(&point_size_int, &point_size, sizeof(point_size));
return (static_cast<std::size_t>(topology) << 24) ^ (point_size_int << 32) ^
static_cast<std::size_t>(primitive_restart_enable);
}
bool FixedPipelineState::InputAssembly::operator==(const InputAssembly& rhs) const noexcept {
return std::tie(topology, primitive_restart_enable, point_size) ==
std::tie(rhs.topology, rhs.primitive_restart_enable, rhs.point_size);
}
std::size_t FixedPipelineState::Tessellation::Hash() const noexcept {
return static_cast<std::size_t>(patch_control_points) ^
(static_cast<std::size_t>(primitive) << 6) ^ (static_cast<std::size_t>(spacing) << 8) ^
(static_cast<std::size_t>(clockwise) << 10);
}
bool FixedPipelineState::Tessellation::operator==(const Tessellation& rhs) const noexcept {
return std::tie(patch_control_points, primitive, spacing, clockwise) ==
std::tie(rhs.patch_control_points, rhs.primitive, rhs.spacing, rhs.clockwise);
}
std::size_t FixedPipelineState::Rasterizer::Hash() const noexcept {
return static_cast<std::size_t>(cull_enable) ^
(static_cast<std::size_t>(depth_bias_enable) << 1) ^
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(static_cast<std::size_t>(depth_clamp_enable) << 2) ^
(static_cast<std::size_t>(ndc_minus_one_to_one) << 3) ^
(static_cast<std::size_t>(cull_face) << 24) ^
(static_cast<std::size_t>(front_face) << 48);
}
bool FixedPipelineState::Rasterizer::operator==(const Rasterizer& rhs) const noexcept {
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return std::tie(cull_enable, depth_bias_enable, depth_clamp_enable, ndc_minus_one_to_one,
cull_face, front_face) ==
std::tie(rhs.cull_enable, rhs.depth_bias_enable, rhs.depth_clamp_enable,
rhs.ndc_minus_one_to_one, rhs.cull_face, rhs.front_face);
}
std::size_t FixedPipelineState::DepthStencil::Hash() const noexcept {
std::size_t hash = static_cast<std::size_t>(depth_test_enable) ^
(static_cast<std::size_t>(depth_write_enable) << 1) ^
(static_cast<std::size_t>(depth_bounds_enable) << 2) ^
(static_cast<std::size_t>(stencil_enable) << 3) ^
(static_cast<std::size_t>(depth_test_function) << 4);
boost::hash_combine(hash, front_stencil.Hash());
boost::hash_combine(hash, back_stencil.Hash());
return hash;
}
bool FixedPipelineState::DepthStencil::operator==(const DepthStencil& rhs) const noexcept {
return std::tie(depth_test_enable, depth_write_enable, depth_bounds_enable, depth_test_function,
stencil_enable, front_stencil, back_stencil) ==
std::tie(rhs.depth_test_enable, rhs.depth_write_enable, rhs.depth_bounds_enable,
rhs.depth_test_function, rhs.stencil_enable, rhs.front_stencil,
rhs.back_stencil);
}
std::size_t FixedPipelineState::ColorBlending::Hash() const noexcept {
std::size_t hash = attachments_count << 13;
for (std::size_t rt = 0; rt < static_cast<std::size_t>(attachments_count); ++rt) {
boost::hash_combine(hash, attachments[rt].Hash());
}
return hash;
}
bool FixedPipelineState::ColorBlending::operator==(const ColorBlending& rhs) const noexcept {
return std::equal(attachments.begin(), attachments.begin() + attachments_count,
rhs.attachments.begin(), rhs.attachments.begin() + rhs.attachments_count);
}
std::size_t FixedPipelineState::Hash() const noexcept {
std::size_t hash = 0;
boost::hash_combine(hash, vertex_input.Hash());
boost::hash_combine(hash, input_assembly.Hash());
boost::hash_combine(hash, tessellation.Hash());
boost::hash_combine(hash, rasterizer.Hash());
boost::hash_combine(hash, depth_stencil.Hash());
boost::hash_combine(hash, color_blending.Hash());
return hash;
}
bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept {
return std::tie(vertex_input, input_assembly, tessellation, rasterizer, depth_stencil,
color_blending) == std::tie(rhs.vertex_input, rhs.input_assembly,
rhs.tessellation, rhs.rasterizer, rhs.depth_stencil,
rhs.color_blending);
}
FixedPipelineState GetFixedPipelineState(const Maxwell& regs) {
FixedPipelineState fixed_state;
fixed_state.input_assembly = GetInputAssemblyState(regs);
fixed_state.tessellation = GetTessellationState(regs);
fixed_state.rasterizer = GetRasterizerState(regs);
fixed_state.depth_stencil = GetDepthStencilState(regs);
fixed_state.color_blending = GetColorBlendingState(regs);
return fixed_state;
}
} // namespace Vulkan