suyu/src/video_core/renderer_vulkan/fixed_pipeline_state.h

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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/surface.h"
namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
// TODO(Rodrigo): Optimize this structure.
template <class T>
inline constexpr bool IsHashable = std::has_unique_object_representations_v<T>&&
std::is_trivially_copyable_v<T>&& std::is_trivially_constructible_v<T>;
struct FixedPipelineState {
struct StencilFace {
constexpr StencilFace(Maxwell::StencilOp action_stencil_fail,
Maxwell::StencilOp action_depth_fail,
Maxwell::StencilOp action_depth_pass, Maxwell::ComparisonOp test_func)
: action_stencil_fail{action_stencil_fail}, action_depth_fail{action_depth_fail},
action_depth_pass{action_depth_pass}, test_func{test_func} {}
StencilFace() = default;
Maxwell::StencilOp action_stencil_fail;
Maxwell::StencilOp action_depth_fail;
Maxwell::StencilOp action_depth_pass;
Maxwell::ComparisonOp test_func;
std::size_t Hash() const noexcept;
bool operator==(const StencilFace& rhs) const noexcept;
bool operator!=(const StencilFace& rhs) const noexcept {
return !operator==(rhs);
}
};
struct BlendingAttachment {
constexpr BlendingAttachment(bool enable, Maxwell::Blend::Equation rgb_equation,
Maxwell::Blend::Factor src_rgb_func,
Maxwell::Blend::Factor dst_rgb_func,
Maxwell::Blend::Equation a_equation,
Maxwell::Blend::Factor src_a_func,
Maxwell::Blend::Factor dst_a_func,
std::array<bool, 4> components)
: enable{enable}, rgb_equation{rgb_equation}, src_rgb_func{src_rgb_func},
dst_rgb_func{dst_rgb_func}, a_equation{a_equation}, src_a_func{src_a_func},
dst_a_func{dst_a_func}, components{components} {}
BlendingAttachment() = default;
bool enable;
Maxwell::Blend::Equation rgb_equation;
Maxwell::Blend::Factor src_rgb_func;
Maxwell::Blend::Factor dst_rgb_func;
Maxwell::Blend::Equation a_equation;
Maxwell::Blend::Factor src_a_func;
Maxwell::Blend::Factor dst_a_func;
std::array<bool, 4> components;
std::size_t Hash() const noexcept;
bool operator==(const BlendingAttachment& rhs) const noexcept;
bool operator!=(const BlendingAttachment& rhs) const noexcept {
return !operator==(rhs);
}
};
struct VertexInput {
union Binding {
u16 raw;
BitField<0, 1, u16> enabled;
BitField<1, 12, u16> stride;
};
union Attribute {
u32 raw;
BitField<0, 1, u32> enabled;
BitField<1, 5, u32> buffer;
BitField<6, 14, u32> offset;
BitField<20, 3, u32> type;
BitField<23, 6, u32> size;
constexpr Maxwell::VertexAttribute::Type Type() const noexcept {
return static_cast<Maxwell::VertexAttribute::Type>(type.Value());
}
constexpr Maxwell::VertexAttribute::Size Size() const noexcept {
return static_cast<Maxwell::VertexAttribute::Size>(size.Value());
}
};
std::array<Binding, Maxwell::NumVertexArrays> bindings;
std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
std::array<Attribute, Maxwell::NumVertexAttributes> attributes;
void SetBinding(std::size_t index, bool enabled, u32 stride, u32 divisor) noexcept {
auto& binding = bindings[index];
binding.raw = 0;
binding.enabled.Assign(enabled ? 1 : 0);
binding.stride.Assign(stride);
binding_divisors[index] = divisor;
}
void SetAttribute(std::size_t index, bool enabled, u32 buffer, u32 offset,
Maxwell::VertexAttribute::Type type,
Maxwell::VertexAttribute::Size size) noexcept {
auto& attribute = attributes[index];
attribute.raw = 0;
attribute.enabled.Assign(enabled ? 1 : 0);
attribute.buffer.Assign(buffer);
attribute.offset.Assign(offset);
attribute.type.Assign(static_cast<u32>(type));
attribute.size.Assign(static_cast<u32>(size));
}
std::size_t Hash() const noexcept;
bool operator==(const VertexInput& rhs) const noexcept;
bool operator!=(const VertexInput& rhs) const noexcept {
return !operator==(rhs);
}
};
static_assert(IsHashable<VertexInput>);
struct InputAssembly {
constexpr InputAssembly(Maxwell::PrimitiveTopology topology, bool primitive_restart_enable,
float point_size)
: topology{topology}, primitive_restart_enable{primitive_restart_enable},
point_size{point_size} {}
InputAssembly() = default;
Maxwell::PrimitiveTopology topology;
bool primitive_restart_enable;
float point_size;
std::size_t Hash() const noexcept;
bool operator==(const InputAssembly& rhs) const noexcept;
bool operator!=(const InputAssembly& rhs) const noexcept {
return !operator==(rhs);
}
};
struct Tessellation {
constexpr Tessellation(u32 patch_control_points, Maxwell::TessellationPrimitive primitive,
Maxwell::TessellationSpacing spacing, bool clockwise)
: patch_control_points{patch_control_points}, primitive{primitive}, spacing{spacing},
clockwise{clockwise} {}
Tessellation() = default;
u32 patch_control_points;
Maxwell::TessellationPrimitive primitive;
Maxwell::TessellationSpacing spacing;
bool clockwise;
std::size_t Hash() const noexcept;
bool operator==(const Tessellation& rhs) const noexcept;
bool operator!=(const Tessellation& rhs) const noexcept {
return !operator==(rhs);
}
};
struct Rasterizer {
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constexpr Rasterizer(bool cull_enable, bool depth_bias_enable, bool depth_clamp_enable,
bool ndc_minus_one_to_one, Maxwell::CullFace cull_face,
Maxwell::FrontFace front_face)
: cull_enable{cull_enable}, depth_bias_enable{depth_bias_enable},
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depth_clamp_enable{depth_clamp_enable}, ndc_minus_one_to_one{ndc_minus_one_to_one},
cull_face{cull_face}, front_face{front_face} {}
Rasterizer() = default;
bool cull_enable;
bool depth_bias_enable;
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bool depth_clamp_enable;
bool ndc_minus_one_to_one;
Maxwell::CullFace cull_face;
Maxwell::FrontFace front_face;
std::size_t Hash() const noexcept;
bool operator==(const Rasterizer& rhs) const noexcept;
bool operator!=(const Rasterizer& rhs) const noexcept {
return !operator==(rhs);
}
};
struct DepthStencil {
constexpr DepthStencil(bool depth_test_enable, bool depth_write_enable,
bool depth_bounds_enable, bool stencil_enable,
Maxwell::ComparisonOp depth_test_function, StencilFace front_stencil,
StencilFace back_stencil)
: depth_test_enable{depth_test_enable}, depth_write_enable{depth_write_enable},
depth_bounds_enable{depth_bounds_enable}, stencil_enable{stencil_enable},
depth_test_function{depth_test_function}, front_stencil{front_stencil},
back_stencil{back_stencil} {}
DepthStencil() = default;
bool depth_test_enable;
bool depth_write_enable;
bool depth_bounds_enable;
bool stencil_enable;
Maxwell::ComparisonOp depth_test_function;
StencilFace front_stencil;
StencilFace back_stencil;
std::size_t Hash() const noexcept;
bool operator==(const DepthStencil& rhs) const noexcept;
bool operator!=(const DepthStencil& rhs) const noexcept {
return !operator==(rhs);
}
};
struct ColorBlending {
constexpr ColorBlending(
std::array<float, 4> blend_constants, std::size_t attachments_count,
std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments)
: attachments_count{attachments_count}, attachments{attachments} {}
ColorBlending() = default;
std::size_t attachments_count;
std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
std::size_t Hash() const noexcept;
bool operator==(const ColorBlending& rhs) const noexcept;
bool operator!=(const ColorBlending& rhs) const noexcept {
return !operator==(rhs);
}
};
std::size_t Hash() const noexcept;
bool operator==(const FixedPipelineState& rhs) const noexcept;
bool operator!=(const FixedPipelineState& rhs) const noexcept {
return !operator==(rhs);
}
VertexInput vertex_input;
InputAssembly input_assembly;
Tessellation tessellation;
Rasterizer rasterizer;
DepthStencil depth_stencil;
ColorBlending color_blending;
};
static_assert(std::is_trivially_copyable_v<FixedPipelineState::StencilFace>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState::BlendingAttachment>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexInput>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState::InputAssembly>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState::Tessellation>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState::Rasterizer>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState::DepthStencil>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState::ColorBlending>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState>);
FixedPipelineState GetFixedPipelineState(const Maxwell& regs);
} // namespace Vulkan
namespace std {
template <>
struct hash<Vulkan::FixedPipelineState> {
std::size_t operator()(const Vulkan::FixedPipelineState& k) const noexcept {
return k.Hash();
}
};
} // namespace std