2020-03-17 01:43:05 +01:00
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "video_core/fence_manager.h"
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2020-05-17 21:56:08 +02:00
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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2020-03-17 01:43:05 +01:00
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#include "video_core/renderer_vulkan/wrapper.h"
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namespace Core {
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class System;
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}
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namespace VideoCore {
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class RasterizerInterface;
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}
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namespace Vulkan {
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class VKBufferCache;
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class VKDevice;
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class VKQueryCache;
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class VKScheduler;
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class VKTextureCache;
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class InnerFence : public VideoCommon::FenceBase {
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public:
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explicit InnerFence(const VKDevice& device, VKScheduler& scheduler, u32 payload,
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bool is_stubbed);
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explicit InnerFence(const VKDevice& device, VKScheduler& scheduler, GPUVAddr address,
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u32 payload, bool is_stubbed);
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~InnerFence();
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void Queue();
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bool IsSignaled() const;
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void Wait();
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private:
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bool IsEventSignalled() const;
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const VKDevice& device;
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VKScheduler& scheduler;
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vk::Event event;
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u64 ticks = 0;
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};
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using Fence = std::shared_ptr<InnerFence>;
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using GenericFenceManager =
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VideoCommon::FenceManager<Fence, VKTextureCache, VKBufferCache, VKQueryCache>;
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class VKFenceManager final : public GenericFenceManager {
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public:
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2020-06-12 02:24:45 +02:00
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explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu,
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Tegra::MemoryManager& memory_manager, VKTextureCache& texture_cache,
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VKBufferCache& buffer_cache, VKQueryCache& query_cache,
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const VKDevice& device, VKScheduler& scheduler);
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2020-03-17 01:43:05 +01:00
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protected:
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Fence CreateFence(u32 value, bool is_stubbed) override;
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Fence CreateFence(GPUVAddr addr, u32 value, bool is_stubbed) override;
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void QueueFence(Fence& fence) override;
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2020-04-16 18:29:53 +02:00
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bool IsFenceSignaled(Fence& fence) const override;
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2020-03-17 01:43:05 +01:00
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void WaitFence(Fence& fence) override;
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private:
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const VKDevice& device;
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VKScheduler& scheduler;
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};
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} // namespace Vulkan
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